Annual YouTube Music Payments Up 50 Percent to $6 Billion

YouTube global head of music Lyor Cohen announced that the platform paid $6 billion to the music industry between July 2021 and June 2022, a 50 percent increase over the $4 billion distributed in the same period in the prior frame. The amount includes monetization across all formats — short and long form video, audio only, live, user-generated content and more — on all platforms (desktop, tablet, mobile, and TV), in over 100 countries. For the second consecutive measurement period, UGC drove more than 30 percent of the payouts for artists, songwriters and rights-holders, according to the company. Continue reading Annual YouTube Music Payments Up 50 Percent to $6 Billion

FTC Explores New Rules Surrounding Data Collection and AI

The Electronic Privacy Information Center is calling on the Federal Trade Commission to create rules that would protect the digital privacy of teens. Human Rights Watch is asking the FTC for safeguards to prevent education companies from selling minors’ personal information to data brokers and a ban on data-driven advertising targeting children. Both groups were represented at the FTC’s first public forum to explore adopting new rules around data collection and AI training on personal data. Practices the FTC is examining include the timeframe in which companies can retain consumer data and mandating audits of automated decision-making systems. Continue reading FTC Explores New Rules Surrounding Data Collection and AI

Internal Meta Study Shows Reels Struggling Against TikToks

Instagram seems to be having a hard time gaining traction against TikTok, whose users collectively spend 197.8 million hours daily on the platform, compared to the 17.6 million hours a day Instagram users spend viewing Reels, according to a report by The Wall Street Journal sourcing Meta Platforms internal research. The August report, “Creators x Reels State of the Union 2022,” indicates that Reels engagement was down 13.6 percent “over the previous four weeks — and that ‘most Reels users have no engagement whatsoever.’” Of about 11 million U.S. creators on Instagram, only 2.3 million, or 20.7 percent, post Reels monthly. Continue reading Internal Meta Study Shows Reels Struggling Against TikToks

Aalyria: Google Spinout Plans to Deliver High-Speed Internet

Google’s Project Loon, a plan to use balloons to beam broadband Internet to unserved areas, was shut down in 2021 after eight years, but Loon’s core technologies have propelled a spinout, Aalyria, which is developing advanced networking and laser communications that far exceed anything available today, extending connectivity where there is no infrastructure “at an exponentially greater scale and speed,” according to the company. Aalyria’s first commercial client is the Defense Innovation Unit (DIU), a division of the U.S. Department of Defense that awarded an $8 million contract to develop high-speed Internet in space. Continue reading Aalyria: Google Spinout Plans to Deliver High-Speed Internet

Conviva: Streaming Growth Surges in Asia and Latin America

Streaming analytics firm Conviva reports that the global streaming market grew 14 percent in Q2 2022 as compared to the same period last year. Asia and Latin America drove the growth, vaulting 90 percent and 70 percent, respectively. The quarterly Conviva State of Streaming Report noted that North America, the most mature streaming market in the world, grew a modest 5 percent year over year. “As the global streaming industry matures, streaming success is getting more complicated,” Conviva reports, citing as factors device fragmentation and heightened quality expectations in an increasingly ad-supported streaming world. Continue reading Conviva: Streaming Growth Surges in Asia and Latin America

Disney+ Shares the ‘Future of Storytelling’ with New AR Short

Disney+ has unveiled a new app for viewing augmented reality, inviting subscribers to test drive “the future of storytelling, in your own living room” with the new short “Remembering: The AR Experience.” Created by an award-winning duo (“Captain Marvel” star Brie Larson, who also produces, and writer/director Elijah Allan-Blitz), the 8-minute film is meant to be viewed “through” an iOS tablet or iPhone that you hold up to your TV screen, allowing its camera to activate a QR code that triggers the AR, bringing fanciful objects (trees, rainbows, shooting stars and clouds) to your IRL surroundings. Continue reading Disney+ Shares the ‘Future of Storytelling’ with New AR Short

Roblox Targets Advertisers, Diverse Users with New Features

As it seeks to build-out a metaverse, online game platform and game creation system Roblox is courting brands as well as older users (54 percent of the platform’s daily active users are said to be age 12 and below). The popular gaming platform is adding facial capture for users and offering advertisers digital billboards and links to branded destinations. Roblox has been trying to divide its users by age, and added authentication for those 13 and above last September for access to more adult content. As part of the content diversification critical to both initiatives, Roblox is increasing its Game Fund to $35 million. Continue reading Roblox Targets Advertisers, Diverse Users with New Features

EU’s Cyber Resilience Act Plans to Augment Security for IoT

The European Union has released additional details of its Cyber Resilience Act (CRA), proposed cybersecurity rules initially introduced last year aimed at the growing number of smart devices and the Internet of Things. The goal is to introduce effective regulations that would help curb surging cyberattacks. Major tech companies from Apple to Amazon and LG would need to meet strict new standards in the connected electronics space or face significant fines that could run as high as the greater of $15 million or 2.5 percent of a company’s worldwide revenue. Continue reading EU’s Cyber Resilience Act Plans to Augment Security for IoT

Tencent Holdings Sinks $297M into Ubisoft Owner Guillemot

Tencent has invested $297 million in Guillemot Brothers Limited, the company that owns Ubisoft, maker of “Assassin’s Creed.” The Chinese game giant already had a 4.5 percent stake in Ubisoft that it can now increase to 9.99 percent. Tencent gains a 49.9 percent stake with 5 percent voting rights in the parent company. Shares of Ubisoft fell 17 percent last week when it became apparent there was no takeover in the offing. The deal is part of a strategy “to develop immersive game experiences, and to bring some of Ubisoft’s most well-known AAA franchises to mobile,” said Tencent president and CEO Martin Lau. Continue reading Tencent Holdings Sinks $297M into Ubisoft Owner Guillemot

LG Electronics Offers NFT Art Marketplace via Its Smart TVs

LG Electronics has launched a non-fungible token platform, LG Art Lab, available in the U.S. on the company’s smart TVs running webOS 5.0 or later. Accessible from the home screen, the LG Art Lab lets users buy, sell and enjoy digital artwork transacting as NFTs. Based on the enterprise-grade public Hedera network, the LG Art Lab uses onscreen QR codes and works via Wallypto, LG’s new cryptocurrency wallet for smartphones. The platform includes a discovery feature, LG Art Lab Drops, which profiles artists, previews upcoming works and includes a real-time Live Drops countdown clock to keep purchases on track. Continue reading LG Electronics Offers NFT Art Marketplace via Its Smart TVs

Netflix Cutting Costs in Areas Such as Cloud, Staffing, Perks

Netflix, which said it lost almost one million subscribers in Q2, has been aggressively cutting costs, implementing a variety of measures that range from scaling back its real estate footprint to trimming cloud computing. While the streaming giant says the cuts have not significantly impacted content spending, it has laid off more than 400 employees in 2022 and has begun hiring more junior staff, according to reports. Macroeconomic trends have made belt-tightening common across the industry, but at Netflix it stands in stark contrast to years of explosive growth and free spending. Continue reading Netflix Cutting Costs in Areas Such as Cloud, Staffing, Perks

Apple Passkey Implementation Begins This Month via iOS 16

The world is preparing for a passwordless future, which Apple provides with the September 12 launch of iOS 16 and macOS Ventura next month. Known as passkeys, the password replacement will work across iPhones, iPads, and Macs, letting users log in to apps and websites and create new accounts without having to store a password. Made from a cryptographic key pair, the passkey is synced across iCloud’s Keychain. Google, Microsoft, Meta Platforms and Amazon are also in various stages of developing passkeys using standards created by the FIDO Alliance, which means they’ll all likely be interoperable. Continue reading Apple Passkey Implementation Begins This Month via iOS 16

Apple Unveils New iPhone Line, Watch Ultra and AirPods Pro

Apple revealed its highly anticipated 5G-capable phones this week during its annual September product event. While all four models — including the iPhone 14 and larger iPhone 14 Plus — offer improved cameras and new safety features, the iPhone 14 Pro and iPhone 14 Pro Max are the first to utilize Apple’s new A16 Bionic chip, built on the new 4-nanometer process. Apple calls it “the fastest chip in a smartphone.” All four models have satellite connectivity to send emergency messages in areas without cell coverage. The company also debuted the Apple Watch Ultra, aimed at high-performance athletes, and the AirPods Pro. Continue reading Apple Unveils New iPhone Line, Watch Ultra and AirPods Pro

Big Tech Lobbying and Midterms Could Impact Antitrust Bill

This past year, Big Tech has invested more than $95 million in lobbying initiatives designed to kill the American Innovation and Choice Online Act, which seeks to rebalance the power between consumers and major technology companies such as Amazon, Alphabet, Apple and Meta Platforms. In two years, the bill has advanced further than any similar U.S. legislative effort, but time is running out before midterm elections and the unknown of a potential shift in control of the House and/or Senate. Supporters of the measure say they currently have the votes needed for passage. Continue reading Big Tech Lobbying and Midterms Could Impact Antitrust Bill

EU’s AI Act Could Present Dangers for Open-Source Coders

The EU’s draft AI Act is causing quite a stir, particular as it pertains to regulating general-purpose artificial intelligence, including guidelines for open source developers that specify procedures for accuracy, risk management, transparency, technical documentation and data governance, well as cybersecurity. The first law on AI by a major regulator anywhere, the proposed AI Act seeks to promote “trustworthy AI,” but some are critical that as written the legislation could hurt open efforts to develop AI systems. The EU is seeking industry input as the proposal heads for a vote this fall. Continue reading EU’s AI Act Could Present Dangers for Open-Source Coders