French CE manufacturer Archos announced it is getting ready to launch an Android Honeycomb 3.2 tablet with 250GB of internal storage capacity.
The Archos G9, expected to hit shelves in September, will be available in 8- and 10-inch models ($370 and $470, respectively).
The new tablet will feature a Seagate Momentus Thin 2.5-inch hard drive modified to include 4GB of flash storage.
“Another marquee feature is the 1.5GHz Texas Instruments OMAP 4460 dual-core processor,” CNET reports. “This is the same processor that Google has approved for upcoming Android Ice Cream Sandwich devices. That means consumers can expect to see a new wave of tablets and smartphones built around the TI 4460.”
Quixey is an app-specialized search engine funded by former Google CEO Eric Schmidt.
The service hopes to make it simpler for social media users (developers and consumers) to find applications and widgets for social networks.
Last week, Quixey got closer to that goal when it added Facebook, LinkedIn, Twitter and Foursquare integration.
The engine also indexes and categorizes tools and apps based on social chatter, blog posts, reviews and other third-party descriptions of their function. The search technology bypasses the clutter by efficiently mining data and app-related keywords.
Quixey co-founder Tomer Kagan explains: “A lot of apps on Facebook [for example] don’t even have a description attached — just a name. From a search perspective, if all you have to work with is like three words, it’s extremely difficult.”
The Mountain View, CA startup has raised $400,000 in seed money from Schmidt’s Innovation Endeavors.
Photographer Vincent Laforet has been testing a new 2X Canon lens converter with his RED Epic camera.
Gizmodo explains that he uses a 600mm Canon lens “to effectively double focal length to 1200mm at a 4K resolution.”
“The results are nothing short of amazing,” reports Gizmodo, “but then, he is a professional, and had some beautiful scenery to work with.”
“This was shot with the yet-to-be-released RED Canon mount — which has full support of autofocus, image stabilization, digital aperture control, touch to focus, touch to rack focus, and distance readout. These are pretty amazing times to be behind the lens,” writes Laforet on his blog. “While long lenses are nothing new in the motion picture world — this type of resolution combined with Canon’s Image Stabilization technology is utterly impressive and should be a huge hit with wildlife and sports photographers around the world.”
GLMPS (pronounced “glimpse”), a new iPhone app, hopes to stand out from the growing collection of available image-sharing apps by creating a new type of media that combines stills and video.
Digital Trends describes the basic premise: “When you take a picture with your smartphone through the app, GLMPS captures a photo as well as a short, 5-second video clip of what took place just before the picture was taken. When viewing the GLMPS file, the video plays first, and is then shrunken down and superimposed as a thumbnail over the photo. The video then plays on repeat, much like a GIF file.”
All images are automatically stored to the iPhone’s camera roll. Users can then share the images through the free app, or post GLMPS files to social networks such as Facebook, Twitter and Tumblr.
An increasing number of viewers are turning to rental programs for movies and TV shows, according to a report from Digital Entertainment Group.
DEG also reports that consumer spending on home entertainment has stabilized with an unexpected recovery to the disc-based business in the second quarter.
The report concludes that consumers spent $4.2 billion on transactional video services — disc rental, streaming and VOD — during the first half of 2011. These figures mark an 11 percent increase over the same period last year.
The report also mentions a 16 percent drop in disc purchases, with combined Blu-ray and DVD sales falling to $1.8 billion in the second quarter. However, rental — including streaming and VOD — was up 11.16 percent. (Blu-ray sales increased 10 percent, while demand for DVD declined.)
Netflix rose 45.7 percent in the first six months of this year, while kiosk rental (mostly Redbox) rose 39.8 percent.
The Hollywood Reporter adds: “Spending on Blu-ray Discs was up a solid 10 percent in the first half. DEG estimates that the number of U.S. households with at least one Blu-ray Disc playback device rose 16 percent in the first six months of 2011 to bring total household penetration to more than 31.6 million, making the format one of the fastest-growing new technologies in the home entertainment industry.”
Researchers from Microsoft’s Beijing lab have developed a technique to automatically model human faces in 3D with a new level of accuracy.
According to the research, the new approach can acquire “high-fidelity 3D facial performances with realistic dynamic wrinkles and finescale facial details.”
The technique combines 3D scanning technology with a motion-capture system, in addition to what Geekwire describes as “a technique they developed to determine the minimal number of face scans needed to create an accurate model, which makes the system faster and more efficient.”
The research paper will be presented this week at the SIGGRAPH Conference in Vancouver.
ETCentric staffer Phil Lelyveld comments: “This more-accurate facial modeling, tied to game engine character behavior generation, will make for some very interesting experiences. There was a recent story on an emotional (versus Q&A response) Turing test. Would you hurt a visually realistic avatar?”
Panasonic, Samsung and Sony are throwing their support behind XPAND’s 3D glasses in an effort to create some market standardization.
XPAND’s active shutter glasses would also become the standard for computers and home projectors.
Development of the glasses under this new initiative will not begin until September so we may not see them on the market until next year, but Gizmodo suggests they will be backwards-compatible with all 2011 Sony, Samsung and Panasonic active shutter 3D TVs.
From the press release: “To-date, active 3D technology has proven to be the most popular choice for consumers in the 3D TV market. According to the NPD Group, Active 3D technology took an average of 96 percent share of the U.S. 3D TV market in the first half of this year; and this Full HD 3D Glasses Initiative will help further drive consumer adoption and understanding of active 3D — the technology that provides the clearest and most immersive 3D experience available.”
American Airlines announced it will roll out Gogo’s in-flight streaming video service to its entire fleet of 767 aircrafts.
The service wirelessly streams movies and TV shows from an in-flight library to Wi-Fi-enabled laptops (at $0.99 per TV show and $3.99 per movie).
The current slate of 100 movies and TV shows will remain accessible for viewing after the flight has concluded. Customers will have access to the movies for 24 hours and TV shows for 72 hours.
The TechCrunch post includes a video demo explaining the service.
The new Elite brand of premium LCD TVs is the result of a collaboration between Pioneer and Sharp.
Two LED-based LCD models (60- and 70-inch) are 3D, THX certified, claim a refresh rate of greater than 240Hz and feature full-array backlighting instead of edge lighting. They also feature online services such as CinemaNow, Netflix, VUDU and YouTube.
Elite TVs include a yellow sub pixel with the standard red/blue/green, that when added together, creates more than 8 million dots on the screen.
“But the feature that the company is most hyping is something called Intelligent Variable Contrast,” reports Electronic House. “Found only on the new Elite TVs, it automatically controls both the brightness and backlight to enhance color depth, brilliance and detail in dark areas.”
The 3D Elites will ship with active shutter glasses — MSRP of $5,999 for the 60-inch model and $8,499 for the 70-inch.
Vonage has launched a new app that allows users to make international VoIP calls and pay via iTunes.
The new app — dubbed Time to Call — works on iOS devices including the iPhone, iPad and iPod touch.
If the calls are limited to 15 minutes or less, there is no need for a Vonage account.
“Using Time to Call, 15-minute calls to 100 countries range from $0.99 to $1.99,” reports Digital Trends, “although fees for the remaining 90 countries Vonage can reach can be as high as $9.99 for that same 15 minutes — taxes apply to all calls.”
“Not only does this service offer tremendous value for international callers dialing from their home countries, it also provides a great solution for international travelers who want to avoid the bill shock associated with international calls and roaming charges when they call back home,” explained Vonage CEO Marc Lefar in a statement.
Yahoo has introduced the beta version of its new “flexible and universal” online media player named WebPlayer.
The app (written in HTML and JavaScript) can play YouTube videos and other content, and is available for use on blogs and websites for posting an array of content.
The Web-based media player supports a variety of media formats, including MP3 and WMA.
ZDNet reports: “The idea here is that it should be much easier for bloggers, publishers, or whoever that wants to publish digital media on their websites on a regular basis as all they really need a line of code and a link rather than copying over a giant embed code from YouTube.”
Online ad metrics are typically confusing to most advertisers, including those who pursue Facebook and other online ad platforms.
Nielsen is attempting to provide a solution to this problem by combining traditional TV data and anonymous online data.
According to Nielsen: “The new system will use an innovative, patent-pending process combining traditional Nielsen TV and online panel data with aggregated, anonymous demographic information from participating online data contributors. Using its unique approach, Nielsen will be able to provide reach, frequency and Gross Rating Point (GRP) measures for online advertising campaigns of nearly any size.”
The Nielsen Online Campaign Ratings service is currently in its testing phase with 80 brands. A public launch is expected by August 15.
Early partner Facebook is also working with comScore on a tool based on GRPs designed to assist advertisers. Facebook hopes both efforts will help make its ad platform more “approachable” to media buyers.
Tom Anderson, former founder and president of MySpace, details the key advantages Google+ has over Facebook in a recent guest post on TechCrunch.
Anderson suggests Google+ can attract game developers by taking a smaller cut, and may not need any advertising at all. “Google has plenty to gain without ever showing an ad and, put simply, Google doesn’t need the money,” writes Anderson. “Facebook’s got to know this, and it’s got to have them just a little bit concerned.”
Facebook is testing out a “real-time” feed, as opposed to its current default “Top News” algorithm (which Anderson has criticized). Facebook is having to deal with complaints from advertisers and app developers. “It seems that the ‘Top News’ stream is killing the virality of advertisers ‘content’ and of apps that are trying to find new users,” he adds.
Anderson addresses Google’s decision to block business accounts and suggests both companies have some challenging decisions to make: “How do they balance what’s best for the regular guy (you & me), advertisers (big brands), small local businesses (who can never afford the big spend), platform developers with non-competing services (games & music, which it appears FB won’t get into) and platform developers with potentially competitive services (like business networking and dating, which FB/G+ may want to get into themselves someday).”
“Over the long haul (5-10 years), the company that makes the right choices in these areas may just end up winning,” he concludes.
Mike Capps, president of Epic Games, imagines the iPhone 8 will be faster than an Xbox 360 and will probably plug into our TVs or connect wirelessly, perhaps making next-gen consoles less significant.
“I think that’s the real challenge for us now,” explained Capps to IndustryGamers, “rather than worrying about the difference between a couple consoles and some order of magnitude, whether 3X or 4X. It’s about how do we deal with iPhone 8.”
“Your iPhone 8 will probably plug into your TV, or better yet, wirelessly connect to your television set to give you that big screen gaming experience with good sound,” added Capps. “So really, what’s the point of those next-gen consoles? It’s a very interesting situation to be looking at. That’s what we’re starting to think about more…not how do we scale from some Nintendo platform to some other future console.”
Capps’ observations are similar to remarks made recently by EA CEO John Riccitiello, who described the iPad as the company’s fastest growing platform.
“We have a new hardware platform and we’re putting out software every 90 days,” Riccitiello told IndustryGamers. “Our fastest growing platform is the iPad right now and that didn’t exist 18 months ago… Consoles used to be 80 percent of the industry as recently as 2000. Consoles today are 40 percent of the game industry.”
Online gaming firm Endemol Games UK is getting ready to launch one of the first motion control sensor games not developed around the Xbox Kinect controller.
Based on the TV show “Total Wipeout,” the game uses motion control technology developed by OmniMotion Technology.
The game is based around a virtual obstacle course similar to what is featured on the TV show. Players use their bodies to control the action through their webcam.
“Total Wipeout: Big Ball Run” will be available in the UK later this month through Facebook, or as a downloadable application from totalwipeout.co.uk.
Endemol also has plans to roll out the game internationally.