Xerox PARC Tests Silicon Chiplets for Micro Manufacturing

The team at Xerox’s Palo Alto Research Center (PARC) recently demonstrated a concept in which slivers of silicon, or electronic circuits called “chiplets,” dance around under a microscope until commanded to settle accurately on a pattern of circuit wires — each settling at an exact point of contact. These chiplets are part of a new system Xerox envisions for making electronics that take advantage of the laser printer. Continue reading Xerox PARC Tests Silicon Chiplets for Micro Manufacturing

3D Printers Becoming Lifesavers on the Operating Table

A hospital in Japan recently used a 3D printer to replicate human organs in order to perform practice surgery on an adult-sized liver. The procedure was designed to assist surgeons with transplanting a parent’s liver into a child. Practicing with the model led to a successful transplant for the human patient. Surgeons are increasingly turning to the additive manufacturing process for assistance in preparing for medical procedures. Continue reading 3D Printers Becoming Lifesavers on the Operating Table

Ongoing Projects at MIT Media Lab Offer Look at the Future

Take a look inside the MIT Media Lab for an indication of what technology (and life, in general) will look like in the coming 10 years, suggests Business Insider. The article summarizes a tour taken of the Lab, where students are working on projects involving robotics to programs allowing virtual interaction with the real world — all projects guaranteed to get you thinking about the future. Continue reading Ongoing Projects at MIT Media Lab Offer Look at the Future

Encouraging Numbers: MPAA Releases 2012 Theatrical Stats

The MPAA released its 2012 theatrical statistics report last week. Among the findings, international ticket sales increased 6 percent to $34.7 billion and China is now second to the U.S. in terms of world markets for theatrical films. California and New York had the highest number of moviegoers in the U.S. Per capita attendance may be declining among teens, but the number of moviegoers across all ages was its highest since 2009. Continue reading Encouraging Numbers: MPAA Releases 2012 Theatrical Stats

New Christie Laser Projection System to Brighten 3D Films

Projector maker Christie hopes to quell critics who claim 3D films appear too dark in cinemas by implementing a laser-driven projection technology. The new system is expected to create brighter and more vibrant images. The technology will be used to screen Paramount’s “G.I. Joe: Retaliation” at AMC’s Burbank 16 theater on March 28, the first time that laser projection will be made available for paying audiences. Continue reading New Christie Laser Projection System to Brighten 3D Films

New 3D System Could Help Mobile Devices Create Holograms

HP Labs has developed a new kind of three-dimensional display that can play hologram-like videos without requiring moving parts or glasses. Videos hover above the screen as viewers walk around them and experience an image or video from up to 200 viewpoints, essentially simulating the experience of moving around an actual physical object. The LCD-based approach could be used by phones and tablets to produce holograms. Continue reading New 3D System Could Help Mobile Devices Create Holograms

Google is About More Than Just Search and Smartphones

While Google is best known for its powerful Web search engine, Android mobile operating system and acquisition of YouTube in 2006, it also offers lesser-known, but impressive services. From exploration to academia to art and much more, Google’s online products and services aim to inform users, improve lives and make them more secure. Business Insider lists 11 Google initiatives you may never knew existed. Continue reading Google is About More Than Just Search and Smartphones

USC Launches Web Hub for DIY Virtual Reality Projects

For those who want to create their own virtual reality headsets, there are not many resources available. USC’s MxR Lab aims to change that by offering a newly launched showcase of creations and modifications that DIY enthusiasts can build, including open source code for both the devices and integrating full-body motion control through either Kinect for Windows or OpenNI. Continue reading USC Launches Web Hub for DIY Virtual Reality Projects

Howard Stringer to Step Down as Sony Chairman in June

Sir Howard Stringer, chairman and former CEO of Sony, announced that he will retire this year. It is anticipated that Stringer will formally stand down at the company’s annual shareholder meeting in June. The Welsh-born businessman served as Sony’s CEO from 2005 to 2012 and has been with the company for 15 years. Last year, he handed over the chief executive role to Kazuo Hirai, the former head of Sony’s video games unit. Continue reading Howard Stringer to Step Down as Sony Chairman in June

MIT Grad Student Demonstrates the Future of 3D Computing

Massachusetts Institute of Technology grad student Jinha Lee demonstrated a 3D computer interface that allows users to interact with Web pages and documents inside their computer. SpaceTop is a 3D desktop environment that combines a transparent LED display and two motion tracking cameras (one for the user’s hands and the other for his/her eyes) so that users experience the illusion that their hands are actually inside the computer. Continue reading MIT Grad Student Demonstrates the Future of 3D Computing

Engineer Imagines Industry Shift Toward 3D Printing Cars

According to engineer Jim Kor’s vision of the car-manufacturing future, 3D printing will play an important, even dominant role. Kor has engineered the Urbee 2, which could revolutionize parts manufacturing while creating an industry of small-batch automakers hoping to challenge the status quo. Kor’s goal for Urbee is to maximize miles per gallon with lightweight construction based on 3D printing. Continue reading Engineer Imagines Industry Shift Toward 3D Printing Cars

Galaxy and Framestore Recreate Audrey Hepburn for TV Spot

Chocolate company Galaxy is offering some classic eye candy for its latest commercial. Production house Framestore used a full CG face replacement technique in order to recreate the late actress Audrey Hepburn to star in the one-minute spot. VFX included extensive pre-shoot facial scanning and a facial action coding system (FACS) to record more than 70 muscle movements and high resolution textures of the CG Hepburn. Continue reading Galaxy and Framestore Recreate Audrey Hepburn for TV Spot

Technology Inches Closer to Enabling Holographic 3D World

Holographic technology may be inching closer to mainstream adoption. Mashable offers an interesting look at the history and evolution of the technology, including its roots as a classic parlor trick (called “Pepper’s Ghost”) — an illusion involving a well-angled mirror to project a reflection — along with contemporary uses seen at Coachella, the London Olympics and this year’s Super Bowl. Continue reading Technology Inches Closer to Enabling Holographic 3D World

Startup Hopes to Bring Affordable 3D Printing to the Home

The new, affordable 3Doodler from Boston-based WobbleWorks could help introduce 3D printing technology to the average, price-conscious home. The $75 3Doodler is a handheld version of the extrusion element found in most RepRap-style 3D printers, with a heat-shielded ergonomic grip. In order to better visualize the tool, Wired suggests you imagine a hot glue gun shaped like a thick marker, with the ability to print a fine line of plastics. Continue reading Startup Hopes to Bring Affordable 3D Printing to the Home

Oculus VR Believes the Time has Come for Virtual Reality

Virtual reality has yet to take a stronghold commercially, but a new product might change that. A new VR headset from California startup Oculus VR “costs just a few hundred dollars and puts players inside games like no television set can,” writes The New York Times. Resembling a pair of ski goggles, the headset is a combination of the affordable but high-quality parts made for the mobile electronics market and new technology from Oculus VR. Continue reading Oculus VR Believes the Time has Come for Virtual Reality