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Rob ScottJuly 25, 2016
Verizon announced it would acquire Yahoo’s core operating business in a $4.83 billion cash deal expected to close in the first quarter of next year. Yahoo will join Verizon’s growing stable of digital properties, including AOL, which it purchased last May for $4.4 billion. The deal should help Verizon ramp up its mobile efforts and combine AOL’s ad tech with Yahoo’s online sites and services. AOL chief Tim Armstrong and Verizon exec Marni Walden spearheaded the deal. “This culminates a rigorous, thorough process over many months, and yields a great outcome for the company,” wrote Yahoo CEO Marissa Mayer in a letter to her employees. Continue reading The Wait Is Over: Verizon Will Acquire Yahoo for $4.83 Billion
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Debra KaufmanJuly 25, 2016
Later this year, Comcast will debut a prepaid service similar to the plans wireless companies use to attract low-income households. Dubbed Xfinity Prepaid Services, the customer can buy TV or Internet services for seven or 30 days at a time, with a one-time equipment set-up fee. Upon completion of the term, the user can renew the service with no limitations. Xfinity Prepaid Services will first be available in Illinois, Michigan, Georgia, Florida and Indiana. Comcast will extend the service to all its customers by end of 2017. Continue reading Comcast to Roll Out its Xfinity Prepaid Services in Five States
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Debra KaufmanJuly 25, 2016
Redbox has begun to test its new streaming service, Redbox Digital, on a trial basis. In preparation for the current tests, Redbox issued a Redbox Digital iPad app on the App Store, and updated its terms of service on its website. There, the company details common usage restrictions, including territories, for the digital services. Redbox has not yet gone public with the catalog or fee structure for Redbox Digital, but streaming rentals will likely cost more than the current fee of $1.50 for physical disc rentals. Continue reading Redbox Beta Tests its New Streaming Service Redbox Digital
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Debra KaufmanJuly 25, 2016
Numerous companies are introducing virtual reality cameras, filling a void that existed a year ago when VR productions were limited to the low-resolution Ricoh camera or custom rigs with multiple GoPro cameras. Among those manufacturers now offering 360-degree cameras are Samsung and LG aiming at the consumer marketplace, and Nokia, Jaunt and Lytro positioned towards the professional market. Kickstarter campaigns are also underway for additional cameras. The latest venture comes from CNET founder Halsey Minor, who is building an end-to-end immersive video system. Continue reading Halsey Minor Seeks to Disrupt VR Production with Live Planet
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Debra KaufmanJuly 22, 2016
Cloud computing is booming, and Google is losing ground to Amazon and Microsoft. As the business of renting computer servers to outside businesses grows more lucrative, Google has decided to promote its artificial intelligence software to enterprise customers. Now, potential customers of Google’s cloud offering can also take advantage two software programs — converting text to speech and extracting meaning from text — that, up until now, have only been used internally. Rivals Amazon and Microsoft offer competing AI products. Continue reading Google Redoubles its Cloud Ambitions, Offering AI Programs
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Debra KaufmanJuly 22, 2016
Facebook’s messaging app Messenger just reached a landmark: one billion people use it every month, says the Silicon Valley company. Facebook’s other messaging app — WhatsApp, which it acquired for $19 billion two years ago — is the most used messaging app in the world, passing the one-billion user mark in February, likely growing further since. Facebook chief executive Mark Zuckerberg says each messaging app is distinct. The company goal is to make messaging, not apps, its primary computing interface. Continue reading Facebook Messenger Passes the One Billion User Milestone
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Debra KaufmanJuly 22, 2016
For 13 years, San Francisco-based Linden Lab has been presiding over Second Life. Now, the company is about to create a virtual reality network, dubbed Project Sansar, to provide an environment for individuals and businesses to experiment in VR. Sansar has been constructed to be incredibly scalable and immense, which could be either exciting or daunting to potential users. Linden Lab hopes it’s the former, and that people will use Sansar to build innovative VR worlds for problem-solving and social interaction. Continue reading Second Life Creators to Launch Virtual Reality Project Sansar
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Rob ScottJuly 22, 2016
Computer scientists at UC San Diego have developed an efficient technique for rendering the sparkling, shiny and uneven surfaces of water, various metals and materials such as injection-molded plastic finishes. The team has created an algorithm that improves how CG software reproduces the interaction between light and different surfaces (known as “glints”), a technique the team claims is 100 times faster than current state-of-the-art methods, requires minimal computational resources, and is effective beyond still images to include animation. Continue reading Researchers Develop Efficient Way to Render Shiny Surfaces
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ETCentricJuly 21, 2016
The Hollywood Professional Association announced that Michelle Munson, co-founder and CEO of IBM company Aspera (IBM and Aspera are both silver sponsors of ETC@USC), will receive the organization’s prestigious Charles S. Swartz Award. “The HPA Awards recognize creative artistry, innovation and engineering excellence in the professional media content industry and the Charles S. Swartz Award honors the recipient’s significant impact across diverse aspects of the industry,” explains the release. This year’s HPA Awards ceremony is slated for November 17 at the Skirball Cultural Center in Los Angeles. Continue reading HPA to Present Charles S. Swartz Award to Michelle Munson
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Debra KaufmanJuly 21, 2016
Microsoft introduced Stream, a service that will allow businesses the ability to share internal video easily and securely. Now available as a free preview, Stream offers the same easy-to-use, flexible tools as YouTube, but with security tools for enterprise content. Office 365 already has a Video tool, and Microsoft’s idea is to eventually and seamlessly merge the two services. Unlike Office 365, Stream will make use of tools — including likes, comments, and recommendations — found in consumer platforms such as Vimeo and YouTube. Continue reading Microsoft Stream Offers Familiar Video Tools for Businesses
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Debra KaufmanJuly 21, 2016
Last month, Facebook announced it would pay $50 million to 140 media companies and celebrities to create videos for Facebook Live. What’s getting attention now are the 15 percent of those recipients who are Internet celebrities popular on platforms such as YouTube, Vine, Snapchat and Instagram. Those celebrities will reap approximately $2.2 million over the next few months to focus their video broadcasts on Facebook Live rather than competing sites. As of yet, Facebook hasn’t determined how to generate revenue from Live. Continue reading Top Internet Celebrities Paid to Make Move to Facebook Live
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Debra KaufmanJuly 21, 2016
Spurred by the May 7 fatal crash involving an autonomous Tesla Motors vehicle in Florida, the National Highway Traffic Safety Administration is considering requiring approval of technologies involved in self-driving cars, something not covered by current motor safety rules. That lack of relevant regulations means the government has no authority over automated car technologies being introduced on U.S. roads and highways. The NHTSA can only intervene in potential safety issues after an incident has occurred. Continue reading Regulators and Insurers Examine Risks of Automated Vehicles
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Debra KaufmanJuly 20, 2016
For the first time, Internet video pioneer YouTube has had to take into account that its dominance is being challenged, most notably by Facebook, Snapchat and Amazon. Now, YouTube has more than a billion users, an app audience of 18-to-49-year-olds that dwarfs that of any U.S. cable network, and an average mobile viewing session more than 40 minutes long. To keep ahead of the competition, YouTube has diversified, with apps devoted to specific niche audiences: YouTube Music, YouTube Kids and YouTube Gaming. Continue reading YouTube Faces Rivals, Diversifies to Capture Niche Audiences
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Debra KaufmanJuly 20, 2016
On August 2, Microsoft’s Xbox One S will be available for $399. The new console is 40 percent smaller than the Xbox One, offers a tidy built-in power supply, and is capable of standing vertically, a throwback to older Xboxes. The Xbox One S is also more powerful, with a faster processor that, for the first time, provides 4K video for streaming Netflix and Amazon Video, and high dynamic range (HDR), as well as the ability to play Ultra HD Blu-ray discs. But only users with 4K TV sets will be able to see the difference. Continue reading Microsoft Debuts Xbox One S, Project Scorpio to Soon Follow
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Debra KaufmanJuly 20, 2016
Defense Advanced Research Projects Agency (DARPA) has launched the Cyber Grand Challenge (CGC), to create a program that — without any human interference — can find security vulnerabilities abused by hackers, then create a fix and distribute it. If the Challenge is successful, power plants, air traffic and water infrastructure would eventually become safe from computer viruses and hackers, and ordinary citizens would know their computers and digital devices are safe from malware and viruses. Continue reading DARPA Announces Competition to Combat Computer Viruses