By
Paula ParisiNovember 10, 2021
The global shortage of computer chips has been widely documented, impeding sales of everything from cars to appliances, game consoles and medical devices, among other things. As a result, Taiwan’s giant TSMC has seen its revenue and influence increase, but scarcity has also bolstered the clout of less famous manufacturers, including Infineon, Microchip Technology, NXP, Onsemi, Semiconductors and STMicroelectronics, which supply a variety of chips for thousands of customers. Companies are using their newfound leverage to gain favorable terms, like long-term commitments or upfront payment as a means of helping to increase production. Continue reading Global Chip Shortage Reshuffles Industry’s Balance of Power
By
Paula ParisiNovember 10, 2021
Niantic, the San Francisco tech firm best known for publishing the wildly successful mobile AR app “Pokémon Go,” is opening a version of its platform to the world with the release of the Lightship augmented reality developer kit, designed to enable AR experiences for “the real-world metaverse.” Niantic CEO John Hanke, who led Google’s geospatial division through the transformation of Google Maps and Google Earth, says Lightship will incorporate a “visual positioning system” that interoperates with glasses to place objects in the real world. In March, Hanke teased an image of Niantic-branded glasses created by Qualcomm. Continue reading Niantic Releases Lightship Tools for a ‘Real-World’ Metaverse
By
Paula ParisiNovember 9, 2021
The $1.2 trillion infrastructure bill that made it to President Biden’s desk Friday for upgrades to the nation’s roads, bridges, pipes and ports also includes $65 billion to “ensure every American has access to reliable high-speed Internet.” Building high-speed networks in unserved areas and making broadband affordable for low-income families are priorities for an administration in pursuit of digital equity. The White House estimates 30 million U.S. households don’t have access to reliable Internet, a problem heightened by the need to learn and work at home during the COVID-19 pandemic. Continue reading Federal Infrastructure Plan Includes $65 Billion for Broadband
By
Paula ParisiNovember 9, 2021
Digital-first company Moonbug Entertainment has been purchased by the newly formed and as yet unnamed venture of former TikTok CEO Kevin Mayer and fellow Disney alum Tom Staggs, with backing from private equity firm Blackstone. An aggregate of YouTube channels with a focus on children’s content — including CoComelon, Little Baby Bum and Blippi — Moonbug launched in 2018 and currently has a market value of about $3 billion. Other recent children’s IP transactions include Epic Games’ purchase of SuperAwesome in September 2020, and the $500 million July acquisition by Indian educational firm Byju of a learning platform also named Epic. Continue reading Popular Kids Content Creator Moonbug Acquired for $3 Billion
By
Paula ParisiNovember 9, 2021
A Facebook team researching user well-being found that 1 in 8 users engage in compulsive social media habits that impact work, sleep, parenting or relationships, an analysis of recently released company documents suggests. The potentially harmful behavior, said to be categorized as “problematic use,” is comparable to what is also known as “Internet addiction.” Researchers said while some users lack control over disengaging from Facebook, the behavior isn’t considered “clinical addiction” because it doesn’t impact the brain the same way as habits like gambling or substance abuse. The research also referenced compulsive behavior among users of other social media apps. Continue reading Research Highlights Effects of Social Media on Mental Health
By
Paula ParisiNovember 8, 2021
Tech sales during the 2021 October through December holiday season will reach $142.5 billion, according to the Consumer Technology Association, which says the projection represents “a very slight 0.5 percent increase from 2020.” A record 191.3 million U.S. adults plan to purchase technology as a holiday gift, the CTA says, adding that its 28th Annual Consumer Technology Holiday Purchase Patterns report “could have important implications” for fourth quarter TV advertising. The study found that 83 percent of U.S. adults “are unaffected by or more likely to purchase tech due to the pandemic.” Continue reading CTA Forecast: Holiday Tech Spending to Reach $142.5 Billion
By
Paula ParisiNovember 8, 2021
Google has purchased $1 billion of CME Group’s stock in a deal that will move the financial giant’s core trading systems to the Google Cloud. This 10-year partnership is all but guaranteed to boost Google Cloud’s bottom line, as well as improve its fourth-place market share. Google Finance calls Chicago-based CME “the world’s largest financial derivatives exchange,” trading in asset classes that span agricultural, currencies, energy, stock indexes, cryptocurrencies and more. However, the financial-services sector has lagged behind other industries when it comes to moving to the cloud, partly due to regulatory oversight and security concerns regarding client data. Continue reading Google Cloud Lands Exchange Giant CME in $1B Equity Deal
By
Paula ParisiNovember 8, 2021
Meta is offering new tools for Facebook Groups to help admins further develop and engage the communities they manage. New features introduced at last week’s Facebook Communities Summit include subgroups, fee-based subscription groups, real-time chat for moderators, personalization tools and community fundraiser enhancements. Group admins will be able to customize the look and feel of groups, including greetings, colors, fonts and backgrounds, as well as the emoji available for content reactions. Facebook said the changes combine “the best of Pages and Groups into one place,” while making it easier, safer and more fun to collaborate. Continue reading Facebook Groups Launches New Tools to Empower Creators
By
Paula ParisiNovember 5, 2021
The metaverse, a virtual world where people embody avatars and live their lives online, was largely the purview of gamers and sci-fi movie fans until Facebook CEO Mark Zuckerberg made it part of the everyday lexicon, prompting a media assessment of how the metaverse is accessible now. Microsoft on Tuesday unveiled a new Mesh app for augmented reality and virtual reality experiences using various goggles, including its own HoloLens. E-commerce platform Shopify has launched a browser-based game, “Shopify Party,” that lets employees appear as avatars for team events. Other companies are also considering a future in the metaverse. Continue reading Corporate Migration to Metaverse Not Waiting for Zuckerberg
By
Paula ParisiNovember 5, 2021
The Biden administration ordered federal agencies to patch roughly 300 cybersecurity vulnerabilities believed to expose government computer systems to potentially damaging intrusions. About 200 of the threats were discovered by cybersecurity experts between 2017 and 2020, while another 90 flaws were found in 2021. All are known to be used by malicious cyber actors, said Cybersecurity and Infrastructure Security Agency director Jen Easterly in a statement accompanying the directive. The agencies have been given two weeks to patch the 2021 threats and six months to fix the older defects. Continue reading Biden Administration Orders Agencies to Repair Cyber Flaws
By
Paula ParisiNovember 5, 2021
Broadcasting the 2020 Summer Olympics and expenses related to its new direct-to-consumer businesses affected Discovery’s third quarter profits, despite adding three million streaming subscribers and overall increases in traditional revenues. The owner of the Discovery Channel, Food Network, TLC and Discovery+ said that while Q3 revenue rose 23 percent to $3.15 billion, net income fell 48 percent to $156 million. International was the big growth area, with foreign revenue surging 44 percent. Meanwhile, Discovery has hired Kevin Mayer as a consultant to help with its streaming strategy as the company preps for its merger with WarnerMedia. Continue reading Discovery Touts Global Growth, Hires Consultant Kevin Mayer
By
Paula ParisiNovember 4, 2021
Facebook parent Meta has announced it is shutting down the social network’s facial recognition technology program, deleting more than a billion individual face templates. Even users who have opted in will no longer be automatically recognized in photos and videos, according to the company. Meta vice president of artificial intelligence Jerome Pesenti emphasized the technology’s helpfulness in auto-generated image descriptions for the blind and visually impaired, conceding it was necessary to weigh “the positive use cases for facial recognition against growing societal concerns, especially as regulators have yet to provide clear rules.” Continue reading Meta Halts Face Recognition Opt-In, Continues Development
By
Paula ParisiNovember 4, 2021
Netflix has released its first slate of mobile games. Available to the global Android market, the inaugural five titles are “Stranger Things: 1984” and “Stranger Things 3: The Game,” both developed by Texas-based BonusXP; “Shooting Hoops” and “Teeter (Up)” from Vancouver-headquartered Frosty Pop; and “Card Blast,” created by England-based Amuzo in conjunction with L.A.’s Rogue Games. The titles were released Tuesday for download on Google Play, then began rolling out on the streamer’s app. Netflix is offering the games as a value-added for subscribers, without advertising or in-app solicitation. Continue reading Netflix Debuts Five Games on Android for Global Subscribers
By
Paula ParisiNovember 4, 2021
Pinterest is advancing its objective of becoming more than an image-sharing site by adding live shopping through an app called Pinterest TV that the company believes will help it become a creator destination. Pinterest TV will offer “a series of live, original and shoppable episodes featuring creators” streaming weekdays beginning November 8 on iOS and Android. Topics will span food, home, fashion and beauty. As part of the initiative, Pinterest is launching a virtual studio complete with producers who will help creators develop content, provide A/V support and become ready for live streaming. Continue reading Pinterest TV Launch Focuses on Live Shopping with Creators
By
Paula ParisiNovember 3, 2021
Google says that by the end of 2021 it will automatically enroll about 150 million Google users and 2 million YouTubers in the company’s two-step verification program. Users will be required to not only enter a log-in password, but also to enter a code sent via text or app or security key. Google declined to say how many of its users had voluntarily enabled the extra security step prior to Alphabet’s new mandate. The move comes as a result of what many describe as consumer apathy in the face of heightened digital dangers. Google, Twitter, Facebook and Instagram have all urged users to adopt two-step verification with lackluster results. Continue reading Google Looks to Improve Security with 2SV Auto-Enrollment