CES to Offer New Take on the Future of Ambient Experiences

For 20 years the quest and definition of Ambient Intelligence (AmI) has been the purview of think tanks and device manufacturers. Defined in the 1990’s by Eli Zelkha and a team at Palo Alto Ventures, the pursuit of pervasive presence for humans and responsive connection with the computed environment has been the goal of multinationals and government entities. Most recently, the concept of creating environments that are responsive to the presence of individuals is making its way into the consumer electronics and personal computing space, which we expect will make a compelling splash next month at CES in Las Vegas. Continue reading CES to Offer New Take on the Future of Ambient Experiences

Despite Hacks, Cryptocurrency Mania Drives Up Bitcoin Value

NiceHash, a Slovenian-based marketplace for mining digital currencies, says its payment system has been hacked and the contents of its Bitcoin account stolen. According to its Facebook page, every week NiceHash paid out millions of dollars in Bitcoin weekly, meaning the loss could be significant, especially since Bitcoin has had a precipitous rise in value. Uncertain is whether NiceHash users’ accounts have also been hacked. In light of the unknowns, NiceHash has closed down operations for 24 hours. Meanwhile, Bitcoin enthusiasm continues to rise, as illustrated by a 40 percent jump in price yesterday. Continue reading Despite Hacks, Cryptocurrency Mania Drives Up Bitcoin Value

Facebook Lifts Ban on Pre-Roll Ads, in Beta Tests for Watch

Facebook has resisted the practice of pre-roll ads. Now, according to knowledgeable advertisers, in a major shift the company says it plans to test such ads for Watch shows. The ban on pre-roll ads came directly from chief executive Mark Zuckerberg who stressed that users came to the site to look at a feed, not watch one specific piece of content. This year, however, Facebook debuted Watch, where TV studios, publishers and celebrities can try to sell advertising against their shows, an ideal format for pre-roll ads. Continue reading Facebook Lifts Ban on Pre-Roll Ads, in Beta Tests for Watch

Overwatch League, NBA 2K League Establish eSports Profile

In November 2016, Blizzard announced it was creating the Overwatch League, the first-ever eSports venture to model itself after professional North American sports, with franchised teams in major cities, salaried athletes and live spectator events. This was in the early days of “Overwatch,” a first-person shooter, team-based game, which had already accrued die-hard fans when it was in beta. The game, an “optimistic” battle between heroes and AI robots, has become a huge hit, with more than 35 million players and more than $1 billion in annual revenue. Continue reading Overwatch League, NBA 2K League Establish eSports Profile

TDG: 40 Percent of U.S. Households Will Cut the Cord by 2030

Despite the increasing number of digital streaming services currently available, including Amazon, Hulu and Netflix, about 85 percent of U.S. households continue to subscribe to traditional cable television. However, The Diffusion Group suggests the tide is turning; the market analyst predicts that by 2030 as many as 40 percent of Americans will have cut the cord. TDG Research also expects the percentage of households subscribing to pay TV will drop to 60 percent during the same period. TDG suggests that by 2030, about 30 million households will be “without an MVPD service of any kind.” Continue reading TDG: 40 Percent of U.S. Households Will Cut the Cord by 2030

Qualcomm, Microsoft Debut Laptops Powered by Mobile Chips

Qualcomm just showcased Asustek Computer and HP laptops with mobile phone chips that allow their wireless connections to use battery power so sparingly that they can go for days between charges. That’s part of the chip titan’s strategy to break Intel’s dominance in the laptop market, where 90 percent ship with Intel chips. By using mobile chips, says Qualcomm, the company hopes to create a new kind of PC that represents a new category. Qualcomm aims to expand in this market through its purchase of NXP Semiconductors. Continue reading Qualcomm, Microsoft Debut Laptops Powered by Mobile Chips

YouTube Ups its Social Profile with the Debut of Reels Feature

YouTube has debuted Reels, a video feature similar to Snapchat and Instagram Stories. Users will find Reels on a new tab in creators’ channels and will be able to adorn videos with filters, text and stickers. Unlike Snapchat and Instagram Stories, a single creator can make many Reels on different topics and the videos will not disappear after 24 hours. With Reels, Google hopes to make YouTube a more social environment and keep users glued to the platform. Google reportedly bid $30 billion to buy Snap last year. Continue reading YouTube Ups its Social Profile with the Debut of Reels Feature

Google Removes YouTube From Amazon Fire TV, Echo Show

Google is pulling YouTube from Amazon’s smart speaker Echo Show, saying it is doing so because Amazon won’t sell Google products including its Home speaker, Chromecast streaming device and some Alphabet Nest products. Google also states that Amazon won’t make its Prime Video shows available for Chromecast. The move escalates an ongoing battle between the two behemoths whose business interests now overlap. In addition to Echo Show, Google plans to block YouTube on Amazon Fire TV’s media streaming device beginning January 1. Continue reading Google Removes YouTube From Amazon Fire TV, Echo Show

ETCentric Begins CES Coverage with Advance Sector Reports

ETC@USC’s coverage of CES 2018 (formerly the International Consumer Electronics Show) is underway as ETCentric begins its series of preview stories. Between now and the start of CES on January 9 in Las Vegas, our team will explore emerging trends and technologies with a focus on how these innovations may impact or influence media and entertainment. Even with more than 3,900 companies filling 2.5 million square feet with new products, services and technologies that span every industry, we’ve identified three broad segments that will help us organize our coverage: Input, Throughput and Output. Continue reading ETCentric Begins CES Coverage with Advance Sector Reports

Google Intends to Advance Machine Learning With its AutoML

In May, research project Google Brain debuted its AutoML artificial intelligence system that can generate its own AIs. Now, Google has unveiled an AutoML project to automate the design of machine learning models using so-called reinforcement learning. In this system, AutoML is a controller neural network that develops a “child” AI network for a specific task. The near-term goal is that AutoML would be able to create a child that outperforms human versions. Down the line, AutoML could improve vision for autonomous vehicles and AI robots. Continue reading Google Intends to Advance Machine Learning With its AutoML

New SEC Cyber Unit Takes on Cryptocurrency and ICO Fraud

At the Securities and Exchange Commission, chairman Jay Clayton made it clear that there is “very little distinction” between Bitcoin and traditional stocks, suggesting that the SEC believes Bitcoin is subject to securities laws and is willing to act against alleged fraud in an ICO, or initial coin offering. In fact, the SEC new cyber unit did just that for the first time, charging Canada-based cryptocurrency company PlexCorps with violating security laws by selling up to $15 million in an ICO. Clayton said future suits are possible. Continue reading New SEC Cyber Unit Takes on Cryptocurrency and ICO Fraud

Experts Voice Concern About Facebook’s Social App for Kids

Facebook has introduced Messenger Kids, a new messaging app for children aged 6 to 12, in response to safety concerns from parents about Messenger. Some experts, however, are dubious that children that young should have any social media access at all. Messenger Kids is a standalone chat and messaging app that lets children send texts, messages and videos to contacts that have been approved by parents, who download the app on a child’s tablet or smartphone and control it from their own Facebook accounts. Continue reading Experts Voice Concern About Facebook’s Social App for Kids

Amazon Debuts Intel-Powered DeepLens Camera to Teach AI

On November 29 at the AWS re:Invent conference, Amazon Web Services introduced its AWS DeepLens, a video camera whose main purpose is to teach developers how to program AI functions. The camera comes loaded with different AI infrastructures and AWS infrastructure such as AWS Greengrass Core and a version of MXNet. Developers can also add their own frameworks like TensorFlow. The 4-megapixel camera can shoot 1080p HD video and offers a 2D microphone system for recording sound, in the form factor of an action camera on top of an external hard drive. Continue reading Amazon Debuts Intel-Powered DeepLens Camera to Teach AI

Google Unveils Poly API for Adding Free 3D Objects to AR/VR

Google just introduced Poly API, a spin-off of its recently introduced Poly, which is a large collection of royalty-free 3D objects and scenes that developers can integrate into their VR or AR apps and games. Poly API is aimed to allow developers to discover and work with assets in virtual reality. By providing such easy-to-use, high quality assets (which can be modified), Google hopes to help developers speed-up completion of AR and VR apps, thus providing more content for its Daydream platform. Continue reading Google Unveils Poly API for Adding Free 3D Objects to AR/VR

Mozilla Intros Open-Source Speech Recognition, Voice Dataset

Mozilla unveiled Project DeepSpeech and Project Common Voice to leverage the capabilities of speech recognition. The company says it has just reached “two important milestones” in the project out of its Machine Learning Group. Mozilla is releasing its open source speech recognition model, which it states is nearly as accurate as what humans can perceive from the same recordings, and is also unveiling the world’s second largest publicly available voice dataset, with contributions by almost 20,000 people around the world. Continue reading Mozilla Intros Open-Source Speech Recognition, Voice Dataset