By
Rob ScottNovember 13, 2013
Chairman of the Senate Commerce Committee, Senator Jay Rockefeller (D-West Virginia) introduced the Consumer Choice in Online Video Act yesterday — legislation that intends to safeguard competition in the online video market, by preventing cable and satellite companies from stifling growth of services like Netflix, Hulu and Amazon. The proposal could be good news for consumers who complain about subscriptions that include channels they don’t watch, although industry pushback is likely. Continue reading Senate Commerce Chair Announces Bill to Bolster Online Video
By
Rob ScottNovember 13, 2013
Hulu is reportedly in talks with pay TV providers including AT&T, Comcast, Cox, Time Warner Cable and Verizon regarding potential partnerships. Among the ideas being discussed is for pay TV operators to sell Hulu Plus as part of their television bundles, said people familiar with the situation. In addition, Hulu hopes that consumers would have access to the service via cable set-top boxes, providing Hulu Plus subscribers with the option to watch full current seasons of broadcast TV shows. Continue reading Hulu Discusses Bundling Possibilities with Pay TV Providers
By
Cassie PatonNovember 13, 2013
Google is finally allowing Nielsen to put measurement tags on YouTube video ads, which will likely attract more advertisers to the site. Nielsen will be able to provide demographic information in partnership with Facebook, and marketers will be able to see how many people are seeing their ads, and how often. For two years, Google wouldn’t allow measurement tags on its ads, but the change of heart comes at a time when online ad sales are booming. Continue reading Google Allowing Nielsen Measurements for YouTube Videos
By
Cassie PatonNovember 13, 2013
According to one ESPN executive, sports television is in a position to take greater advantage of technology and “digital disruption” — benefiting not only advertisers, but viewers as well. From the invention of instant replay and new platforms for a social, interactive game-watching experience, sports have led the way for innovative options for viewers to tune in and for advertisers to get valuable airtime, making the most of their ad dollars. Continue reading ESPN Sales Chief Says Digital Disruption is Key to Success
By
Cassie PatonNovember 13, 2013
Facebook, along with Intel, Broadcom and others, revealed the first steps toward developing an open switch that will rival Cisco’s network hardware. The social networking site’s Open Compute Project (OCP) was announced six months ago, and now it’s making progress toward its goal by receiving switch specifications from its consortium members. The OCP plans to release a specification and reference box for an “open, OS-agnostic top-of-rack switch.” Continue reading Facebook’s New Open Compute Project to Compete with Cisco
By
Rob ScottNovember 12, 2013
Netflix and YouTube continue to dominate as the most-used video services in North America, according to new data published in Sandvine’s Global Internet Phenomena Report. The two services combined were responsible for more than half of all peak residential North American downstream traffic during September. Together, Hulu and Amazon accounted for a mere three percent of peak downstream traffic. Netflix alone accounted for nearly 32 percent of downstream traffic. Continue reading Netflix is Biggest Source of Internet Traffic in North America
By
Cassie PatonNovember 12, 2013
Simple.TV’s streaming DVR will be coming to the U.S. on December 12th, with recording and live streaming available for local devices, as well as TV delivered to Android and iOS apps. The $250 DVR supports several browsers and Roku players, and may even offer a Windows Phone app down the road. With options for premium services, TV-loving consumers who like to catch up with shows on-the-go will appreciate the added features. Continue reading Simple.TV’s DVR Delivers Live Streaming to Mobile Devices
By
Valerie SavranNovember 12, 2013
Streamnation is a comprehensive solution for storing and streaming photos and videos. Version 2.0 now allows users to share movies and TV shows that have been ripped to their computers and uploaded to the cloud. Founder Jonathan Benassaya, who navigated digital rights for years as the co-founder of streaming music service Deezer, is confident in Streamnation’s approach. He sees it as similar to physical borrowing but in the digital realm, since no copy is made. Continue reading Streamnation Offers New Approach to Sharing Movies and TV
By
Cassie PatonNovember 12, 2013
3D Systems’ Sense scanner is one step closer to bringing 3D printing to the consumer’s desktop. The $400 scanner is a small, handheld device that users wave around the desired object for printing. The printing process itself is still time-consuming and costly, making the mainstream possibilities for the technology limited for now. But the new product is a significant advance for the industry and captures good detail with greater ease than ever before. Continue reading New Sense Scanner Brings Mainstream 3D Printing Potential
By
Cassie PatonNovember 12, 2013
Sony and Microsoft are launching redesigned game consoles with greater computing power this month with systems that will bring more detailed, vivid, and realistic-looking graphics. These are the first big changes for both companies’ designs since the mid-2000s, and many developers already have plans to create games that work on both company’s consoles. Sony and Microsoft say they’ll have 23 games available when the consoles launch, some of which will be exclusive to just their systems. Continue reading Sony and Microsoft Gear Up for High-Powered Game Consoles
By
Rob ScottNovember 11, 2013
While products such as Microsoft’s WebTV and platforms including Windows Media Center have failed to displace the cable box as the primary entertainment device in the living room, connected Xbox game consoles have become multimedia powerhouses over time. And with the launch of its new Xbox One in less than two weeks, Microsoft is banking on consumers who want to play games, run apps, control their television, and communicate with others — all in one location. Continue reading Microsoft Makes Bold Move with Xbox One to Hijack Your TV
By
Cassie PatonNovember 11, 2013
While some areas of entertainment media such as the movie and music businesses are struggling to find their footing in an evolving digital landscape, the video game industry is thriving. “Grand Theft Auto V” by Rockstar Games, for example, earned $800 million worldwide in its first 24 hours of availability. That’s the largest launch day any form of entertainment media has ever experienced. Challenges involved with pirating games contribute to the industry’s success. Continue reading Video Game Industry Booms as Other Media Industries Struggle
By
Cassie PatonNovember 11, 2013
In an effort to create a more powerful second screen and social TV platform, i.TV has acquired the popular check-in service GetGlue. The i.TV app for iOS and Android is the most downloaded TV guide and discovery app with 15 million subscribers, and has been working to build up its backend. Now, with GetGlue’s more than 4.5 million users, the company plans on giving users a well-rounded platform on which they can get more recommendations for their entertainment. Continue reading TV App i.TV Acquires GetGlue for Powerful Social TV Platform
By
Cassie PatonNovember 11, 2013
High-end camera sales have taken a dive this year, as the popularity of smartphones with powerful built-in cameras and related apps rises. Research firm IDC predicts shipments of digital single-lens reflex, or DSLR, cameras will decrease by more than 9 percent from last year. The two biggest camera manufacturers, Canon and Nikon, have even lowered their expected sales numbers, raising questions about whether consumers’ tastes are changing in an era of mobile devices. Continue reading DSLR Sales Impacted By Ease and Quality of Phone Cameras
By
Cassie PatonNovember 11, 2013
A common discussion about wearable technology is whether consumers will actually want to wear products like Google Glass. A survey among consumers commissioned by technology writer Jessica Lessin indicates that more people believe they might be more likely to own Apple’s smartwatch than they would Google Glass. A large number of respondents, however, also indicated they didn’t think they were likely to own either. Continue reading Survey Suggests Consumers Prefer Smartwatches Over Glass