Twitter and Pepsi Ink Deal to Add Promoted Stickers to Photos

If you’re in the U.S., India, Russia, Canada or Mexico, the next time you want to tweet a photo, the top stickers will come from PepsiCo. The company, which has created almost 50 different stickers, is Twitter’s first partner in promoted stickers. Of those, only eight will be available to Twitter users, specific to 10 countries, including those listed above. In the U.S, Twitter users have the option of two Pepsi cans side by side, smiley emoji, a barbeque grill, and a ballet dancer’s feet clad in red pointe shoes. Continue reading Twitter and Pepsi Ink Deal to Add Promoted Stickers to Photos

Audi Announces Next-Generation V2I Connected Car Features

Later this year, Audi will roll out the first feature of its new vehicle-to-infrastructure (V2I) service in select 2017 models. The company’s new traffic light information system will notify drivers of the remaining wait time at red lights. It represents the first time an individual vehicle will access real-time infrastructure information. The platform is a practical, yet significant, first step for connected cars as they begin to integrate into the existing municipal infrastructure with an eye toward the dawn of “smart cities.” Continue reading Audi Announces Next-Generation V2I Connected Car Features

EU Rules to Create Parity Between Internet Apps and Carriers

Deutsche Telekom and Spain’s Telefónica have long lobbied the European Union to either repeal some of the onerous regulations governing carriers or to extend them to Internet-based text-message and voice-call services, including Microsoft’s Skype and Facebook’s WhatsApp. Now, carriers might get their wish as the EU’s executive body is on the verge of suggesting more rules for Skype, WhatsApp and their ilk: tighter privacy and security, and an easier way for consumers to move information when switching services. Continue reading EU Rules to Create Parity Between Internet Apps and Carriers

Nvidia’s New GTX Series Super-Powers Laptops, Enables VR

After first debuting the Maxwell-based GTX 980 graphics chip in a notebook last year, Nvidia has now upped its game, with notebooks and laptops powered by its GTX 1000 series chips, more specifically the GTX 1060, GTX 1070 and GTX 1080. These new GPU chips, which Nvidia declares “VR-ready,” use the company’s more efficient Pascal architecture to provide nearly identical operation to their desktop chips; only the GTX 1060 provides a slightly slower base clock speed in a notebook. Continue reading Nvidia’s New GTX Series Super-Powers Laptops, Enables VR

Univision Outbids Ziff Davis, Buys Gawker in $135 Million Deal

TV network and digital publisher Univision will purchase Gawker Media for $135 million, a deal that includes all seven of the blog network’s sites, including Jezebel, Deadspin and Gawker.com. The only other bidder in the auction, Internet publisher Ziff Davis, originally offered $90 million. “I am pleased that our employees are protected and will continue their work under new ownership — disentangled from the legal campaign against the company,” said Gawker Media owner Nick Denton. “We could not have picked an acquirer more devoted to vibrant journalism.” Continue reading Univision Outbids Ziff Davis, Buys Gawker in $135 Million Deal

Spotify Revives ‘Kids’ Category with Early Childhood Learning

Spotify is relaunching its “Kids and Family” category, to focus on young children with vocabulary and language-development activities. An emphasis is on music, which improves language development in children ages 0 to 3. Spotify Kids provides playlists around daily activities such as bedtime, bath time and traveling in a car. As an aid to parents, the playlists come with breaks between songs when a prompt, voiced by a celebrity, offers parents ways to interact with their child. Continue reading Spotify Revives ‘Kids’ Category with Early Childhood Learning

Media Publishers Testing Video Content on Instagram Stories

Many media publishers creating content for Snapchat Discover are now gravitating to the new Instagram Stories. CNN, Food Network, People, Comedy Central, Cosmopolitan and Tastemade are now regularly producing Instagram Stories and respectable numbers of viewers are watching. AwesomenessTV, a tween/teen site, is even running ads on the new platform. Stories on Snapchat and Instagram, which disappear after 24 hours, are a package of phone images and/or videos that are annotated and embellished with graphics and emoticons. Continue reading Media Publishers Testing Video Content on Instagram Stories

NBCU’s BuzzFeed Launches Rio Olympics Snapchat Channel

At the Rio Olympics, a dozen BuzzFeed employees are putting out a daily edition of Snapchat Discover, the first major collaboration since NBCUniversal invested $200 million in BuzzFeed last year. NBC Olympics president Gary Zenkel said it was an easy choice to give BuzzFeed the task of producing the daily Olympics Snapchat channel because of the company’s expertise is creating video for social networks. NBCUniversal has also given BuzzFeed “free rein” to create content that will engage Snapchat’s audience. Continue reading NBCU’s BuzzFeed Launches Rio Olympics Snapchat Channel

Samsung Relies on IBM TrueNorth Chip to Create Digital Eye

Samsung created the Dynamic Vision Sensor, a digital eye based on the IBM TrueNorth chip, which relies on neuromorphic computing optimized for low-power processing of large amounts of data. The chip is composed of 4,096 tiny computing cores — which create a million digital brain cells and 256 million connections — sending short messages to one another. The result is a chip that acts similarly to the brain’s neurons. The Dynamic Vision Sensor processes video imagery in which each pixel operates independently. Continue reading Samsung Relies on IBM TrueNorth Chip to Create Digital Eye

Google to Expand Tests of Wireless Internet to 24 Locations

Google has been testing its wireless-transmission technology using the 3.5 GHz band in Kansas City. Now, a redacted Federal Communications Commission filing reveals that the company has plans to set up its experimental transmitters for 24 months at up to 24 locations in the U.S., including Provo, Utah; Omaha, Nebraska; and Boulder, Colorado. The filing shows that Google is asking for authorization to operate in the range of 3.4 to 3.8 GHz, relying on newly available spectrum. Continue reading Google to Expand Tests of Wireless Internet to 24 Locations

Cloud Services Spending to Reach $195 Billion in Four Years

International Data Corporation (IDC) projects that global revenue from public cloud services will surpass $195 billion by 2020, more than doubling this year’s forecast of $96.5 billion. The new figures, part of IDC’s Worldwide Semiannual Public Cloud Services Spending Guide, represent a compound annual growth rate of 20.4 percent over 2015-2020. Also, IDC expects that revenue from Infrastructure as a Service and Platform as a Service will increase at a faster rate than revenue from Software as a Service. Media, telecom and retail will experience the fastest revenue growth. Continue reading Cloud Services Spending to Reach $195 Billion in Four Years

IFTTT Enables App-to-App Integration, Connects IoT Devices

IFTTT (“if this, then that”), founded in 2010, automates tasks, such as sending an email when a particular stock goes over a certain price, without the need to write code. Thus far, the user has gone to the IFTTT website or app to connect the tasks in question. Now, IFTTT is enabling developers to embed the integration within apps and users to connect the many apps the service supports. Apps will be able to easily exchange information with other apps, making for an even more user-friendly way of employing the service. Continue reading IFTTT Enables App-to-App Integration, Connects IoT Devices

Beam Acquisition Could Lead to New Xbox Streaming Service

Microsoft just acquired Beam Interactive, a Seattle-based startup that enables games to become more interactive. With a software development kit, Beam allows programmers to tweak existing computer games, such as “Minecraft,” so players can live-stream their gaming sessions to friends. Most players are used to a more passive model of playing, available on YouTube and Twitch, but Beam offers crowdsourced controls to let the player direct the play of the person streaming. Beam launched at TechCrunch Disrupt NY 2016. Continue reading Beam Acquisition Could Lead to New Xbox Streaming Service

Court Rules Against FCC Effort to Allow Municipal Broadband

The U.S. Court of Appeals for the Sixth Circuit, a federal appellate court, ruled that the Federal Communications Commission overstepped its authority in its effort to eliminate state laws preventing municipal broadband networks. The FCC wanted cities to be able to build their own broadband networks. Last year, Wilson, North Carolina and Chattanooga, Tennessee petitioned the FCC for permission to be able to build out their own networks, to increase competition in their municipalities despite state laws that prevent that. Continue reading Court Rules Against FCC Effort to Allow Municipal Broadband

FX Chief Warns of Runaway TV Production Fueled by Netflix

Next year is shaping up to see another record number of TV productions, mainly propelled by Netflix, Amazon and Hulu. According to FX Networks chief exec John Landgraf, who offered his predictions at the Television Critics Association summer press tour, networks will produce 500 original scripted shows in 2017, nearly 20 percent more than the 419 produced in 2015. As in past years, Landgraf warned of a glut of programming. He earlier coined the term “Peak TV,” suggesting the industry is producing content at a pace that is overwhelming critics and viewers. Continue reading FX Chief Warns of Runaway TV Production Fueled by Netflix