Mozilla and rendering firm OTOY have developed a new codec that is designed to stream cloud-stored apps, video content and more directly to browsers. The JavaScript-based system opens up possibilities of running native PC apps on any connected device, purchasing and protecting content without DRM, and embracing HTML5 rather than relying on proprietary or legacy plug-ins. The creators also see it as a means of combating piracy.
Continue reading Will ORBX Codec Turn the Web into Platform for All Apps?
Real money online poker has been reintroduced in the U.S. with the launch of UltimatePoker.com, the country’s first legal online gambling portal since regulators shut down gambling sites in 2011. The site is operated by Ultimate Gaming, a subsidiary of Fertitta Interactive that also runs the Ultimate Fighting Championship. Currently, only users in Nevada will have access, since Ultimate Gaming plans to track IP addresses in order to keep the site secure. Continue reading Ultimate Poker: Real Money Online Gambling Returns to U.S.
Pixtr is a new iPhone app that creates subtle changes to facial features of people in photographs, serving almost like an airbrush tool to manipulate mild imperfections. “It uses facial recognition software to scan the photo and make minor adjustments like slimming a nose or a jawline, trimming eyebrows, correcting camera distortion,” reports Business Insider. “It takes into account things like sex, hair color, age.” Continue reading Pixtr App Uses Facial Recognition to Make You Look Better
Actress Kristen Bell may soon become the poster child for a new era of film production and distribution. Following the success of a new “Veronica Mars” project crowdfunded via Kickstarter, which reached its $2 million goal in just 10 hours, Bell’s upcoming indie film “Some Girl(s)” is slated for a June 28 release in theaters and online through Vimeo’s new VOD platform. This could mark another change in the digital distribution of media. Continue reading Vimeo On Demand Gets Exclusive Distribution of New Movie
As Google’s YouTube continues its momentum with over one billion viewers per month, content choices are expanding and the site is attracting more advertisers. However, YouTube is facing competition from other online video sites such as Yahoo. Recently, the site lowered its prices for advertisements, but remains confident as Google CEO Eric Schmidt claims the “the future is now” for YouTube. Continue reading YouTube Lowers Ad Prices as Viewership Numbers Grow
In a study conducted by NPD Group with over 4,000 participants, only 47 percent of home entertainment devices, such as Blu-ray players, gaming consoles, smart TVs and streaming media devices are connected to the Internet. Results of the study also determined that 40 percent of connected televisions are used to watch Netflix content, with other video sites such as YouTube following at 17 percent, and Hulu at 11 percent. Continue reading Majority of Entertainment Hardware Not Actually Connected
Over the past decade, Apple’s iTunes has helped shape music discovery and consumption by providing a legal online model for distribution and sales. Since its 2003 launch, the iTunes Store has revamped the way music is distributed and has dismantled the traditional concept of the album. However, now there is concern that artists are not receiving proper creative and financial support with digital distribution expanding to multiple platforms. Continue reading From Disc to Online: Impact of iTunes Over the Past Decade
Canadian company UrtheCast is launching the first high-definition camera that will stream near-live images from the International Space Station. Once the camera is installed, an interactive feature will be available for consumers, government agencies and third-party app developers. The startup will compete with companies such as DigitalGlobe in the commercial satellite-imaging business, which is expected to grow to $3.76 billion by 2018. Continue reading UrtheCast to Offer Live Streaming from the Space Station
Last week, filmmaker Steven Soderbergh dissected the business of making movies when he spoke on the current state of cinema at the San Francisco International Film Festival. Soderbergh, who has achieved success in both the Hollywood system and the independent arena, spoke at length about the challenges faced by today’s artists to get their movies screened in theaters. Based on unprecedented demand, Soderbergh gave The San Francisco Film Society permission to post his keynote video and transcript in its entirety. Continue reading Soderbergh Distinguishes Between Cinema and Movies
Home entertainment server maker Kaleidescape opened its own download store for HD movies this week. This new system lets users download “Blu-ray quality” versions of movies that can then be played through Kaleidescape or on the Web and through mobile devices via UltraViolet. However, there is a concern regarding the amount of data each download will consume, as each movie can average around 50GB. Continue reading Kaleidescape Launches Download Store for HD Movies
Netflix is clearing nearly 1,800 movies from its library this week. The service is dropping certain titles due to expiring licensing deals with studios MGM, Universal and Warner Bros. The list is largely comprised of lesser known, older titles and is not being viewed as significant as when Netflix lost many newer films after it failed to renew its streaming agreement with Starz. However, the move may still be seen by some as a sign of future change. Continue reading Netflix Loses Almost 1,800 Movies from Streaming Catalog
Consumers spent approximately $4.69 billion on home entertainment purchases and rentals during Q1 2013, according to the Digital Entertainment Group. Spending rose more than five percent over the same period in 2012, due to a new slate of titles and growth of electronic sell-through (largely a result of increased access to digital content). Some credit the success of UltraViolet, which may be loosening Apple’s grip on the EST market. Continue reading New Titles and EST Boost Home Entertainment Spending
Many companies plan to lower costs by encouraging employees to bring their own electronic devices to work. Gartner released a study that predicts the number of workers using mobile apps in the workplace will double by 2015. “BYOD strategies are the most radical change to the economics and the culture of client computing in business in decades,” claims David Willis, VP and analyst at Gartner. “The benefits of BYOD include creating new mobile workforce opportunities, increasing employee satisfaction, and reducing or avoiding costs.” Continue reading BYOD: Companies Encourage Employees to Bring Their Own
Greenheart Games pulled a switch on gamers this week by providing a crippled version of a game on BitTorrent. The illegal version of “Game Dev Tycoon” will stop at a certain point, indicating that the product has been pirated. While this strategy was initiated as an experiment to draw attention to software piracy, and not to seek out and prosecute offenders, it has raised some interesting and complex legal issues. Continue reading Developer Conducts P2P Experiment: Piracy or Entrapment?
Mobile carrier Telefónica is testing technology from Expect Labs that listens in on phone calls. The new type of artificial intelligence provides suggestions based on key terms in a phone conversation, by converting the conversation to text and offering instant relevant information. New investments in the San Francisco startup have been made by Telefónica, Samsung and Intel. Google Ventures invested in Expect Labs back in October. Continue reading Expect Labs Software Understands Phone Conversations