A Look at Kickstarter Projects: The Pros and Cons of Crowdfunding

  • Kickstarter launched four years ago. It began as a clever idea intended to generate crowdfunding for projects proposed by designers, artists, philanthropists, etc. It has since grown into a very successful enterprise.
  • “The service, which takes a 5 percent cut of the funding that pours in, has exploded. Along with scores of modestly backed projects — from $100 for a puppet-show adaptation of “King Kong” to one woman’s $15,000 quest to develop a bionic eye for herself — piecemeal investment has yielded multi-million-dollar hits,” details the Wall Street Journal.
  • But as this article notes, while there are plenty of wonderful examples of success on the site, there are just as many examples of “ill-conceived projects.” Many of these, both good and bad, revolve around tech product design. The article lists examples of the best and worst.
  • One good example is the Pebble watch, which links to your smartphone and receives incoming texts and updates via its e-ink face. A bad example is the now-famous i+ Case, an iPhone case that ended up interfering with cell reception and Wi-Fi connections.
  • The good and bad examples should remind us that sites like Kickstarter are investment tools for proposed products and services, sometimes yielding quality and other times not.

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