By
Phil LelyveldJanuary 8, 2019
Industry leaders gathered at CES to discuss the ethics of artificial intelligence. Isaac Asimov’s Three Laws of Robotics protect humans from physical harm by robots, moderator Kevin Kelly of BigBuzz Marketing Group started out, but how do we protect ourselves from other types of technology-driven harm? AI experts Anna Bethke from Intel, David Hanson from Hanson Robotics, and Mina Hanna from the IEEE had a wide-ranging discussion on how to identify, shape and possibly regulate aspects of AI development that can have ethical and moral ramifications. Read more
By
Yves BergquistJanuary 8, 2019
With the buzz way down, AI research more vibrant than ever, and more mainstream experimentation, there’s a lot to potentially look forward to at CES 2019 in the field of AI and machine learning. And already it all seems to converge on one very interesting trend: pragmatism. As AI exits the lab, and heads into the world, we’re expecting new and compelling applications. At CES this week, we’re hoping to see advances in areas such as autonomous vehicles, consumer robots, computer vision, smart assistants, and a more integrated Internet of Things. Read more
By
Debra KaufmanJanuary 7, 2019
At CES 2019’s opening event at Mandalay Bay, CTA vice president of market research Steve Koenig aimed to whip up enthusiasm in the packed room for the technologies attendees would be seeing both at CES Unveiled, which followed this session, and on the many exhibit floors opening on Tuesday. He pinpointed the importance of 5G in bringing to full fruition many of the technologies that have been percolating at the annual CES confab over the past five years, including the Internet of Things, autonomous vehicles and 8K TV. Read more
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Debra KaufmanJanuary 7, 2019
At a session on “Gaming is the Killer App for AR/VR,” moderator Ariella Lehrer of HitPoint Studios stated that a “killer app” would be defined as any app that moves hardware units. That brought a wince from Needham & Company’s Laura Martin who objected that money, not hardware, is the metric to look at. Martin added that hardware sales don’t take into account the fact that so much AR will be done on a smartphone rather than a game console. “Because it uses your smartphone, AR will get faster adoption,” she suggested. Read more
By
Debra KaufmanJanuary 7, 2019
In a session on the future of mobility/transportation, speakers from several companies described the tipping point of the impact of technologies such as augmented reality, virtual reality and artificial intelligence. Deloitte’s Allan Cook spoke about how AR/VR can be used to appeal to a younger generation loathe to enter a car dealership. “The AR/VR glasses are here now and they’re affordable,” he said. “It really helps your customers visualize what they’re seeing and give them an immersive experience.” Read more