Google Unveils Details on Google Play, Stadia, Google Cloud

After the cancellation of the Game Developers Conference, Google went online to release information about its cloud infrastructure, Google Play and Stadia cloud gaming services. Stadia head of product John Justice reported that Google Ads campaigns have thus far resulted in 27 billion game installs, that mobile gaming is “on track” to reach $100 billion in 2021, and that Southeast Asia, India, the Middle East and North Africa will drive mobile game growth going forward. There are 2 billion daily active users on Android. Continue reading Google Unveils Details on Google Play, Stadia, Google Cloud

FaceBank Group and fuboTV Announce a Merger Agreement

Florida- and New York-based FaceBank Group, Inc. — developer of hyper-realistic digital humans for use in artificial intelligence, entertainment, productivity and social media — is merging with OTT live TV streaming service fuboTV, which currently touts “more top Nielsen-ranked sports, news and entertainment channels for cord cutters than any other live platform.” The combined digital entertainment company, to be led by fuboTV CEO and co-founder David Gandler, will be named fuboTV, Inc. with plans to offer a premium viewing experience across a global distribution network. Continue reading FaceBank Group and fuboTV Announce a Merger Agreement

Video Game Usage Soaring as People Are Confined to Home

In the wake of the coronavirus and subsequent school closures and remote working policies, more Americans are gaming than ever before. According to third-party database SteamDB, Steam — the most popular PC gaming marketplace — drew a record-breaking 20,313,451 concurrent users. The top game was “Counter-Strike: Global Offensive,” released by Valve in 2012, which broke its own peak numbers on Sunday with 1,023,2290 concurrent players. Verizon also reported that game traffic soared 75 percent from the previous week. Continue reading Video Game Usage Soaring as People Are Confined to Home

Microsoft Reveals DirectX 12 Ultimate For Game Developers

Microsoft is debuting DirectX 12 Ultimate, giving developers access to the hardware features on the Xbox Series X and PC. As its next-gen DirectX gaming APIs for Xbox and Windows, DirectX 12 Ultimate enables several methods for improving performance and visuals and brings together Microsoft’s latest development and hardware features while retaining backward compatibility with older consoles and GPUs. Among the improvements are new capabilities for ray tracing, variable rate shading and sampler feedback. Continue reading Microsoft Reveals DirectX 12 Ultimate For Game Developers

Music Streaming Challenges Dominance of In-Vehicle Radio

According to Nielsen, radio reaches 92 percent of Americans over 18 years of age every week. Whereas Netflix and other streaming services have loosened over-the-air TV’s grip on the viewing audience, AM/FM stations still dominate in vehicles. But that might change since the coronavirus has kept millions of Americans from commuting — and listening to radio — while stuck at home. U.S. drivers, who listen to 100 minutes of radio every day on average, are worth $67 in radio industry revenue annually, according to Deloitte. Continue reading Music Streaming Challenges Dominance of In-Vehicle Radio

FCC Grants T-Mobile, Verizon Extra Spectrum During Pandemic

As data usage soars during the coronavirus pandemic, the big carriers are seeing their 4G LTE networks stressed to the max. On Sunday, the Federal Communications Commission gave permission to T-Mobile to use 600MHz spectrum on loan from Dish, Comcast, NewLevel and other companies for 60 days. In fact, Dish is allowing AT&T, T-Mobile and Verizon to utilize some of its unused spectrum to enhance and speed up their 4G LTE networks. AT&T customers, for example, could see an “up to 20Mbps uptick in data performance.” Continue reading FCC Grants T-Mobile, Verizon Extra Spectrum During Pandemic

Europe Attempts to Ease Strain From Increased Internet Traffic

European carriers such as Vodafone are experiencing a spike in data traffic due to increased usage by home-bound consumers. The European Commission, which has net neutrality regulations in place, warned the telcos to avoid blocking, slowing down or prioritizing traffic as they attempt to avoid gridlock. At the same time, the Commission is concerned that crucial services including healthcare and online learning might be impeded. Netflix, Disney+, Facebook, Instagram, YouTube and Amazon Prime are among the companies cooperating with the European Union to curtail bandwidth usage for the time being. Continue reading Europe Attempts to Ease Strain From Increased Internet Traffic

Sony Reveals More Specifications on Upcoming PlayStation 5

Sony previously stated that the upcoming PlayStation 5 will support 8K resolution gaming and features a custom AMD Ryzen chip and ray tracing. Now, lead systems architect Mark Cerny shared more details about the PS5’s solid-state drive, 3D audio capabilities and backward compatibility. The PS5 processor will support 3D audio and requires no external hardware. PS5 also offers an environmentally friendly feature by allowing players to “suspend gameplay with much lower power consumption than PS4.” Continue reading Sony Reveals More Specifications on Upcoming PlayStation 5

Coronavirus: Theater Owners Request Government Assistance

With movie theaters shuttered across the U.S. due to the coronavirus, the National Association of Theatre Owners (NATO) asked Congress and the Trump administration for loan guarantees and tax benefits to help pay workers and keep theater chains afloat. The top 10 theater chains in the nation have already or will shut down their theaters, representing 89 percent of U.S. screens. NATO represents 33,000+ screens in all 50 states. The Trump administration is considering similar benefits for the airline industry. Continue reading Coronavirus: Theater Owners Request Government Assistance

Pixar’s Catmull, Hanrahan Honored with ACM’s Turing Award

Computer graphics pioneering researchers Ed Catmull and Pat Hanrahan were awarded the A.M. Turing Award from the Association for Computing Machinery and are splitting the $1 million prize money. Catmull recruited Hanrahan, a fellow computer graphics researcher, to found Pixar in 1986. Catmull started his work as a grad student at the University of Utah’s graphics lab in 1970 and vowed to create a feature film from computer generated imagery. Catmull and Hanrahan, between them, have received eight Academy Awards. Continue reading Pixar’s Catmull, Hanrahan Honored with ACM’s Turing Award

Intel to Unveil Experimental Neuromorphic Computing System

Intel will debut Pohoiki Springs, an experimental research system for neuromorphic computing that simulates the way human brains work and computes more quickly and with less energy. It will first be made available, via the cloud, to the Intel Neuromorphic Research Community, which includes about a dozen companies (such as Accenture and Airbus), academic researchers and government labs. Intel and Cornell University jointly published a paper on the Loihi chip’s ability to learn and recognize 10 hazardous materials from smell. Continue reading Intel to Unveil Experimental Neuromorphic Computing System

Coronavirus Leads to an Increase in TV Viewing and Streaming

Nielsen revealed that, as coronavirus cases rose in South Korea, TV viewership increased 17 percent. In Italy, it rose 6.5 percent, with a 12 percent spike in Lombardy, particularly hit hard by the virus. That trend has arrived in the U.S. where, said Nielsen, in the Seattle area total television use (which includes live TV, on-demand viewing, streaming and gaming) rose 22 percent on March 11 from the week before. Streaming also increased 20 percent globally. Still, it may be a short-lived panacea for many media companies. Continue reading Coronavirus Leads to an Increase in TV Viewing and Streaming

Fox Corporation Acquires Streaming Platform Tubi for $440M

Fox Corporation is purchasing San Francisco-based, ad-supported streaming platform Tubi for $440 million in cash and the potential of $50 million in future deferred consideration and unvested options. Tubi, which currently has 25 million users in North America and Australia, streams thousands of movies and TV shows from more than 250 content partners including Lionsgate, Paramount Pictures and Warner Bros. Tubi is accessible via numerous streaming devices, including the Amazon Fire TV Stick, Apple TV, Roku, and smart TVs from brands such as Samsung and Sony. Continue reading Fox Corporation Acquires Streaming Platform Tubi for $440M

Net Promoter Score Is Still a Metric for Customer Satisfaction

NPS (Net Promoter Score) is a customer satisfaction metric based on a single question: How likely would you be to recommend this company to a friend or colleague? Initially popularized in a 2003 Harvard Business Review research article, NPS has become both widely used and controversial since then. A Journal of Marketing 2007 study tried to replicate the 2003 research, but found “no correlation between NPS score and revenue” and stated that, therefore, there was “no correlation between NPS score and capacity for growth.” Continue reading Net Promoter Score Is Still a Metric for Customer Satisfaction

Stanford Project Studies Phone Use, Aims to Identify Patterns

Starting three years ago, Stanford University researchers began the Human Screenome Project to create a digital map with detailed information about how people use their phones. Stanford School of Medicine professor of pediatrics Thomas Robinson, one of the lead researchers on the project, is focused on the portion of the project on adolescents. Although the iPhone first debuted over ten years ago, said the researchers, we have very little information about how such screens impact this cohort’s well-being. Continue reading Stanford Project Studies Phone Use, Aims to Identify Patterns