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Debra KaufmanMarch 10, 2020
Senators Ed Markey (D-Massachusetts) and Richard Blumenthal (D-Connecticut) introduced the Kids Internet Design and Safety (KIDS) Act, which would regulate how companies such as YouTube and TikTok handle what is accessible to children online, including advertising, app design and potentially harmful content. One of the main targets of the new bill are so-called unboxing videos, such as YouTube channel “Ryan’s World,” which can get millions of views. The KIDS Act would not ban the content, but prohibit the platform from recommending it to kids, curbing its distribution. Continue reading Bipartisan Bill Would Further Regulate Online Content for Kids
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Debra KaufmanMarch 10, 2020
According to researchers at security firm Positive Technologies, Intel chips that were released during the past five years contain a flaw that may allow hackers to overcome built-in security measures. The flaw is in the Converged Security and Management Engine (CSME), described as a subsystem inside CPUs and chipsets similar to AMD’s Platform Security Processor. Intel has issued a patch, but Positive Technologies said it may not be enough to protect systems containing the flawed products. Intel’s 10th generation processors are reportedly not among those affected. Continue reading Intel Issues a Patch to Address Concerns About Chip Security
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ETCentricMarch 9, 2020
The Entertainment Technology Center at the University of Southern California (ETC@USC) has published its annual CES report, in which ETC analysts examine new and emerging products, technologies, companies and trends important to media and entertainment. This year’s conference followed through on promises from earlier shows regarding tech and products that offer compelling personal experiences. In our report, we present perspectives from CES 2020 most relevant to our industry and member companies. We’re pleased to deliver the report using Microsoft’s Sway instead of the traditional PDF file. It is our hope that this storytelling app with adjustable autoplay settings and navigation feature will make the presentation more enjoyable. Click here to access the report. Continue reading ETC Analyzes the Latest Products and Trends in CES Report
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Debra KaufmanMarch 9, 2020
The Global System for Mobile Communications (GSMA), which represents 750 mobile operators as well as hundreds of other telecom industry companies, issued a report on 5G, finding it is now available in 24 markets around the world. The report predicts that 5G is likely to add nearly $2.2 trillion to the global economy between 2024 and 2034. Written by GSMA head of North America Ana Tavares Lattibeaudiere, the report added that, by 2025, 5G will account for 20 percent of all global connections. Continue reading GSMA Report Predicts the Future Impact of Global 5G Rollout
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Debra KaufmanMarch 9, 2020
Transforming 2D objects into 3D ones is a challenge that has defeated numerous artificial intelligence labs, including those at Facebook, Nvidia and startup Threedy.ai. Now, a Microsoft Research team stated it has created the first “scalable” training technique to derive 3D models from 2D data. Their technology can, furthermore, learn to generate better shapes when trained exclusively with 2D images. The Microsoft team took advantage of software that produces images from display data, as featured in industrial renderers. Continue reading Microsoft Develops Scalable 2D-to-3D Conversion Technique
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Debra KaufmanMarch 9, 2020
In a rare bipartisan move, Democratic and Republican legislators joined forces to propose the Shop Safe Act, which would make e-commerce companies responsible for counterfeit products from China and other countries sold on their websites. The bill would focus on trademark liability for those fake products that impact consumer health and safety, such as pharmaceuticals and medical products, and would force e-tailers to more closely vet sellers and remove those who repeatedly sell counterfeits. Continue reading Bipartisan Bill Would Make Platforms Liable for Fake Products
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Debra KaufmanMarch 6, 2020
Gartner just released figures on total global smartphone sales that show decreased sales in Q4 2019 despite small year-on-year increases for Apple and Xiaomi. In that quarter, consumers purchased 406.6 million new phones compared to 408.5 million in the same quarter the previous year. Samsung, the long-time leader in smartphone sales, retained the same 17.3 percent market share although it sold fewer units year-on-year. In comparison to Q4 2018, Apple sold 5 million more mobile devices in that quarter in 2019. Continue reading Gartner’s Mobile Data Shows a Mixed Bag for Phone Makers
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Debra KaufmanMarch 6, 2020
Facebook debuted a powerful tool against spammers that uses Deep Entity Classification (DEC), a machine-learning technology. The company’s data science manager Bochra Gharbaoui reported the tool has already taken down 6.6 billion fake accounts last year and blocked millions of attempts to create new ones. DEC analyzes “deep features” of each individual profile, which refers to its behavioral patterns rather than its direct characteristics and includes the profile’s properties and groups/pages the user has contacted. Continue reading Facebook’s Anti-Spam Tool Takes Down 6.6B Fake Accounts
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Debra KaufmanMarch 6, 2020
The stage appearance of a Tupac Shakur hologram at the 2012 Coachella Valley Music and Arts Festival marked the beginning of the music industry’s fascination with the new tech. Now, augmented reality startup 1RIC convinced five artists to dance and pose, surrounded by 106 cameras. The resulting 3D images of these performers reside on Jadu, 1RIC’s app, which consumers can use to create their own videos of themselves dancing with the stars. Chief executive Asad Malik said Jadu is an effort to make 3D holograms more accessible. Continue reading New App Leverages AR to Let Users Dance with Music Stars
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Debra KaufmanMarch 5, 2020
In three months, Honeywell International will roll out an “early stage” quantum computer for “commercial experiments,” with JPMorgan Chase as its first public user. Honeywell Quantum Solutions president Tony Uttley stated it will speed up calculations and develop new materials and trading strategies for financial services firms, but it could also be used to power machine learning calculations by aerospace, oil and gas companies. IBM, Google and Microsoft are also at work on quantum computing solutions. Continue reading Honeywell Prepares Launch of Powerful Quantum Computer
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Debra KaufmanMarch 5, 2020
Ampere introduced the industry’s first-ever 80-core ARM-based 64-bit server processor — the Ampere Altra processor — for use in cloud and edge computing data centers. The move puts the company in direct competition with Intel and Advanced Micro Devices. Intel currently has 95.5 percent of the server chip market, with AMD taking the rest. The Ampere Altra, which runs on 210 watts, is aimed at artificial intelligence, cloud-native applications, data analytics, database, edge computing, storage, telco stacks and web hosting. Continue reading Ampere Debuts High-Performance 80-Core ARM-Based Chip
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Debra KaufmanMarch 5, 2020
Spotify Technology has just unveiled an app specifically designed for children between the ages of 3 and 12. Spotify Kids, which is available for free to Spotify Premium Family members, is being tested in the U.K., Sweden, Denmark, Australia and New Zealand. The most notable change is visual: Spotify Kids offers kids the animated creature of their choice to act as an avatar in an environment full of colors and doodles. There are two Spotify Kids versions, one for younger children and another for older ones. Continue reading Spotify Tests a Beta Version of Music App Aimed at Children
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Rob ScottMarch 4, 2020
Hollywood, digital media and technology are among the growing number of industries being impacted by the coronavirus. As the virus continues to spread globally, a range of business sectors are feeling the effects, including media production, movie theaters, theme parks, touring performers, music acts and consumer electronics. In addition, major tech conferences such as Google I/O, Facebook’s F8, Adobe Summit and Mobile World Congress in Barcelona have been canceled, representing about $500 million so far in lost revenue for airlines, hotels, restaurants, and related businesses. China’s film industry has lost close to an estimated $2 billion in box office grosses since its theaters closed earlier this year. Continue reading Tech and Media Industries Feeling Impact of the Coronavirus
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Debra KaufmanMarch 4, 2020
Over last weekend, Raphael van Lierop, director and writer of Hinterland Studio’s “The Long Dark,” pulled the game from Nvidia GeForce Now, stating his displeasure with the fact that Nvidia’s service lets anyone who purchases a digital game on Valve’s Steam reinstall it on a virtual machine and play from its cloud platform. “Sorry to those who are disappointed you can no longer play #thelongdark on GeForce Now,” he tweeted. “Nvidia didn’t ask for our permission to put the game on the platform so we asked them to remove it.” Continue reading Nvidia GeForce Now Raises Issues Inherent in Cloud Gaming
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Debra KaufmanMarch 4, 2020
When Google debuted its Stadia cloud gaming service in November of last year, players had one choice: Stadia Pro, priced at $10 per month. But the company had stated it would unveil two tiers of service, and it appears to be on the verge of introducing its free tier, as well as a player limit and YouTube live streaming. Google Stadia has not revealed a launch date for the potential free tier, which was found in the code of its version 2.7 update. Also revealed in the code is a new option to sign up without a paid code. Continue reading Google Stadia Code Reveals Plans to Debut Free Tier, More