Speech Graphics: New Lip Synch Technology Takes on Motion Capture

  • UK-based startup Speech Graphics has developed new software that predicts how facial muscles move to produce sounds.
  • “The new lip synching technology uses just audio input to automatically make a 3D character speak,” explains VentureBeat. “Since it uses a universal physics model, the company says it will work across all languages, saving game development time and resources.”
  • The team from the University of Edinburgh’s School of Informatics and the Centre for Speech Technology Research created the software in response to the growing quantity and cost of dialogue that appears in story-driven video games.
  • “With our technology, we’re aiming for robust high quality, even better than what you can achieve with motion capture. And because it’s audio-driven, it’s at a price point that makes it scalable to huge amounts of speech,” said co-founder Michael Berger.
  • The post includes a short video demo.

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