Study Shows Teens More Connected, Shift in Social Habits

A recent study by collaborative media platform Wikia, in association with market researcher Ipsos MediaCT, indicates that YouTube is among the most popular sites for the younger generation, known as “Generation Z.” The study surveyed 1,203 13-to-18-year-old participants about their Internet and social media habits. Not surprisingly, the findings also point out an increase in use of mobile devices throughout the day by the same age group. Continue reading Study Shows Teens More Connected, Shift in Social Habits

Network Interconnectivity Could Lead to Massive Failures

Gene Stanley, a professor of physics at Boston University, and his colleagues discovered the mathematics behind what he calls “the extreme fragility of interdependency.” In systems of interconnected networks like the economy, city infrastructure or the human body, Stanley’s model indicates that a small outage in just one network can make waves through the entire system, resulting in a sudden, catastrophic failure. Continue reading Network Interconnectivity Could Lead to Massive Failures

Game News: Electronic Arts CEO Riccitiello to Step Down

Electronic Arts chief exec John Riccitiello is set to resign in the wake of the videogame company’s disappointing earnings and stock figures. EA announced that Larry Probst, current EA chairman and former CEO, would serve as executive chairman while the board searches for a replacement for Riccitiello. In a letter to his employees, Riccitiello took responsibility for the “shortcomings” in EA’s recent results. Continue reading Game News: Electronic Arts CEO Riccitiello to Step Down

Verizon Proposes to Pay for Channels Based on Audience

Verizon Communications wants to switch up the way things work in the pay TV industry. Presently, the provider pays fees in order to carry various TV channels, but the company is proposing to tie those fees directly to how many viewers actually watch the channels. Verizon, whose FiOS TV is the sixth-largest pay TV provider in the nation, has begun talks with several smaller media companies about the prospect. Continue reading Verizon Proposes to Pay for Channels Based on Audience

New Hollywood Turns to YouTube with Original Content

A new YouTube-funded channel called the Jash Network has launched from a group of comedy creators led by producer Daniel Kellison, edgy comedienne Sarah Silverman, indie star Michael Cera and entertainers Reggie Watts, Tim Heidecker and Eric Wareheim. YouTube executives approached Kellison to be part of an initiative that is spending several hundred million dollars to develop high-quality original content for the site. Continue reading New Hollywood Turns to YouTube with Original Content

Viewers to Determine the Fate of Amazon Original Pilots

In the battle to capitalize on the growing mobile content market, and the trend toward original online video, Amazon has commissioned a series of big-budget, Web-only shows — starring actors such as John Goodman and Bill Murray — in order to compete with Netflix and others for attention on smartphones, tablets and connected TVs. The company is producing at least 11 pilots to be made available starting this spring. Continue reading Viewers to Determine the Fate of Amazon Original Pilots

NYC Startup Looks to Revolutionize Magazine Publishing

New York-based startup 29th Street Publishing wants to make it easier for freelance writers and independent editors to publish in a digital world. The company helps develop and maintain iOS apps for serialized content and, in the process, just may help revolutionize magazine publishing. 29th Street already builds apps for about 20 publications, some of which are established names and others that are brand new. Continue reading NYC Startup Looks to Revolutionize Magazine Publishing

Microsoft Pays Startups to Create Software Using Kinect

Microsoft is introducing a company-funded incubator program in China for outside developers to build projects based on its popular Kinect technology, hoping to fuel innovation beyond gaming and into industries like healthcare and retail. Last year in Seattle, Microsoft gave select startups $20,000 each to create software, of which it requires no ownership stakes or intellectual property rights and has no veto power. Continue reading Microsoft Pays Startups to Create Software Using Kinect

CE Companies Should Focus on Compelling User Interface

About 10 years ago, a battle for control of the living room experience began to play out between various consumer electronics companies. That battle has since given way to a full-blown war for the consumer involving tech giants like Google, Amazon, Apple, Microsoft, Facebook, Samsung and LG. According to P.J. McNealy, founder of Digital World Research, the key to winning is control of the user interface on connected screens. Continue reading CE Companies Should Focus on Compelling User Interface

VFX Community Proposes Forming Union and Trade Group

The visual effects community held a town meeting Thursday evening in Los Angeles to address rising concerns regarding the state of the VFX industry. “Pi Day” organizers included community members Bill Gilman and Neha Wickramasekaran. During the event, hosted by VFX artist Mariana Acuña, effects veteran Scott Ross and others proposed the formation of a VFX union and a trade association for visual effects facilities. Continue reading VFX Community Proposes Forming Union and Trade Group

New Software Can Delete People or Objects from HD Video

Researchers at the Max Planck Institute for Informatics (MPII) have developed video inpainting software that can delete people or objects from high-definition video footage. How is it done? The software analyzes every video frame and calculates which pixels should replace a moving area that’s been marked for removal, explains Gizmag. The article provides an impressive video demonstration of the technology. Continue reading New Software Can Delete People or Objects from HD Video

USC Launches Web Hub for DIY Virtual Reality Projects

For those who want to create their own virtual reality headsets, there are not many resources available. USC’s MxR Lab aims to change that by offering a newly launched showcase of creations and modifications that DIY enthusiasts can build, including open source code for both the devices and integrating full-body motion control through either Kinect for Windows or OpenNI. Continue reading USC Launches Web Hub for DIY Virtual Reality Projects

Not Enough Money to Go Around for Online Video Ads?

Online video continues to rise in popularity and online video advertising rates are falling. Prices for ads on top-tier sites in 2012 last year were down by 10 percent from 2011, according to estimates from video-ad company BrightRoll. And of the 39 billion videos viewed online in December, only 23 percent carried video ads, according to comScore. While there’s room for ad growth, there may not be enough money to go around. Continue reading Not Enough Money to Go Around for Online Video Ads?

CBS Launches Full Episode Streaming with Free iOS App

CBS is the latest to join networks including NBC, ABC and TBS with a free full-length streaming app for its TV content. With the new iOS app for Apple devices, viewers can watch their favorite programming such as “NCIS” and “How I Met Your Mother” eight days after episodes premiere on TV, all in HD. Available now for the iPhone, iPad and iPod touch, the free app also includes second screen features. Continue reading CBS Launches Full Episode Streaming with Free iOS App

NPR Music Hits a High Note with Eclectic Music Programs

Public radio broadcaster NPR, which is primarily known for its news and interview programs, has been making a name for itself in the music world. NPR is expanding its horizons with its fifth year of NPR Music, which includes online streaming and podcasts. With a variety of programs like “Tiny Desk Concert” and “All Songs Considered,” the station is providing unique opportunities for lesser known artists and established acts. Continue reading NPR Music Hits a High Note with Eclectic Music Programs