PC Gaming Looks to Capitalize on Life-Cycle Lull of Leading Consoles

  • As the current generation of consoles grow old, and as gamers await the next generation, PC gaming looks to capitalize on the console lull.
  • PC games were once the standard of multiplayer gaming, and as consoles become dated, gamers are again turning to PCs to deliver more current graphics and engines.
  • In May, “Diablo III” sold more titles than any other game, marking the first time since July 2010 that a PC-only game was the top-selling game.
  • “Historically the PC game market has taken a lead in commercial innovation compared to the console sector,” explains Piers Harding-Rolls, senior principal analyst and head of games for IHS Screen Digest. “This innovation has extended to business model — the introduction of subscriptions and micro-transactions — and across digital business.”
  • New technology, such as Nvidia’s GTX 680 GPU and Epic Games’ Unreal Engine 4, “could spur resurgence for those looking to purchase game-specific PC, such as those offered by companies such as Digital Storm or Dell’s Alienware division,” reports Fortune.
  • “The issue now is whether the game developers will respond with software that takes advantage of new technology,” notes the article.

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