By
Paula ParisiJanuary 8, 2013
Graphic artists and design engineers will be interested in the Leonar3Do for ART immersive 3D interactive toolkit. The program is easy to learn and facilitates intuitive, real-time design, and saves to standard, 3ds or stl files that are exportable to other programs (including Autodesk 3DS Max). The company is also introducing its 3D app builder software, Vimensio, and its latest hardware innovation, HelloVR, which replaces the 2D mouse with your smartphone. Continue reading CES 2013: 3D Design Made Easy with Leonar3Do Solutions
By
Carolyn GiardinaJanuary 7, 2013
Dolby revealed that Sony Pictures Home Entertainment, Universal Pictures and Warner Bros. Home Entertainment will encode movies and TV programs in the UltraViolet Common File Format using Dolby Digital Plus. According to Dolby, in addition to new UltraViolet releases, there are also plans to go back to offer Dolby Digital Plus with certain UltraViolet titles that have already been made available. Continue reading CES 2013: UltraViolet Supporters Choose Dolby Digital Plus
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ETCentricJanuary 7, 2013
Approximately 21 percent of U.S. homes now have a 3D-capable television set, after 5.6 million sets were sold in 2012, according to the Consumer Electronics Association. While 3D TV sales have fallen short of industry’s hopes, video viewing in 3D is on the rise, with 42 percent of 3D-capable HDTV owners watching at least five hours per week. “Consumer interest in 3D TVs and 3D content continues to grow as ownership rates increase,” says Kevin Tillmann, a senior research analyst at CEA. Continue reading CEA Study Indicates U.S. Adoption of 3D TV on the Rise
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Carolyn GiardinaJanuary 6, 2013
Digital Entertainment Content Ecosystem’s UltraViolet launched in October 2011 and at the 2013 International CES, attendees can expect to hear news and updates from consortium members about the rollout, support and its Common File Format. A booth located in the Grand Lobby of the Las Vegas Convention Center will offer live demonstrations and an opportunity for CES attendees to register for UltraViolet accounts. Continue reading CES 2013: DECE Counts 9 Million UltraViolet Account Holders
By
Rob ScottJanuary 6, 2013
A favorite pastime of analysts in recent years has been attempting to forecast what will prove to be the top trends emerging from the annual International CES confab in Las Vegas. Of course, this year is no different, as consumer electronics continue to branch out from purely an interest of the technorati, become more intrinsically tied to our lifestyles and subsequently draw more mainstream media attention. As we get ready to hit the show floor when the exhibition opens its doors tomorrow, we take a look at some of the more interesting forecasts recently published. (One of our favorite pastimes is discovering who will be right and who will end up missing the mark.) Continue reading CES 2013: A Look at Some of the More Interesting Predictions
By
Karla RobinsonJanuary 4, 2013
The interest in 3D entertainment and augmented reality has inspired numerous new head-mounted displays and wearable technology. Using Bluetooth technology and wireless connections to offload processing, these displays come in a variety of shapes and sizes, but all have similar aims: to create an immersive entertainment experience or overlay relevant information onto our surroundings. We expect to see some compelling new products at CES. Continue reading CES 2013: Head-Mounted Displays and Wearable Tech
By
Karla RobinsonDecember 30, 2012
Creative lab Party is reinventing the photo booth. From now until January 14, 2013, consumers in Harajuku, Tokyo who have an extra 15 minutes and $250 can get striking miniature models of themselves. “It’s a reservations-only combination 3D scanner and printer that won’t just capture a flat face shot, but a head-to-toe, 360-degree, topographically accurate rendition of you,” reports Fast Company. Continue reading First 3D Photo Booth Turns People Into Action Figures for $250
By
David TobiaDecember 21, 2012
Tim Squyres has worked as director Ang Lee’s editor for two decades, helping Lee to create films such as “Hulk,” “Sense and Sensibility,” “Caution,” “Couching Tiger, Hidden Dragon,” and most recently, the 3D spectacle “Life of Pi.” The Academy Award nominated editor spoke to The Verge about the new film as well as technological advances in editing. Squyres says he’s seen the finished “Life of Pi” 30 to 50 times because movies are produced in so many different forms: “3D, 2D, IMAX, film, 2D digital, 2D film, and for audio there are 7.1, 5.1, Dolby Atmos, near-field for TV speakers, and more,” he said. Continue reading Editor Tim Squyres Talks Challenges of CG Tigers and 3D for Life of Pi
By
Rob ScottDecember 21, 2012
A new display technology called zSpace by California-based Infinite Z allows users to “feel” 3D images by tracking user’s eyes and hand movement. The technology can also create effects where users can move their heads around 3D video objects to see what is behind them. “The zSpace display could be revolutionary for designers and animators, but could also inspire innovation in computer gaming and augmented reality,” writes Technology Review. Continue reading Virtual Holographic 3D: zSpace Display Technology from Infinite Z
By
Rob ScottDecember 20, 2012
Engadget provides an overview of what it expects we’ll see at CES in early January in regards to display technologies. “The list of tech we’re expecting to see (Ultra HD — aka 4K/8K, OLED, connected TV and second screen interaction) is almost an exact mirror of the high-profile launches from last year’s show,” suggests the post. “The good news, however, is that there are plenty of reasons to be optimistic that this is the year we’ll actually see the technology become available and/or more useful in our daily lives.” Continue reading CES 2013: Display Tech Expected to Highlight UHD and Connectivity