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Rob ScottApril 12, 2019
Disney CEO Bob Iger announced yesterday that the company’s planned subscription video service is slated to launch November 12th of this year at $6.99 per month (undercutting competitors such as Netflix). The service, which will feature movies and TV series from Disney, Fox, Pixar, National Geographic, Marvel and the “Star Wars” franchise, is planned to roll out in Europe and Asia in 2020. Disney is anticipating 60 million to 90 million subscribers by 2024. To start, Disney+ will offer 10 original movies, 25 original series, all 30 seasons of “The Simpsons,” many of the “Star Wars” films, and family content from the Fox library. Continue reading Disney Reveals Details For Its Upcoming Streaming Service
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Debra KaufmanApril 11, 2019
The Immersive Digital Experience Alliance (IDEA) has debuted, with the stated goal of creating royalty-free specifications for all immersive media formats, including light field technology. The Alliance’s founding members include CableLabs, Charter Communications, Light Field Lab, OTOY and Visby. The Alliance has started developing the Immersive Technology Media Format (ITMF), slated for release in 2019, which the group believes will “serve as an interchange and distribution format that will enable high-quality conveyance of complex image scenes.” Continue reading Immersive Digital Experience Alliance Launches at NAB 2019
By
Phil LelyveldApril 11, 2019
Overcoming the uncanny valley of emotion is the major challenge of AI when creating a virtual human, according to Armando Kirwin, co-founder of Artie. He spoke at the NAB panel titled “AI in Media and Entertainment: Driving the Future, New Content Formats – Immersive.” HP’s Joanna Popper moderated the panel that also included Digital Domain’s John Canning, Lillian Diaz-Przybyl from Butcher Bird Studios, and Baobab Studios’ Kane Lee. The panel discussion ranged from synthetic characters and evolving views on acceptable versus realistic behavior, to what happens when your smart speaker becomes a virtual character. Continue reading Industry Panel on Latest AI Trends in Media & Entertainment
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Debra KaufmanApril 11, 2019
IEEE Ethically Aligned Design outreach committee co-chair Maya Zuckerman presided over an NAB 2019 panel examining the thorny issues surrounding ethics and artificial intelligence. With Augmented Leadership Institute chief executive Sari Stenfors and Corto chief executive Yves Bergquist, who is lead of AI and neuroscience at USC’s Entertainment Technology Center, the consensus was there is too much focus on AI creating dystopian outcomes. In fact, Stenfors strongly believes AI can contribute to a utopian society. Continue reading Experts Examine Ethical Implications of Artificial Intelligence
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Debra KaufmanApril 11, 2019
In a packed NAB 2019 Birds of a Feather session, ACES (Academy Color Encoding System) project chair Annie Chang led a meeting to bring attendees up to date on the volunteer group’s latest work. “ACES is a beast,” said Chang, urging attendees to share their feedback and get involved in the various committees. “We need to understand what people need to get it working.” She also mentioned that with SMPTE’s standardized ACES IMF format as an archival format, IMF and ACES are working together. Continue reading ACES: New Features, Governance, Timeline, Call to Action
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Debra KaufmanApril 10, 2019
A modern laptop contains 251 technical interoperability standards, said Erik Weaver, global director of M&E market development at Western Digital. He added that only 20 of them come from Microsoft. The proliferation of standards in a digital era — and the need for interoperability between them — was the topic of a NAB 2019 Birds of a Feather discussion including representatives from five different groups involved with creating and redefining relevant standards: ASC, ETC, MESA, MovieLabs and CineCert. Continue reading New Distribution, Preservation Standards for the Digital Age
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Debra KaufmanApril 10, 2019
At NAB in Las Vegas, BeBop Technology director of technical sales Nathaniel Bonini described how his company provides virtual versions of the post-production tools artists are used to working with, but in the cloud. That includes tools from Autodesk and, in a new partnership, Avid among others. Cloud-based virtual post and VFX tools give post houses and VFX facilities tremendous efficiencies, including the ability to scale up and down. StratusCore is another company that creates an entire virtualized workstation in the cloud. Continue reading Experts Address 5G and the Cloud for Post, Visual Effects
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Debra KaufmanApril 10, 2019
China and India are the world’s most populous nations. Although most people in the industry know at least a bit about media & entertainment in these countries, an NAB 2019 panel brought in two native experts to paint a fuller, more realistic and even surprising picture. A discussion moderated by Corto founder/chief executive and ETC project lead Yves Bergquist brought together two leading experts: Whistling Woods’ Chaitanya Chinchlikar from India and Dr. Charles Lee from China, both of whom gave in-depth presentations. Continue reading A Deep Dive into Media & Entertainment in China and India
By
Rob ScottApril 10, 2019
Google’s YouTube is planning new original programming with a focus on live specials and interactive content. Ben Relles, former head of unscripted for YouTube Originals, will assume his new role as head of innovation to lead the initiative. Reporting to Susanne Daniels, global head of original content, Relles will be responsible for the development of new scripted and unscripted original programming intended to foster interaction and engagement with viewers. Interactive content has been getting more attention since the success of Netflix’s “Black Mirror: Bandersnatch.” Continue reading YouTube Taps Ben Relles to Lead Programming Innovation
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Debra KaufmanApril 9, 2019
At 30 Ninjas, chief executive Julina Tatlock noted that “the urge for immersion” is one of the chief disruptors that she and her partner, director Doug Liman, see in the M&E industry today. Whether it’s augmented reality, virtual reality or 360-degree imagery, she challenged the members of an NAB 2019 panel on emerging entertainment to pick the one they think will impact production in the next two years. Greenlight Insights VR/AR analyst Alexis Macklin picked all of them — plus cloud computing and AI tools. Continue reading Innovators, Analysts Examine New Entertainment Paradigms
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Debra KaufmanApril 9, 2019
At the NAB 2019’s Broadcast Cybersecurity course, Emblematic Group founder/chief executive Nonny de la Peña introduced deep fakes by showing pairs of images and asking the audience to call out which was fake and which was real. From paired images of Presidents Obama and Trump, among others, audience members were consistently unable to pick the correct “fake” image. University of Washington researchers created a very convincing — but fake — video of Barack Obama, she revealed, by using neural network AI and 14 hours of Obama footage. Continue reading Another Perspective on Deep Fakes: Threat and Opportunity
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Debra KaufmanApril 9, 2019
At a panel during this year’s NAB Show, Unity Technologies head of cinematics Adam Myhill reported that video game revenue has topped movie revenue for the last two years. “The top 25 IPs in the world are games now, and some of them are worth $10 billion, which is staggering,” he said. “On a quarterly basis, more people play Unity games than watch TV. Games reach three billion people, and the world’s population is a little more than twice that.” The point was, with such massive scale, games are bound to influence movies and other entertainment. Continue reading Impact of Multiplayer Games on Entertainment and Cinema
By
Rob ScottApril 9, 2019
Apple Music now has more paid subscriptions in the U.S. than popular music streamer Spotify, as the global competition ramps up between the two rivals. According to those familiar with the matter, Apple Music surpassed 28 million U.S. subscribers by February, compared to Spotify’s 26 million subscribers (the figures only include paid subscriptions, not trial users). When including nonpaying music fans of its ad-supported offering, Spotify still holds the lead in the number of overall users in the U.S. To slow Apple’s progress, Spotify recently introduced new promotions, such as a discounted subscription bundle with Hulu. Continue reading Apple Music Now Has More Subscribers Than Spotify in U.S.
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Debra KaufmanApril 8, 2019
At NAB in Las Vegas, Warner Bros. vice president of technology Michael Zink presented DCI’s perspective on two major technology changes in recent years: the advent of high dynamic range (HDR) and direct view displays. First Zink described how Digital Cinema Initiatives (DCI) was created in March 2002 as a joint venture of Disney, Paramount, Sony Pictures, Universal and Warner Bros. Studios to “establish and document voluntary specifications for an open architecture for digital cinema … to achieve interoperability and compatibility.” Continue reading DCI Examines HDR, Direct View Displays for Digital Cinema
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Debra KaufmanApril 8, 2019
Before an NAB 2019 panel discussion on machine learning and artificial intelligence in filmmaking began, Corto chief executive Yves Bergquist wanted to make one thing clear. “AI and machine learning are used interchangeably,” said Bergquist, who also leads research in AI and neurosciences at USC’s Entertainment Technology Center. “But they are not. Machine learning is a property of AI. The ML app will have opinions about the data, but AI will use ML to have agency over that data and take action.” Bergquist asked the panel how filmmakers can leverage ML and AI to create optimization and efficiencies as well as better artistic content. Continue reading How AI & Machine Learning Tools Could Benefit Filmmaking