By
emeadowsJanuary 31, 2013
Research from Dynamite Data shows that retailers such as Amazon, Sears, Walmart and Best Buy changed their daily Internet prices on various holiday products during 2012 much more frequently than in previous years. Since too many changes can prove overwhelming to shoppers, new tools have been developed, some of which automatically scan for changes and alert consumers when prices drop. Continue reading Shoppers Use Tools to Keep Track of Online Price Changes
By
David TobiaJanuary 31, 2013
A new NOVA special, “Rise of the Drones,” features the Autonomous Real-Time Ground Ubiquitous Surveillance Imaging System, or ARGUS-IS. The sensor uses 368 imaging chips similar to those found in cell phones to capture separate videos and piece them together to form a 1.8 billion pixel video. This means that the surveillance drone can capture images of birds flying, people walking on streets and cars traveling — all from 17,500 feet above the earth. Continue reading HD Surveillance System Capable of 1.8 Billion Pixel Video
By
David TobiaJanuary 31, 2013
Computer security firm Rapid7 has discovered and outlined three sets of security flaws in Universal Plug and Play (UPnP), a component that allows devices to connect and communicate on networks. “The flaws would allow hackers to steal passwords and documents or take remote control of webcams, printers, security systems, and other devices that are connected to the Internet,” reports Wired. Continue reading Rapid7 Uncovers Shocking Flaws in Universal Plug and Play
By
Rob ScottJanuary 30, 2013
The adoption of 4K TV technology could be in the hands of console gamers, if the history of HDTV is any indication. In 2005, when few households owned HDTVs, due largely to a lack of available HD content, the Xbox 360 and PlayStation 3 helped transform the industry. “They gave people a reason to buy an HDTV and that gave content producers reason to invest in the formats it supported,” suggests Wired UK. Continue reading Could Success of 4K TV Be in the Hands of Console Gamers?
By
emeadowsJanuary 30, 2013
Is 4K the future of television or is it just another CES pipe dream? A three-part debate is taking place on ZDNet between proponent Steven Vaughan-Nichols, who suggests the future of broadcasting involves 4K, and opponent Jason Perlow, who believes the technology will be gone before it really gets started. As of Wednesday morning, 39 percent of voting readers support Vaughan-Nichols, while 61 percent back Perlow. Continue reading Future of Television: Debate Looks at Both Sides of 4K Tech
By
emeadowsJanuary 30, 2013
HBO’s new chief executive Richard Plepler alluded to the fact that a standalone HBO broadband option could potentially exist somewhere down the road. “We recognize that there’s a piece of the audience out there that, if they could get HBO without going through a pay package, we would get it,” he noted, adding that he is hesitant to alienate HBO’s distributors by taking the channel directly to consumers online right now. Continue reading HBO Chief Exec Discusses Possibility of Broadband-Only Play
By
emeadowsJanuary 30, 2013
Tivli understands that young adults today are not watching TV in the traditional manner, but instead they are taking in programming via streaming subscriptions and other online alternatives. The startup is an “attempt to adapt to the ways young people increasingly want to watch TV — through a computer or tablet or video game console — while keeping the existing cable model intact,” reports The New York Times. Continue reading Streaming TV Arrives on Campus, Could Prevent Cord-Cutting
By
David TobiaJanuary 30, 2013
Kim Dotcom, the founder of defunct Megaupload.com, has launched a new website called “Mega.” The file-sharing site drew half a million users within its first 14 hours of operation. Dotcom, who has been battling prosecutors since Megaupload’s assets were seized, claims the new site is legal and compliant with copyright law. However, U.S. prosecutors declined to comment. Continue reading Kim Dotcom Debuts File-Sharing Service to Replace Megaupload
By
emeadowsJanuary 30, 2013
Pwdr is an unusual 3D printer in that it functions like a regular desktop printer, rather than some of the other 3D printers that melt plastic or use lasers to cure resin. This open source, inkjet-based 3D printer has the potential to offer a wide range of vivid colors while sparking innovative applications involving powder-based rapid-prototyping. Continue reading Powder-Based Inkjet Machine Opens New Doors for 3D Printing
By
David TobiaJanuary 30, 2013
Roomba-maker iRobot has filed a patent for a 3D printer that streamlines the production process by assembling parts without human assistance. The “Robotic Fabricator” would eliminate human error, and the printer would maintain flexibility in what it could produce. The printer would have the ability to “handle connectors, seams, and fasteners that lock parts together,” which is often the source of defective products. Continue reading Robotic Fabricator: Autonomous 3D Printer for Manufacturing
By
emeadowsJanuary 30, 2013
It seems 3D technology knows no bounds. “At Paris Fashion Week, technology and fashion collided when a model walked down the runway in a striking 3D printed dress,” writes VentureBeat. While the dress itself was a rather simple design, critics were fascinated by the way in which it was made. Will 3D printers soon be creating our clothes? Continue reading 3D Printing Takes a Turn on the Runway at Paris Fashion Week
By
Rob ScottJanuary 29, 2013
Time Warner Inc. has selected Kevin Tsujihara as the new chief executive of Warner Bros. Entertainment. As president of Warner Bros. Home Entertainment Group since 2005, Tsujihara has been responsible for the studio’s home video, digital distribution, video game and anti-piracy efforts. The selection was made by Time Warner CEO Jeff Bewkes and Barry Meyer, chairman of Warner Bros. Entertainment. Continue reading Digital Future: Tsujihara Named Chief Exec of Warner Bros.
By
emeadowsJanuary 29, 2013
According to M2 Research, companies will be spending around $2 billion on gamification services by 2015. “By that same point, Gartner Group’s Brian Burke forecasts that 70 percent of the Global 2000 will employ gamification techniques, but that 80 percent of those projects will fail unless they’re designed thoughtfully,” writes GigaOM. Continue reading Five Ways Big Companies are Effectively Using Gamification
By
emeadowsJanuary 29, 2013
“TV networks may have plenty of flaws, but one thing they’re really good at is promoting other TV shows,” writes AllThingsD. But what about Netflix? The streaming service does not have experience promoting its own shows and does not have advertising support from TV networks. How will it advertise new shows like “House of Cards” (to launch in February) and “Arrested Development” (due in May)? Continue reading Netflix Markets its Original Content Without a TV Network
By
Rob ScottJanuary 29, 2013
AT&T announced it will acquire licenses for Verizon’s 700MHz spectrum, which would allow AT&T to expand its 4G LTE coverage to 42 million people across 18 states in the U.S. The carrier will spend $1.9 billion to acquire the licenses from Verizon. AT&T will also provide licenses of its AWS spectrum to Verizon in markets including Los Angeles, Fresno and Portland in order for Verizon to further deploy its own network. Continue reading AT&T to Expand 4G LTE Network with Verizon Spectrum Deal