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ETCentricAugust 31, 2015
PBS debuts “Big Blue Live” tonight, the first live nature program featuring the migratory patterns of marine life that take place at the Monterey Bay Marine Sanctuary in California. The co-production with the BBC plans to integrate expanded digital and social content, including a live stream with multiple camera feeds, social media contests, and behind-the-scenes Periscope footage. “Over three straight nights,” explains San Jose Mercury News, “producers hope to deliver extraordinary, real-time images of whales, dolphins, great white sharks, elephant seals and other sea creatures to millions of viewers across the nation.”
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George GerbaAugust 28, 2015
YouTube launched its centralized hub for gaming this week, a new competitor to Amazon’s Twitch that features live and recorded video content about popular games. YouTube Gaming is available for game fans on mobile (Android, iOS) and the Web and offers more than 25,000 dedicated pages. The service automatically populates all gaming content from YouTube’s community, and Google is appealing to video creators by promising to make it simpler to livestream their games. Gaming-related video content has exploded in popularity, and is now second only to music. Continue reading YouTube Rolls Out Dedicated Gaming Hub to Take on Twitch
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ETCentricAugust 28, 2015
Epson is looking to bring projection into the mainstream and possibly take on the traditional TV market with the launch of its two brightest 1080p Home Cinema projectors to date. According to TWICE, “The $799 Home Cinema 1040 and $1,699 Home Cinema 1440 deliver brightness levels of 3,000 and 4,400 lumens of color and white brightness, respectively, to make them suitable for viewing in rooms with higher ambient light, said Jason Palmer, senior marketing manager for home entertainment.” Palmer suggests that the two portable projectors, featuring three LCD chips and the ability to project up to 300 inches, could compete for living room space with today’s flat panel TVs.
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ETCentricAugust 28, 2015
Asus, Huawei, LG and Motorola are among those planning to offer new Android Wear-powered smartwatches to challenge the popular Apple Watch. New watches running Google’s software are expected to debut next week at the IFA trade show in Berlin. The products will mark the second wave of Android Wear devices, after last year’s initial line failed to gain much traction. “The goal is that the new Android Wear devices will have enough features and alternative designs to lure buyers away from the Apple Watch,” CNET reports. Google’s Android powers the majority of the world’s smartphones; the company hopes to replicate that success with Android Wear.
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ETCentricAugust 28, 2015
Photo and video sharing app Snapchat is expanding its Discover publisher platform with three new channels: tech and culture news site Mashable, gaming news site IGN, and YouTube food and travel video network Tastemade. These publishers join brands such as BuzzFeed, CNN, Comedy Central, ESPN and Vice Media for a total of 15 Discover channels. “Though still in an early phase, Discover is key to Snapchat’s plans to monetize its app, which began with disappearing photos but has since expanded into semi-permanent content,” notes The Hollywood Reporter. “Last year, prior to the launch of Discover, Snapchat was making very little money, which is common among early-stage technology startups.”
By
Rob ScottAugust 27, 2015
LG announced that its first flat-screen 4K OLED TV lineup will be available next month. The EF9500 series will be similarly priced to the curved EF9600 series ($5,500 for the 55-inch model and $7,000 for the 65-inch model). However, the new series will mark the first fully HDR-compliant OLED TVs, capable of displaying high dynamic range content from streaming sources and components such as Ultra HD Blu-ray discs and players shipping later this year. HDR offers more contrast between light and dark images for a superior viewing experience. Continue reading LG to Intro New Flat Series of HDR-Compliant 4K OLED TVs
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ETCentricAugust 27, 2015
The Secure Content Storage Association (SCSA) has released the licensing spec for its Vidity technology. According to The Hollywood Reporter, proponents view Vidity as an “important next step toward a 4K Ultra HD transition by offering consumers a ‘flexible’ way to store, copy, play and share downloaded digital content across multiple enabled devices.” Vidity, which SCSA says is complementary to streaming platforms such as UltraViolet, is backed by 20th Century Fox, Comcast, Intel, LG, Samsung, SanDisk, Warner Bros. Home Entertainment and Western Digital. It supports 4K Ultra HD and high dynamic range.
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ETCentricAugust 27, 2015
Cox Communications has quietly been testing a mobile online video service called Flare Kids, which recently launched as an iPad app. Flare Kids offers free and ad-free access to clips and full episodes from 10 networks and publishers such as the Disney Channel, National Geographic Kids, Nick Jr. and PBS Kids. “However, Cox didn’t actually strike licensing agreements with these publishers,” notes Variety, “but instead is just aggregating content already available elsewhere, with some of the videos being pulled from YouTube.” The app, designed to help parents “safely navigate the multitude of existing, free online content for children,” plans to add e-books, games and music in the near future.
By
Rob ScottAugust 27, 2015
As numerous startups introduce drones for recreational and commercial use, and tech giants including Amazon and Google plan delivery projects based on UAVs, concerns have emerged regarding various safety, privacy and security issues. Now policy groups tied to tech firms are working to block new legislation in California that could impact the deployment and use of drones. Senate Bill 142, which passed the California Assembly on Monday, restricts operation of UAVs under 350 feet above properties without permission of the property owners. Continue reading California Legislation Could Have Impact on Drone Deliveries
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ETCentricAugust 27, 2015
Amazon has launched a new Android shopping app called Underground that provides access to free apps and games available via the Amazon Appstore. “Underground gathers and displays apps and games that are ‘actually free’ as Amazon calls it — with no hidden costs like in-app purchases,” reports The Verge. “But unless you are one of the hundreds of people still using the Fire Phone, it’s still a pain for most people to install any apps from the Amazon Appstore on an Android device.” To offer apps and games for free, Amazon has deals with developers to pay them on a per-minute played basis. Those interested in Underground can download the app from Amazon’s website.
By
Rob ScottAugust 26, 2015
As part of its effort to meet the entertainment needs of the postmillennial generation, Netflix is adding exclusive films and TV series to its service that target teenagers and tweens. Netflix has picked up a half-hour original series about a group of musicians called “Lost & Found Music Studios,” a series called “Degrassi: Next Class” that addresses the issues teens face as they get ready to enter adulthood, and “Fuller House,” the sequel to the popular 90s sitcom “Full House.” Netflix has also licensed two movies featuring YouTube stars — “Smosh: The Movie” and “Bad Night.” Continue reading Netflix to Offer Original Programming Produced for Teenagers
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ETCentricAugust 26, 2015
Best Buy, the world’s largest electronics chain, announced it plans to offer the Apple Watch in 900 stores come September 4, and expand availability to all of the company’s 1,047 big box stores in the U.S. by the end of the month. “The chain began offering the watch — offering models for between $349 and $700 — less than three weeks ago on its website and at 100 locations,” explains Bloomberg. “It has performed so well that, together with Apple, we’ve decided to roll it out,” said Best Buy CEO Hubert Joly. How the device sells through the retailer could help Apple decide whether the wearable will become a mainstay in its lineup.
By
ETCentricAugust 26, 2015
While new immersive technologies are expected to significantly impact a variety of industries, retail could face the largest immediate transformation. Virtual and augmented reality headsets at the retail level could become the norm in as little as three years, suggests data from CCS Insight. According to Advertising Age, “Brands are in the early stages of using virtual reality to create fully immersive, contextual experiences that reach beyond existing physical and digital channels to create a very new, and very real, type of shopping experience: v-commerce.” The article offers the following strategic recommendations: Start playing and testing, focus on mobile-enabled VR, and integrate technology.
By
Rob ScottAugust 25, 2015
A recent Check Point Software survey determined that enterprise network vulnerabilities often result from the ease in which company employees can now connect their mobile devices to insecure wireless networks. The study suggests that the threat level increases with larger organizations. For example, companies that use 2,000 or more devices experience a 50 percent chance that at least six devices have become infected with malware (something to consider since 82 percent of companies now have a BYOD plan in place). Continue reading Mobile Devices Now the Largest Threat to Enterprise Security
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ETCentricAugust 25, 2015
The auto industry is combining its resources to address security issues in connected vehicles with a new alliance and anti-hacking hub. “Through the Alliance of Automobile Manufacturers and the Association of Global Automakers, automakers are working to establish an Information Sharing and Analysis Center to act as a secure, industry-wide clearinghouse for intelligence about cyberthreats to vehicles and their networks,” reports Automotive News. The Center will include representatives from major automakers, as well as associated vendors and telecom companies.