By
Paula ParisiMarch 31, 2025
Tech firm Infinite Reality — which specializes in AI-powered 3D immersive experiences — has agreed to pay $207 million for Napster, the 26-year-old music streaming service. The sellers are crypto investment firm Hivemind Capital Partners and blockchain firm Algorand, that acquired the platform in 2022. Infinite Reality is privately held, listing among its investors Liberty Media, Live Nation, MGM, T-Mobile and Barry Diller’s IAC. The company plans to steer Napster to superfan experiences, making it “more immersive, more social, and more shoppable.” Napster CEO Jon Vlassopulos, former global music chief at Roblox, will continue in his current post. Continue reading Infinite Reality Agrees to Acquire Napster in $207 Million Deal
By
Paula ParisiMarch 26, 2025
Samsung Electronics has unveiled three new Odyssey game monitor lineup, including the the glasses-free Odyssey 3D, a 27-inch display that achieves an immersive, off-the-screen effect through a combination of advanced eye-tracking and proprietary lenticular lens technology. Also featured is a 27-inch 4K monitor, the Odssey OLED G8 that Samsung says is the first in the industry to deliver a 4K image at a 240Hz refresh rate. The curved G9 series is updated with a 49-inch ultrawide. Samsung also introduced a new professional monitor, the 37-inch ViewFinity S8, a 4K monitor that offers more screen space and meticulous color specs. Continue reading New Samsung Glasses-Free 3D Game Monitor May Cost $2K
By
Paula ParisiMarch 19, 2025
San Mateo, California-based game developer Roblox has released a 3D object generator called Cube 3D, the first of several models the company plans to make available. Cube currently generates 3D models and environments from text, and in the future the company plans to add image inputs. Roblox says it is open-sourcing the tool, making it available to users on and off the platform. Cube will serve as the core generative AI system for Roblox’s 3D and 4D plans, the latter referring to interactive responsiveness. The launch coincides with the Game Developers Conference, running through Friday in San Francisco. Continue reading Roblox Reveals Its Generative AI System Cube for 3D and 4D
By
Paula ParisiFebruary 25, 2025
A year after the commercial release of the Vision Pro mixed reality headset, Apple is making progress adding Apple Intelligence, with visionOS 2.4, available now in developer beta in English with consumer release scheduled for April. The AI boost adds Writing Tools, which allows text composition “from scratch using ChatGPT,” as well as Image Playground and the custom emoji app Genmoji. It also integrates Spatial Gallery, a new Vision Pro app for the iPhone that includes a discovery mechanism for curated 3D movies and a remote-viewable Guest Mode for mobile. Additional features and languages will be added throughout the year. Continue reading Apple Intelligence, Guest Mode Coming to Vision Pro in April
By
Paula ParisiFebruary 12, 2025
Samsung is showing off what it calls the “next generation of commercial displays” at the Integrated Systems Europe 2025 show in Barcelona. Included are a 115-inch, 4K Smart Signage screen designed to deliver “a new level of immersive visuals” and the Samsung Color E-Paper EMDX that goes up to 75 inches at 5K, uses digital ink and operates at 0.00W power when displaying static images. Both devices consume significantly less energy at their height of workload compared to traditional digital displays, a high priority for business customers. Continue reading Samsung Demos 75-Inch E-Paper Display and AI Smart Signs
By
Paula ParisiJanuary 21, 2025
Sony has debuted a full-body Mocopi mobile motion capture system as part of the ecosystem to support its new extended reality brand XYN (pronounced “zin”), also launched at CES 2025 in Las Vegas. The Mocopi Pro Kit for the new professional mode of Mocopi is available as a PC app and as the XYN Motion Studio app. The apps provide capture and editing functions, while each Pro Kit includes two sets of six lightweight Mocopi sensors, two newly announced Sensor data receivers and an additional set of Sensor bands. The new professional mode expands coverage by connecting 12 Mocopi sensors. Continue reading CES: Sony Mocopi Adds Full-Body Pro Kits for PC, XR Mocap
By
Paula ParisiJanuary 21, 2025
Sony has launched XYN, a platform for the creation and display of spatial content. Pronounced “zin,” XYN is an integrated software and hardware solution that “accurately captures real-world objects, human motion, and backgrounds, recreating them in virtual environments for 3D computer graphics production,” according to Sony. In addition to the XYN Motion Studio, at CES 2025 this month the company shared prototypes for a XYN spatial capture solution and a XYN headset equipped with 4K OLED micro displays and video see-through function that Sony says is intended for production purposes. Continue reading CES: Sony Bows Production Tools for Metaverse, Digital Twins
By
Douglas ChanJanuary 16, 2025
At this year’s CES, London-based 3D holographic system maker HYPERVSN presented its latest portfolio of solutions built with its LED-based rotor technology and specialized accessories. At the center of the exhibit was a nearly 30-feet tall version of the company’s SmartV Wall that manifested 3D objects in a futuristic circular glass case. Next to that display was a 3D human-sized digital avatar integrated with ChatGPT that interacted with attendees in real time. Also competing for attention was a live-streamed 3D hologram of a person presented via a camera and green-screen setup. Continue reading CES: HYPERVSN Showcases Latest 3D Holographic Solutions
By
Paul BennunJanuary 10, 2025
There’s a knotty problem present in every single available VR device, and it gives most people a headache or eyestrain when using the device long enough: the distance between your eyes and the displays remains the same no matter how far away an object appears to be. At CES 2025 in Las Vegas this week, Canadian spatial media company CubicSpace demonstrated a software mitigation to this issue, showing us images on a standard 3D display and a stock Meta Quest 3 device, with a before-and-after effect of native pipeline and via their software. Continue reading CES: CubicSpace Demos Solution to a Consistent VR Problem
By
Paula ParisiJanuary 9, 2025
BMW has revealed an upcoming release of its iDrive operating system that essentially turns the entire windshield into a 3D heads-up display. The “close-to-production” version of BMW Panoramic Vision showcased at CES 2025 integrates augmented reality to layer navigational directions and driver assistance tips onto the windshield. It also does away with the conventional dashboard “gauge cluster,” projecting digital equivalents onto the windshield that can be customized. The setup is powered by the new BMW Operating System X and will be introduced in all new BMW models from the end of 2025. Continue reading CES: BMW iDrive Turns the Car Windshield into an AR Display
By
Douglas ChanJanuary 8, 2025
The Eureka Park section at CES 2025 in Las Vegas is an exhibition area dedicated to thousands of startups and early-stage products from across the globe. Our reporting team visited the space organized specifically for Japanese startups and discovered a few that are developing innovative technologies that could potentially be applied to 3D computer graphics modeling, XR, and gaming. Among the standouts were Tokyo-based CalTa that developed the digital twin platform Trancity — and Japanese telecom giant NTT Docomo’s exhibit of its ongoing Feel Tech system. Continue reading CES: Japanese Startups Showcase 3D Modeling, XR, Gaming
By
Paul BennunJanuary 7, 2025
Israeli startup PxE Holographic Imaging has developed a drop-in replacement sensor for any camera that holographically captures depth information without lidar or other hardware. Or more specifically, it augments any existing sensor with this capability, so any existing sensor OEM’s product can be adapted. Imagine face ID without an IR projector and sensor, your videoconference camera able to send a 3D image, or volumetric capture suddenly becoming more affordable. Extraordinarily, the physics appears to check out, and PxE demonstrated the technology to us at short- and room-size range in their CES suite at The Venetian Las Vegas. Continue reading CES: PxE Develops Camera Sensor That Captures Depth Info
By
Paula ParisiJanuary 7, 2025
Samsung Electronics has teamed with Google on a new spatial sound standard, Eclipsa Audio, that could emerge as a free alternative to Dolby Atmos. On display at CES 2025 in Las Vegas this week, the format is rolling out across Samsung’s line of 2025 TVs and soundbars, and Google will support it on the content side by enabling Eclipsa 3D audio on some YouTube videos this year. Samsung has been a notable holdout on Dolby Vision HDR embracing instead the competing HDR10+. Now the South Korean electronics giant seems to be staking out its own turf in 3D audio, advocating for open source. Continue reading CES: Samsung and Google Team on Spatial Audio Standard
By
Don LevyJanuary 6, 2025
CES Unveiled 2025 offered a preview of new technologies two days ahead of the official opening of the massive CES show floor in Las Vegas on January 7. From AI-powered tools and robotics to energy-saving innovations and immersive displays, the event showcased a spectrum of advancements. Among the more notable highlights included cognitive AI demonstrated by Neural Lab, the latest brain-computer interface tech from Naqi Logix, AR and smart glasses developed by companies such as Rokid and Mustard, and a variety of interesting video- and audio-related offerings to be showcased at CES. Continue reading CES Unveiled: Preview of Tech to Be Featured at Trade Show
By
Paula ParisiDecember 18, 2024
Blackmagic Design is live with URSA Cine Immersive pre-orders. If it meets its late Q1 2025 ship date the $29,995 the camera will be the first on the market optimized for the Apple Immersive Video (AIV) format compatible with the Apple Vision Pro mixed-reality headset. Currently, there isn’t much content that takes advantage of the Vision Pro’s immersive features. The Cine Immersive captures 3D footage in resolution of 8160 x 7200 per eye at 90 fps. The package includes a fixed-distance lens and 8TB of onboard network storage. Also in Q1, DaVinci Resolve Studio will be updated to support AIV editing. Continue reading URSA Cine Immersive for Apple Vision Pro Set for Q1 at $30K