TikTok Experiments with Paid Subscriptions, Tweaks Stories

TikTok is testing the waters with a paid subscription mode for creators, joining Facebook, Clubhouse and others. Although TikTok remains tight-lipped about the experiment, it seems designed to keep TikTok influencers on the ByteDance platform rather than leaving for more lucrative pastures. Last week, Instagram announced a test allowing creators to charge from 99 cents to $99 per month for exclusive content, while Twitter in September debuted Super Follows, with rates of $2.99 to $9.99 per month. A creator with 13,000 followers that gets a 2 percent take rate at $4.99 per month can make $900 a month. YouTube and Snapchat also offer monetization options. Continue reading TikTok Experiments with Paid Subscriptions, Tweaks Stories

Netflix Subscriber Growth Ebbs in U.S. but Is Solid Overseas

Netflix stock dropped 20 percent Thursday on news that the streaming platform’s subscriber growth is slowing. Netflix missed its target only slightly, adding 8.3 million subscribers in Q4, versus its projected 8.5 million. But that missed target is combined with escalating content costs and a forecast that 2.5 million subscribers will be added in the first three months of 2022 as opposed to 4 million in Q1 2021. A significant portion of Q4’s subscribers growth was in Europe, the Middle East and Africa, up 3.5 million. Netflix added 1.2 million subs in the U.S. and Canada, only a slight improvement year over year. Continue reading Netflix Subscriber Growth Ebbs in U.S. but Is Solid Overseas

Instagram Begins Testing Subscribed Content from Creators

Instagram is testing a feature that allows creators to charge for premium content, a growing trend as platforms vie for popular personalities that drive traffic and engagement. The Meta Platforms social network introduced the feature last week, saying it will initially be offered on a limited basis in the U.S. “Subscriptions are one of the best ways to have a predictable income — a way that’s not attached to how much reach you get on any given post, which is inevitably going to go up and down over time,” Instagram chief Adam Mosseri said in a Twitter post. Continue reading Instagram Begins Testing Subscribed Content from Creators

Google Quietly Developing Cloud-Based Android AR Goggles

Meta has a VR megaphone; Apple has been working on an AR headset; and Microsoft wants the best of both worlds, with its mixed reality HoloLens and headset-agnostic Xbox game platform. But observers say don’t count Google out. The search giant is reportedly ramping up its headset efforts under the codename Project Iris with a release target of 2024. As with HoloLens and, experimentally as of last summer, Passthrough API-enabled Oculus Quest 2 headsets, Google’s device-in-progress is said to use an outward-facing camera to provide a real-world backdrop for digital images. Continue reading Google Quietly Developing Cloud-Based Android AR Goggles

Big Tech Bristles as Antitrust Bill Moves to a Full Senate Vote

The Senate Judiciary Committee voted Thursday to advance a bill designed to level the playing field between Big Tech and smaller players forced to rely on the giant firms to reach customers. Allegations that the behemoths abuse their power to subjugate competitors and exploit consumers permeate Capitol Hill. After being reminded by Senator Amy Klobuchar (D-Minnesota) that antitrust laws haven’t been meaningfully updated “since the birth of the Internet,” the American Innovation and Choice Online Act was advanced on a bipartisan basis, setting it on a path for a full Senate vote. Continue reading Big Tech Bristles as Antitrust Bill Moves to a Full Senate Vote

Streaming Distributor Filmhub Floats $6.8 Million Seed Round

Filmhub, the independent distribution website incubated by German composer Klaus Badelt and Brazilian tech entrepreneur Alan d’Escragnolle, has raised $6.8 million led by Andreessen Horowitz in the company’s first capital raise. Filmhub helps budding cineastes get their work onto more than 100 streaming platforms, including Amazon Prime Video, Apple TV, IMDb TV, Plex, Roku Channel and others. Using its own sales team and technology, Filmhub pushes out content from shorts to episodics to full-length films, taking a 20 percent fee from royalties, which vary by service. Continue reading Streaming Distributor Filmhub Floats $6.8 Million Seed Round

Amazon Style Retail Clothing Store to Launch in Los Angeles

Amazon Style, an IRL clothing store, will open in Los Angeles later this year. The 30,000-square-foot retail establishment, located in Glendale’s upscale Americana at Brand open-air mall, will feature high-tech dressing rooms from which shoppers can electronically summon items as Amazon attempts to address the “pressure points” of traditional clothes shopping. Amazon has been experimenting with physical retail since 2015 when it opened a bookstore in Seattle. In 2017 it purchased the Whole Foods grocery chain for $13.7 billion, and has since then experimented with various formats, including “grab-and-go” convenience stores. Continue reading Amazon Style Retail Clothing Store to Launch in Los Angeles

Microsoft Believes Activision Purchase Is ‘Key’ to Metaverse

Microsoft has made a nearly $70 billion offer to buy Activision Blizzard in a move that will bolster its Game Pass franchise, instantly expand its reach in mobile gaming, and create a content platform for the consumer virtual worlds that are expected to be big business in coming years. Statista estimates the global gaming market generated just over $178 billion in revenue in 2021, more than PwC projections for video streaming (almost $59 billion) and box office ($23 billion) combined. When the transaction closes, Microsoft says it will be the world’s third-largest gaming company by revenue, behind Tencent and Sony. Continue reading Microsoft Believes Activision Purchase Is ‘Key’ to Metaverse

Unity Game Engine Makes ‘Digital Twins’ for Industrial Tests

Game giant Unity is using its game engine technology to help businesses make “digital twins” of real-world objects, environments and even people. These virtual entities take the brunt of testing products, machines and environments. Currently there are dozens of companies reportedly using Unity’s game engine to model digital doubles that can sub-in for robots, manufacturing lines and buildings, among other things, virtually operating and monitoring them even as they are optimized and trained. These twins rust when exposed to water and respond to things like temperature. They learn to avoid a ditch or call attention to a broken part. Continue reading Unity Game Engine Makes ‘Digital Twins’ for Industrial Tests

YouTube Scales Back Originals to Focus on Creator Content

YouTube is closing its original content group, citing the explosive growth of its revenue sharing YouTube Partner Program, which now has more than two million creator participants, chief business officer Robert Kyncl posted on Twitter Tuesday. “With rapid growth comes new opportunities and our investments can make a greater impact” applied towards initiatives like its TikTok competitor YouTube Shorts as well as the Black Voices and YouTube Kids funds and live shopping programs, Kyncl wrote. The six-year-old division’s run ends March 1 with the exit of global head of original content Susanne Daniels, although some content will continue in a limited capacity. Continue reading YouTube Scales Back Originals to Focus on Creator Content

VPN Unlimited Settles with U.S. Filmmakers in BitTorrent Suit

VPN Unlimited has agreed to block BitTorrent traffic via sites such as The Pirate Bay as well as access to online pirate services on U.S. servers. The move is part of a settlement in a federal lawsuit brought by a consortium of independent film production companies. The complaint alleges that VPN Unlimited’s subsidiary KeepSolid Inc. has perpetuated widespread copyright infringement. BitTorrent sites YTS and RARBG are also targeted in the settlement. By failing to disconnect repeat offenders, VPN and KeepSolid are accused of encouraging copyright infringement. Continue reading VPN Unlimited Settles with U.S. Filmmakers in BitTorrent Suit

Regulatory Fervor Has Worldwide Reverberations for Big Tech

There are signs a Big Tech backlash could have sweeping ramifications in U.S., Europe, Australia and elsewhere, rewriting the rules for how major technology companies deal with everything from startups to artificial intelligence. Foes of the tech titans may even be leveraging the mood of general hostility toward antitrust tactics exhibited by lawmakers around the globe by seizing the moment to press for changes in the regulation of transatlantic data flows, digital advertising, and self-dealing in addition to new rules circumscribing facial recognition and use of consumer data. Silicon Valley is said to be taking the threat seriously. Continue reading Regulatory Fervor Has Worldwide Reverberations for Big Tech

Meta Quest VR Unit Faces Antitrust Probe by FTC and States

In the wake of a last week’s ruling that the Federal Trade Commission can prosecute its antitrust suit against Meta Platforms, it is now reported that the FTC and multiple state attorneys general are scrutinizing the company’s virtual reality unit — formerly known as Oculus Quest but renamed Meta Quest — for potential anti-competitive practices. New York, North Carolina and Tennessee are among the states that, in addition to the FTC, are said to be investigating whether the Meta Quest app store discriminates against app developers whose goods compete against Meta’s own products. Continue reading Meta Quest VR Unit Faces Antitrust Probe by FTC and States

TSMC Earmarks Up to $44 Billion in Competitive Chip Sector

Taiwan Semiconductor Manufacturing Company (TSMC) says it will increase production capacity by up to 47 percent for 2022 as demand continues to surge amid a global chip shortage. To support the increase and technology upgrades, the world’s largest contract chipmaker plans to set a company record for capital expenditure in 2022, with spending at $40-44 billion (compared to $30 billion in 2021). Speaking at an investor conference, company CFO Wendell Huang said about 70-80 percent of the 2022 capex will fund development of advanced 2nm, 3nm, 5nm and 7nm processors as TSMC fights to maintain its dominant market share while rivals step up. Continue reading TSMC Earmarks Up to $44 Billion in Competitive Chip Sector

Google TV Aims to Build Its Own Identity Among TV Platforms

Alphabet’s Google continues on a path of global dominance, announcing during CES 2022 earlier this month that the total number of monthly active Android TV devices has grown to 110 million in the world. Since May alone, 30 million devices were added, a growing number of them featuring the company’s new Google TV platform, with TCL reporting that it is moving about 10 million television sets a year with the Google TV interface. Seven of the world’s top 10 smart TV OEMs are currently using a Google UI on their TVs, according to Google TV director of product management Rob Caruso. Continue reading Google TV Aims to Build Its Own Identity Among TV Platforms