Ad Execs Wrestle Over Objectionable Content, Privacy Laws

At this year’s Cannes Lions International Festival of Creativity, attendees aired their concerns about online data privacy and brand safety. The latter has been highlighted over the last years as advertisements have appeared next to objectionable content on Facebook, Google’s YouTube and other digital platforms. McDonald’s, Clorox, Nestlé, Epic Games and AT&T are among the advertisers that froze ads due to this ongoing problem. Some attendees asked for federal privacy regulations to protect consumers and avert state-by-state legislation. Continue reading Ad Execs Wrestle Over Objectionable Content, Privacy Laws

Toshiba Fire TV Model Lowers Price Barrier for Dolby Vision

Amazon and Toshiba are launching a line of Fire TV Edition sets that include support for Dolby Vision. The 4K televisions, which will be sold exclusively through Amazon and Best Buy, come in a 55-inch model ($499.99) that is available today, followed by 43-inch ($329.99) and 50-inch ($379.99) models to be released on June 30. Dolby Vision’s HDR format is regarded as superior to HDR10 because it allows scene-by-scene adjustments to picture quality. The Amazon-Toshiba sets mark the first time that Dolby Vision will be available in more affordable Fire TV Edition models. Continue reading Toshiba Fire TV Model Lowers Price Barrier for Dolby Vision

Spotify Expands Ad Options by Targeting Podcast Listeners

Spotify, which now has 123 million worldwide users of its ad-supported audio service, is expanding its podcast business by offering advertisers the ability to target consumers based on the types of podcast programs they are streaming. Brands across 10 global markets (Australia, Brazil, Canada, France, Germany, Italy, Mexico, Spain, United Kingdom and United States) will have the option of targeting Spotify Free users based on podcast categories such as “Business & Technology,” “Comedy” and “Lifestyle & Health.” 3M and Samsung have been testing the new ad-targeting tool. Continue reading Spotify Expands Ad Options by Targeting Podcast Listeners

Proposed Law Would Make Media Platforms Liable for Posts

Senator Josh Hawley (R-Missouri) introduced legislation to amend Section 230 of the Communications Decency Act (CDA) to hold big tech companies such as Facebook and YouTube liable for content published on their platforms. Tech companies now have protection under Section 230 from being found liable for what users post. Known as the Ending Support for Internet Censorship Act, the proposed legislation has sparked backlash from both sides of the aisle. According to Hawley’s office, his bill is aimed to limit political bias. Continue reading Proposed Law Would Make Media Platforms Liable for Posts

Change in Antitrust Thinking Could Be Problem for Big Tech

A shift in antitrust thinking is gaining momentum in the U.S. as regulators are increasingly scrutinizing Big Tech. Scholars are examining antitrust issues in a context that focuses on the clout of leading companies. Antitrust regulation has historically focused on consumer welfare and whether or not there is economic impact. In recent decades, tech giants such as Amazon, Apple, Facebook and Google have experienced massive growth by offering free or cheap digital services. “People might enjoy using the tech platforms but they are also asking, ‘What kind of society do we want?’” suggests Hal Singer of George Washington University’s Institute of Public Policy. Continue reading Change in Antitrust Thinking Could Be Problem for Big Tech

Vegas Casinos Launch Free-Roam VR Games, Experiences

On the Las Vegas strip, The LINQ Hotel & Casino just opened up six virtual reality bays operated by VR startup Survios. Surrounded by glass walls, the bays are set up with comfortable couches, big screen TVs, Xbox Ones and Oculus Go VR headsets. They offer visitors access to VR games including “Creed,” “Raw Data,” and, soon, “The Walking Dead: Onslaught.” Guests can visit a bar with a wrap-around touchscreen to play casual social games, an AR version of “Rock Paper Scissors” and watch the goings-on inside the VR bays. Continue reading Vegas Casinos Launch Free-Roam VR Games, Experiences

Walmart Monitors Store Registers with AI-Powered Cameras

Walmart is leveraging computer vision tech by Ireland-based Everseen and several other companies in more than 1,000 of its stores to more closely monitor checkouts. The surveillance program is internally referred to as Missed Scan Detection, and uses AI-powered cameras to identify and correct problems such as errors, fraud and theft during the checkout scanning process at self-checkout registers and those run by cashiers. The National Retail Federation notes that U.S. retailers lost an estimated $47 billion in 2017 to such problems. Continue reading Walmart Monitors Store Registers with AI-Powered Cameras

FCC Plans to Reallocate Educational TV Spectrum For 5G

To create space for 5G in the mid-band spectrum, the Federal Communications Commission (FCC) plans to reallocate a block of 2.5GHz spectrum once reserved for educational TV and put it on the auction block. The reallocation vote is scheduled for July 10, with the auction planned for some time next year. Mid-band spectrum, also called sub-6GHz frequencies, delivers slower rates but better penetrates buildings and travels faster than millimeter wave signals. Crowdsourced network coverage service Opensignal quantified 5G speeds in South Korea. Continue reading FCC Plans to Reallocate Educational TV Spectrum For 5G

Apple’s 2020 iPhones to Introduce 5G and Design Updates

Industry insider Ming-Chi Kuo reported that Apple plans to introduce some significant changes in its 2020 iPhones, including 5G connectivity and design upgrades. But owners of iPhones and other iOS devices are likely concerned about the recent news that every one of the world’s current 1.4 billion iPhones and iPads can be hacked. Israel-based Cellebrite demonstrated that it can perform a “full file extraction” on any iOS device, as well as on high-end Android devices. Further, law enforcement can pay for that ability without having to send devices to Cellebrite. Continue reading Apple’s 2020 iPhones to Introduce 5G and Design Updates

Apple iPhones Can Now Be Repaired at Any U.S. Best Buy

Apple and Best Buy announced the two companies are extending their partnership so that technicians can repair iPhones at any of the 992 Best Buy locations in the U.S. The companies also revealed that 7,600 Geek Squad techs are now certified for iPhone repairs using genuine parts from Apple. While Apple will continue to offer repairs at its own stores, the new deal should prove beneficial to iPhone users in Montana, North Dakota, South Dakota, Vermont, West Virginia and Wyoming, since Apple does not presently have stores in these states. Continue reading Apple iPhones Can Now Be Repaired at Any U.S. Best Buy

Slack, Other Chat Apps Aim to Supplant Email in Workplace

Slack, valued at $7 billion during its last funding round, went public yesterday and closed at $38.62, which is 49 percent higher than the $26 reference price set by the New York Stock Exchange. The company, which provides workplace collaboration tools, said it currently has 10+ million daily users and 88,000 paying customers. While it positions itself as an antidote to overstuffed email boxes, it has heavyweight competition with Google (Hangouts Chat), Facebook (Workplace) and Microsoft (Teams). The latter, which is bundled with Office software, is already in use by 500,000+ organizations according to Microsoft. Continue reading Slack, Other Chat Apps Aim to Supplant Email in Workplace

Jury Finds VidAngel Must Pay Movie Studios $62.4 Million

U.S. District Judge Andre Birotte had ruled that VidAngel, which has streamed hundreds of Disney, Fox and Warner Bros. movies without permission, was illegal. Now a jury has ordered the company to pay $62.4 million to those injured studios, potentially forcing it to shutter its doors. The Utah-based VidAngel ripped movies from DVD copies and then created versions sanitized of violence, sex and other so-called objectionable material. Earlier, VidAngel stated that it was allowed to do this under the federal Family Movie Act. Continue reading Jury Finds VidAngel Must Pay Movie Studios $62.4 Million

Streaming Service fuboTV Adds More Non-Sports Content

Live sports streamer fuboTV has signed a multi-year deal to bring Discovery networks to its service as part of the $54.99 per month base package. In coming weeks, fuboTV will add networks including Animal Planet, Discovery Channel, Investigation Discovery, MotorTrend, OWN (Oprah Winfrey Network) and TLC. Food Network, HGTV and Travel Channel are already live on fuboTV through a deal with Discovery-owned Scripps Networks Interactive. The deal also includes additions to the fubo Latino Spanish-language package as well as on-demand content from Discovery. Continue reading Streaming Service fuboTV Adds More Non-Sports Content

Epic Opens Digital Store with Favorable Split for Publishers

For 10+ years, video game developers have given up 30 percent of their revenue from digital stores run by Apple, Google, Microsoft, Sony and Valve, which also take a percentage of in-game purchases via a revenue-sharing model that has become the industry standard. Now, Epic Games founder/chief executive Tim Sweeney, whose company put out the immensely popular “Fortnite,” opened a digital store that collects only 12 percent of sales. Sensor Tower reports that an average of $114.5 million was spent between the combined top game publishers in Android and Apple stores last quarter. Continue reading Epic Opens Digital Store with Favorable Split for Publishers

Newzoo Forecasts U.S. Will Top Gaming Market This Year

According to market research company Newzoo, the United States is on the cusp of becoming the world’s top gaming market at $36.9 billion, the first time since 2015, and supplanting China. Newzoo said its forecast isn’t due to the 2018 freeze on gaming licenses in China, but rather is a reflection of “new console users and in general massive growth in console spending” on both Sony PlayStation and Microsoft Xbox. Newzoo senior market analyst Tom Wijman points out that about 50 percent of U.S. game revenues come from consoles. Continue reading Newzoo Forecasts U.S. Will Top Gaming Market This Year