PlayBook Outsells Motorola Xoom in its First Month

Research In Motion has had an interesting month. ETCentric’s story submission stream has featured a number of PlayBook-related stories in recent weeks… from the tablet’s weak initial launch — to the unfortunate recall of 1,000 units due to faulty operating systems — to the news that it had surprisingly sold 250,000 units during its first month of availability. In fact, despite mixed reviews and April’s slow launch, RIM’s PlayBook managed to outsell the Motorola Xoom in its first month.

In April, initial reports indicated a disappointing launch, with many units reportedly remaining on shelves during the first days of availability. Many reports credited the ongoing success of Apple’s iPad and the current lack of apps made for the PlayBook. Reuters reported: “RIM, which has priced the PlayBook to match the iPad, has struggled to win consumer fans since Apple’s iPhone and a slew of devices running Google’s Android entered the smartphone fray.”

Less than one month later, reports circulated that RIM had recalled approximately 1,000 units that were shipped with what the Wall Street Journal described as, “faulty operating systems which may have prevented users from performing the initial setup of the device.” The recall fell on the heels of RIM issuing a first-quarter profit warning, after citing lower-than-expected BlackBerry sales.

Yet not all news was negative. By the third week of May, RBC Capital Markets reported that the PlayBook had sold 250,000 units in its first month (it took Motorola’s Xoom two months to reach the same numbers). If the pace of PlayBook sales remains consistent, RIM will sell over 2 million units this year (slightly less than most analysts’ sales estimates for the tablet).

Of course, these numbers don’t come close to iPad sales, so the question remains: Is there a current tablet that is ready to compete with Apple’s iPad (at least in the near term)?

Related Reuters article: “RIM launches PlayBook but fans don’t play along” (4/19/11)

Related Wall Street Journal article: “RIM Recalls 1,000 PlayBook Tablets” (5/16/11)

Related BGR Media post: “250,000 BlackBerry PlayBook tablets sold to date, RBC says” (5/18/11)

Related Wired review: “BlackBerry PlayBook Tablet Lacks All the Right Moves” (4/13/11)

Related CNET review: “BlackBerry PlayBook review: A great surprise” (4/13/11)

Related SmartBlog post: “Will PlayBook play nice in the cloud?” (5/23/11)

Apple Close to Launching Cloud-Based Music Service

Earlier this month, ETCentric reported that Apple has been planning a cloud-based music locker service that will enable its customers to stream music to smartphones, tablets or computers. As progress continues regarding deals with the major music labels, the new service may launch sooner than originally reported — with rumors speculating possibly as soon as June 6 in San Francisco at the Apple Worldwide Developers Conference (WWDC 2011).

The Apple proposal is different from Amazon’s recent Cloud Drive rollout and Google’s Music locker service (the beta for which was announced at Google I/O). As reported, Apple is seeking paid licenses from the labels for its service (Amazon and Google launched their services without gaining such approval). Bloomberg reports that Apple has reached agreements with three of the major labels (Sony, EMI and Warner) — with Universal Music Group close to a deal.

By jumping the gun, Amazon and Google may have helped Apple position itself to take the lead in this arena. As TechCrunch reports: “So the labels, which for the better part of a decade now have been looking for someone, anyone to help counter Apple’s power in their business, is turning right back to Apple when they need help. And Apple will obviously gladly welcome them with open arms. After all, with these licenses, Apple will have secured the cloud music high ground despite being the last to launch. Think about it. With these agreements, Apple is likely going to be able to do the one thing that is absolutely crucial for cloud music to take off: offer library syncing without uploading.”

Plus, Apple has the benefit of an existing consumer base, with 200 million people who already have iTunes accounts. There has also been speculation that the cloud music service may be integrated with a revamped version of MobileMe, Apple’s subscription-based collection of online services and storage.

CNET raises two interesting points:

1. There’s no doubt who the top-four record companies are pulling for in the cloud music wars. They hope Apple’s service makes the other two guys look shabby by comparison. The thinking is that if Apple’s service eclipses those of its rivals, it will prompt Amazon and Google to pay the labels’ licensing rates.

2. What nobody has proven yet is whether consumers even want the cloud. CNET has reported that Apple is likely to charge a subscription fee eventually for its cloud service. Subscription music services, such as Rhapsody, have a spotty record at attracting audiences.

Related TechCrunch article: “Google And Amazon May Have Just Handed Apple The Keys To The Cloud Music Kingdom” (5/18/11)

Related Wall Street Journal article: “For a Song, Online Giants Offer Music in a Cloud” (5/19/11)

Related Patently Apple article: “Whoa! Apple Patent Confirms iTunes Cloud Media Services” (5/19/11)

Related CNET article: “Exclusive: Apple near cloud-music deals” (5/18/11)

Related TechCrunch article: “Without The Labels, Google’s Music Locker Service Will Look Like Apple’s Ugly Sibling. Again.” (5/9/11)

AT&T Expansion: LTE 4G Network and T-Mobile Acquisition

Last week, reporters toured the AT&T Foundry facility in Plano, Texas and conducted a group interview with Jon Summers, SVP of application and service infrastructure. During the tour, GigaOM was treated to a “real-world situation” demo of AT&T’s Long Term Evolution (LTE) network and was impressed with the results.

According to the GigaOM post: “The speeds provided on the download side were about 28.87 Mbps and were about 10.4 Mbps on the upload side. This compared to speeds of 3.77 on the download side and 1.21 Mbps on the upload for an iPhone that was capable of maxing out on AT&T’s 7.2 Mbps HSPA network. So it’s fast, but sharing those speeds with others on a cell tower will bring them down. For comparison, Verizon has promised customers speeds of 5-12 Mbps on the download side and speeds of up 5 Mbps on the upload side.”

Additionally, AT&T’s spectrum may increase as early as next year. In March, the company announced its plans to acquire T-Mobile for $39 billion ($25 billion in cash and the rest in stock). The deal is presently undergoing a regulatory-approval process. If approved, by next year AT&T could solidify its position as the largest carrier in the U.S. with about 130 million subscribers.

The merger would also help bolster AT&T’s ongoing growth. According to GigaOM, “In the last four quarters, it has reported $125 billion in revenue, and billions of dollars in capital investments in its network.”

Related New York Times article: “AT&T’s LTE 4G Speeds Could Blow Away Verizon” (5/20/11)

Related MobileBeat article: “AT&T to acquire T-Mobile for $39B” (3/20/11)

Related CNET article: “AT&T, T-Mobile customer satisfaction on the decline” (5/17/11)

Verizon Wireless will Offer PlayStation Phone this Month

The long-awaited Sony Ericsson Xperia Play — or “PlayStation Phone” as it’s been popularly dubbed — will finally be available starting May 26 for $199.99 from Verizon Wireless (with two-year service agreement). Pre-orders for the PlayStation certified smartphone began yesterday.

The Play features a 4-inch 854 x 480 multi-touch display, 5 megapixel camera on the back (plus front-facing VGA camera for video chats), and runs on a 1GHz Qualcomm Snapdragon II processor with 512MB of RAM. The system is based on Android 2.3 “Gingerbread” with some Sony Ericsson customizations. The specs also list support for Google Mobile Services, including Google Maps, Gmail, Google Talk and access to 200,000 apps in the Android Market. The phone will come preloaded with seven games, including: Bruce Lee Dragon Warrior (check out the video demo), Madden NFL 11Asphalt 6: Adrenaline, Star Battalion, The Sims 3Crash Bandicoot and Tetris.

The Play device features a sliding screen that reveals touch-sensitive directional pads, a dual analog touch joystick and shoulder buttons for playing games. Verizon says more than 50 games will be available at launch time from the V CAST app store.

Related Los Angeles Times article (including Bruce Lee Dragon Warrior video demo): “Sony Ericsson Xperia Play, a.k.a. the PlayStation Phone, hits Verizon on May 26” (5/17/11)

Related IntoMobile review (including 11-minute video demo): “Hands-On: Sony Ericsson Xperia Play” (5/20/11)

Related Sony Ericsson press release: “Sony Ericsson Xperia PLAY to be the official mobile handset of Major League Gaming” (3/1/11)

Related In-Game article: “Sony’s PlayStation phone is for real” (1/26/11)

Sharp Builds Prototype of Super Hi-Vision LCD

Sharp announced it has built the first 85-inch LCD panel with resolution it claims is 16 times that of current HDTV panels. The prototype was developed for Super Hi-Vision, a next-generation television system being developed primarily by Japan Broadcasting Corporation, NHK (Nippon Hoso Kyokai). Super Hi-Vision expects to provide four times as much detail horizontally and vertically (7,680 by 4,320 pixels) than today’s HDTV images.

According to Network World, the first public trials of Super Hi-Vision are expected to begin around 2020 (although Engadget reports there is a possibility of early demonstrations taking place during the 2012 Olympics). Each frame of a Super Hi-Vision image is equivalent to a 33-megapixel picture; therefore, as Network World points out: “…highly complex cameras, mixing and switching systems, and recorders and transmission equipment need to be made to handle the huge bandwidth of the video image.” Sharp’s prototype is the next step toward the realization of the next-gen system.

Sharp’s 85-inch LCD, which was not formally demonstrated in Los Angeles at SID Display Week 2011, will be unveiled to the public for the first time later this month at NHK’s Science & Technology Research Laboratories in Tokyo.

Related Network World article: “Sharp develops super high-def screen for future TV” (5/18/11)

Related Sharp press release: “Sharp and NHK Successfully Develop 85-Inch Direct-View LCD Compatible with Super Hi-Vision, a World First” (5/19/11)

Which Smartphone OS will Come Out on Top?

Nick Nero provides some interesting perspective in this month’s Connected World Magazine regarding which smartphone OS will become the dominant global platform by the end of the year. The short answer according to Nick: Google’s Android.

The article provides an interesting overview regarding the progression of RIM’s BlackBerry, Apple’s iPhone, Windows Mobile devices — and the growing worldwide adoption of Android devices. It further points out that Android will continue its dominance throughout 2011 based on several key factors: Open Software Architecture (“arguably Android’s biggest competitive advantage”), Open Marketplace (consumers recognize “the benefit of a free-market approach to smartphone apps and this will continue to push Android to the head of the pack”), and More Partners (Android “is available on devices from practically every carrier in the country”).

Nick offers these final thoughts: “By the end of this year I expect Android to have a very comfortable lead in the smartphone OS market unless Apple begins to open up its model a bit. I wouldn’t bet on that happening given that a very pretty walled garden is essentially Apple’s business model. I don’t feel too sorry for Apple though — it does extremely well in the high-quality experience niche it occupies in the Macintosh space.”

Related CNET article: “Gartner: Android leads, Windows Phone lags in Q1” (5/19/11)

Related ReadWriteWeb article (including videos): “The Future of the Smartphone: Holograms & Folding Screens” (5/18/11)

Related Gadgetbox article: “PlayStation phone coming to Verizon Wireless” (5/17/11)

Related Mashable article: “Smartphone Sales Up 85% Year-Over-Year” (5/19/11)

Related ReadWriteWeb article: “iOS Ad Impressions Up Nearly 50% this Year, says Millennial Media” (5/19/11)

Netflix Leads Downstream Internet Traffic in North America

A new report from Ontario-based Sandvine indicates Netflix video streaming content currently accounts for the single greatest source of peak downstream Internet traffic in the U.S. (recently reported as 29.7 percent, up from 21 percent last fall).

According to TechCrunch: “That puts Netflix above HTTP websites (18 percent), BitTorrent (11 percent), and YouTube (10 percent) as a source of downstream traffic during peak times in North America. (BitTorrent still accounts for half of all upstream traffic). As whole, ‘real-time entertainment’ (which is mostly video streaming, but also includes streaming music) accounted for 49 percent of downstream traffic in March 2011, versus 19 percent for P2P file sharing, and 17 percent for Web browsing.”

The Global Internet Phenomena Report: Spring 2011 from Sandvine also offers the following observations:

  • Real-Time Entertainment traffic is continuing its journey to network dominance, particularly in North America, where it represents 49.2% of peak period fixed access traffic. If this rate of growth is sustained, Real-Time Entertainment will make up 55-60% of traffic by the end of the year.
  • The continued growth of Real-Time Entertainment enables a seemingly contradictory conclusion: P2P Filesharing is here to stay, at least for the immediate future, as evidenced by the marginal drop in share from 19.2% of peak period traffic in Fall 2010 to 18.8% in Spring 2011.
  • The composition of upstream traffic on Latin America’s mobile networks has changed dramatically since the previous study. P2P Filesharing has supplanted Real-Time Entertainment to become the largest consumer of upstream capacity, accounting for 46.4% of uploaded bytes.
  • Europe’s networks reflect rapidly shifting user preferences. Levels of P2P Filesharing and Web Browsing traffic have changed dramatically since 2009, with no consistent trend appearing. Nevertheless, an important exception in this dynamic market is the Real-Time Entertainment category, which continues to grow steadily.

Related Bloomberg article: “Netflix Offers Streaming Movies on Google Android Phones” (5/12/11)

The Future of 3D Looks Bright, According to New Studies

It should come as no surprise to our audience that industry opinions regarding 3D entertainment are mixed. Despite technological advancements we’ve seen in recent years to gaming, theatrical film exhibition, television sets, production processes and a variety of consumer products — a number of significant questions continue to spark debate: Glasses or glasses-free? Active or passive? Standard feature or gimmick? Strong or slow consumer adoption? However, a number of recent studies agree on one thing — the near future of 3D will see some tremendous growth.

In a report released this week, digital entertainment market researcher In-Stat predicts global 3D TV shipments will be up nearly 500 percent this year, compared with 2010. The report also suggests that all televisions with screen sizes 40 inches and above will soon be 3D-enabled. The In-Stat forecast is joined by another report from NPD Group subsidiary DisplaySearch that suggests 3D TVs will account for approximately one-third of all 120 Hz LCD sets in 2011. DisplaySearch also explained that 3D TV penetration will expand as the 3D feature is added to more basic models in upcoming years. Researcher IHS iSuppli adds that 2012 will be another year of triple-digit growth for 3D TV shipments.

“In a major recalibration effort, television brands are changing strategies this year following lukewarm response to 3D in 2010 when consumers balked at the high price of sets and the lack of 3D content,” explained Riddhi Patel, director for television systems and retail services at IHS. “In 2011, however, brands are marketing 3D not as a must-have technology but as a desirable feature, similar to the approach they have taken with Internet connectivity.”

This week’s In-Stat report offers the following numbers:

  • Households with 3D TV sets will eclipse 300 million in 2015.
  • In 2011 Europe will boast the most 3D TV unit shipments at just over 7 million.
  • By 2015 Asia/Pacific will have the largest share of 3D TV unit shipments at 32 percent.

Additionally, an industry survey recently conducted by crew booking and payroll company Media Services indicates that 3D is becoming a “predominant mode of production” — as nearly half of respondents indicated their businesses will emphasize 3D film and television production in the next five years.

The question regarding consumer adoption may soon be impacted by increased production numbers and lower prices from manufacturers (and if the shipment predictions above prove accurate, it may not matter). As CNET reports, “NPD found that 45 percent of people who won’t buy a 3D TV cite price as the barrier and 42 percent say its the special 3D glasses. But as In-Stat’s study has found, consumers may not have much of a choice. Vendors are continuing to add 3D capability, especially to bigger-screen sets. And if folks want bigger screens, they will soon get 3D capability whether they seek it or not.”

Related Below the Line post: “Study Reveals Shift to 3D Over the Next Five Years” (5/17/11)

Related Advanced Television article: “3D TV shipments up 500% in 2011” (5/6/11)

Related TV Technology post: “RealD, Samsung Partner in 3DTV Display Project” (5/17/11)

Related Engadget post (and videos): “Intel will mass produce 3D transistors for all future CPUs, starting with 22nm Ivy Bridge” (5/4/11)

Related PCMag.com article: “3D Transistors, EUV, and the Future of Chipmaking: Why it Matters” (5/6/11)

Motion Movie Theater Seats from D-BOX Coming this Summer

Montreal-based D-BOX Technologies — manufacturer of custom-designed seats for film and gaming entertainment — recently announced it will outfit 70 locations (50 in the U.S.) with “MFX” motion-equipped theater seating for screenings this summer. Theater-goers willing to spend an additional $8 can expect an enhanced, immersive experience viewing movies such as Pirates of the Caribbean: On Stranger Tides, Super 8 and Harry Potter and the Deathly Hallows – Part 2 from motion-equipped seats. D-BOX hopes to expand its seating to 200 locations one year from now and up to five times that within the next four years.

The company introduced its technology in 2009 with a motion-coded version of Universal’s Fast & Furious playing in only two theaters. D-BOX equipped additional theaters the end of April with MFX seating for the latest installment in the same series, Fast Five. According to the Wall Street Journal: “Motions range from being pitched forward, backward and side to side, to experiencing a momentary freefall when a character, say, leaps off a cliff. Seat-side controls let squeamish viewers dial down the intensity level of the experience — which on the highest setting can reach up to two times the acceleration caused by gravity.”

D-BOX Motion Code technology uses motion effects programmed for each film (as well as TV series or video games for home seating) so that the resulting motion is synchronized with the onscreen action and sounds. According to D-BOX, Motion Code is available on more than 900 titles and studios have started embedding it on many Blu-ray and theatrical releases, enabling MFX using three types of intelligent movement (subtle pitch, roll and heave) in addition to vibrations.

Although headquartered in Canada, D-BOX has a research-and-development office in Burbank, California.

Check out the Movie Theatre page of the D-BOX site for a location near you featuring MFX-equipped seating.

Next-Gen Live Interactive Broadcasting with GabCast.TV

Live online video platform GabCast.TV launched its alpha version today and is broadcasting free interactive shows.  The site is similar to other live video streaming services (such as Ustream or Justin.tv), but as Mashable reports, “the focus, design and purpose is unique” in that it enables each user to become “a reality star on the next generation of TV.”

The GabCast.TV team is not short of heavy-hitters. It was co-founded by Emmy-winning producer Paul Wagner and former NBC chairman Fred Silverman (additionally, high-profile advisors include former Disney CEO Michael Eisner and former ABC and Yahoo exec Lloyd Braun). Wagner explains that GabCast goes beyond YouTube, Ustream and Justin.tv by providing streaming video that focuses on greater engagement and stronger interactivity.

At its core, GabCast essentially turns video chats into live programs that are “hosted” by individuals or multiple users with an emphasis on social interaction. It features categories or “channels” for like-minded users (such as Dating Fun, Pets, Sports & Fitness, and College Fun). Pre-alpha users leveraged the streaming platform for a variety of content including live music, dating, and comedy shows.

The service can also be used for conferences and other live events such as weddings, birthdays, and parties. GabCast reports that a live classroom feature and mobile apps are in development. According to the press release, “GabCast.TV promises to hit the sweet spot of engagement by marrying social interaction with unique live content and creating the next generation of reality stars.”

Related GabCast.TV press release (including video): “Hollywood Heavyweights Go Social With GabCast.TV” (5/9/11)

Yahoo Acquires IntoNow Social TV App Three Months after Launch

In February, ETCentric reported on Palo Alto start-up IntoNow, which had developed an iOS app that identifies and tags live TV shows in realtime, creating something similar to Shazam, but for television rather than radio. Just three months after the social TV app’s official launch, Yahoo announced it had purchased IntoNow. Although the exact transaction numbers were not disclosed, most reports place it in the $13-17 million range.

Here’s how it works: Users press a button on the app interface while viewing a television program and, with the aid of a platform called SoundPrint, the app uses the program’s audio for identification (within 4-12 seconds). The results appear on the iPhone or iPad screen and can be shared via social networking entities such as Facebook or Twitter, or can be added to a Netflix queue. (An Android version is reportedly in development.)

Yahoo is expected to integrate IntoNow’s SoundPrint technology with existing services such as its Connected TV platform — and possibly use it for plans regarding audio watermarks for identifying advertisements and displaying additional information.

According to the Yahoo press release: “The addition of IntoNow will enable Yahoo! to provide enhanced media experiences and video programming, bolstering its social engagement across the Yahoo! network and on all screens. IntoNow users are able to easily engage with friends around the shows they enjoy most. IntoNow helps people discover new shows, discuss favorites with friends and learn more about them, and provides recommendations for what is currently airing based on their interests and those they are connected to. The application is also integrated with Facebook, Twitter, iTunes and Netflix to enable more sharing and information gathering.”

Engadget posted a video demo where the user is watching CNN on a laptop (place-shifted via SlingBox), and uses the IntoNow app on an iPad to identify the TV stream.

Related Engadget post (including Yahoo press release): “Yahoo buys TV companion app developer IntoNow and its database of sounds” (4/25/11)

Spotify Launches Music Download Store and iPod Syncing

A new app from Swedish start-up Spotify may attempt to take on Apple’s iTunes. The European online music service recently announced a new MP3 download store in addition to the ability to sync music on iPods and related devices.

According to a report last week on PCMag.com: “Spotify features include the ability to: search, browse, and play millions of tracks; stream over Wi-Fi or 2.5/3G; access offline playlists; on-the-fly sync; a what’s new tab; wireless sync of your local files to your phone; and the ability to tag favorites into a special list. One of the most frequent requests, however, was the abilty to sync that music to Apple’s iPod, something Spotify said is now a reality. Just connect an iPod to your computer via USB and it will appear in the ‘devices’ section of the Spotify sidebar. You can then sync MP3s in your Spotify playlists to the iPod.”

Spotify has 13 million tracks available and more than 1 million subscribers. It features a free, ad-supported option and a premium service for unlimited access. The company says that its iPhone and Android app can now be used by its free service customers.

Spotify is doing well in Europe, but has yet to launch in the U.S. It has inked deals with EMI and Sony for U.S. service and if it can enter into an agreement with Universal Music Group and Warner Music it may become a serious competitor for the likes of Rhapsody and iTunes.

Since Apple has a track record of updating software to prevent third-party iPod syncing, it will be interesting to see how it responds to Spotify’s efforts.

Updated ETCentric post (and Facebook-Spotify news): “Is Facebook Poised to become THE Social Entertainment Operating System?” (5/31/11)

Related Bloomberg Businessweek article: “Here’s Spotify’s Master Plan: Tackle iTunes Head On” (5/5/11)

Related CNET article: “Spotify cozies up to iPod, takes aim at iTunes” (5/4/11)

Samsung Galaxy Tab 10.1: the iPad 2 of Honeycomb Tablets

CNET offers a “first look” video review of the new 32GB Samsung Galaxy Tab 10.1, a Honeycomb tablet recently demonstrated at the annual Google I/O event (the full production unit will be available June 8). The video notes that the “10.1” in the device’s name refers to the screen size and the UI is the same as that of the Motorola Xoom running Android. However, the review also notes that the Galaxy Tab has more in common with the iPad 2 than the Xoom.

The CNET review describes the new device: “As thin as the iPad 2 and even lighter, the Samsung Galaxy Tab 10.1 is the sexiest Honeycomb tablet we’ve seen. Also, it has an 8-megapixel back camera and a 2-megapixel front camera, and powerful dual speakers.” On the negative side, the review points out that lack of ports may be problematic to some users — and that from a design perspective, the plastic back of the limited edition version feels less solid and looks like “cheap kitchen wallpaper” (the release this summer may not have this problem).

The CNET evaluation goes on to praise the clean design, screen size, 1280×800 resolution and overall performance.

The bottom line: “Apple still has superior support for games, apps, music, and movies. While Honeycomb 3.1 seeks to offer more features, it’s still not here yet. So, if it’s down to these two tablets, we still recommend the iPad 2; however, the Galaxy Tab 10.1 would be the Android tablet of choice.”

Related Xconomy article: “The iPad Finally Has a Worthy Rival: Samsung’s Galaxy Tab 10.1” (5/13/11)

Related Engadget post and video: “Samsung Galaxy Tab 10.1 Limited Edition (white) hands-on from Google I/O!” (5/10/11)

Related PC Magazine post and slideshow: “Unboxing the Samsung Galaxy Tab 10.1” (5/10/11)

FlickLaunch.com Distributes Independent Films on Facebook

FlickLaunch.com is a new startup billing itself as the first independent movie distribution platform built on top of Facebook. It was co-founded by Berkley entrepreneurs Craig Tanner and Erik Moore. Currently in beta, the service enables viewers to watch movies on Facebook and share with their friends.

Filmmakers pay a $250 fee to set up a Facebook fan page that makes each film available, either for free to those who click the “Like” button — or for a rental price to generate revenue immediately. For example, a filmmaker can stream the movie to the first 1,000 viewers for free, hoping to generate buzz — and then if the film continues to prove popular via social networking, new viewers will pay a small fee ($1-$5) through PayPal for each 7-day rental.

Films can be viewed on a PC, mobile phone or tablet (the company is also working on Android, iPad and iPhone apps). The filmmakers keep 70 percent of the revenue while FlickLaunch keeps the other 30 percent.

The platform launches with the 720p streaming release of the urban crime thriller “Blues,” written and directed by Brandon Sonnier and distributed by Level 33 Entertainment.

Related Hollywood Reporter article: “Startup FlickLaunch Debuts Movie Distribution Platform” (5/11/11)

Google Unveils Its New Chrome OS Netbooks

Anxious to promote its new Web-based Chrome operating system introduced this week at Google I/O in San Francisco, Google announced its plans to begin selling netbooks based on the Chrome OS starting June 15. The devices, aimed primarily at enterprise customers, will use Web-based applications rather than storing software.

The new Chromebooks will initially take the form of Wi-Fi- and 3G-based laptops from Acer and Samsung that will start at $350 (available from retailers such as Amazon and Best Buy). Verizon will offer 3-year 3G contracts priced at $28/month for up to 100MB of wireless data usage.

Google also announced a new feature to the Chrome Web Store that will enable developers to configure one-touch in-app purchases. Google will reportedly take only 5 percent of the purchase price (comparatively, Apple takes 30 percent).

According to InformationWeek: “The pricing of Google’s subscription plan is modest: For $28 per user per month, businesses will receive Chromebooks, Web-based administration controls, enterprise-level support, a warranty, and hardware replacement upon subscription renewal. Schools and governments have access to the subscription package for $20 per user per month. Access to Google Apps for Business is not included; it will continue to be offered for $50 per user per year.”

Related CNN Money article: “Google makes push for the Enterprise with Chrome” (5/12/11)

Related PC Magazine article: “Hands On: Samsung Series 5 Chromebook” (5/12/11)