By
Paula ParisiNovember 20, 2023
Unity has officially released its Muse AI platform for general use in early access. Muse is a suite of AI-powered tools that streamline game development. The Muse package includes Muse Chat to source answers and generate code, Muse Sprite for 2D sprites generation, and Muse Texture, providing 2D and 3D ready textures. Originally announced in July, Muse is now offered at a $30 per month subscription. Also announced at the firm’s annual Unite conference was the next major software update, Unity 6, for 2024, and the deployment of Unity Cloud to connect development tools across projects and pipelines. Continue reading Unity Opens Beta for Muse AI, Sets General Release for 2024
By
Paula ParisiNovember 14, 2023
Apple Vision Pro, the $3,499 mixed reality headset announced for release in early 2024, could be getting a B2B marketing push, as evidenced by a recently published Apple post on development apps. That would make competing products in the $3,300 to $5,000 range — including the Microsoft HoloLens and headsets from Magic Leap — Apple’s competition for the Vision Pro. That would also leave Meta Platforms and its Quest line, including the $500 mixed reality Quest 3 that began shipping last month, unchallenged in the consumer space, where it currently enjoys an estimated 80 percent market share. Continue reading Apple’s Vision Pro May Compete in the AR Enterprise Space
By
Paula ParisiNovember 13, 2023
Since Snap released its Lens Studio tool in 2017, creators have become “the fuel of Snap AR,” the company says by way of announcing Lens Studio 5.0 Beta, representing a major overhaul of the editor. The development tool now includes a ChatGPT API, improved version control, and more support for teams. The company also launched a Lens Performance Toolkit to help optimize reach and engagement. Performance optimization has resulted in load times that are 18x faster, Snap says, noting “a project that used to take 25 seconds to open now only takes seconds — resetting the bar for productivity.” Continue reading Snap Adds ChatGPT and Other New Tools to AR Lens Editor
By
Paula ParisiNovember 6, 2023
Stability AI is rolling out next-generation enterprise tools for its Stable Diffusion text-to-image generator. Leading the pack is Stable 3D, geared toward game developers and graphic designers, with results that integrate with popular 3D platforms including Blender, Maya, Unreal Engine and Unity, according to Stability. Now in private preview, Stable 3D enables non-experts to generate “thousands of 3D objects per day” by selecting an image or illustration or writing a text prompt. Another preview app, Stable FineTuning, provides the ability to quickly fine-tune pictures, objects and styles. A third tool, Sky Replacer, is available now. Continue reading Stability AI Adds Apps to Draft 3D Models, Fine-Tune Objects
By
Paula ParisiOctober 3, 2023
Swiss technology firm CREAL has announced what it calls a breakthrough in lightfield technology that can greatly improve augmented reality experiences. The tech is set to be commercially released in early 2024 for integration into third-party products, CREAL CEO Tomas Sluka says the advancement will make it more comfortable to wear AR glasses, reducing eye strain, nausea and fatigue. While other companies approach AR’s challenges through solutions including passthrough, monocular projection and varifocal display, CREAL says the stack it’s built for lightfield display addresses the most pressing common issues. Continue reading CREAL Plans Launch of Commercial Lightfield AR Next Year
By
Paula ParisiSeptember 21, 2023
Amazon has developed a new virtual fan experience that includes shopping and interactive tours to tie-in with popular Prime Video series and films. The first such immersive experience is designed for fans of the Prime Video series “Gen V,” and includes a virtual tour of the show’s fictional Godolkin University, which trains aspiring superheroes, complete with a campus store brimming with actual merchandise that fans can purchase from Amazon. The programming extensions aim to offer “culturally rich environments for customers to discover, learn, experience, and consume more of their favorite stories” while shopping. Continue reading Amazon Launches Immersive Online Shopping on Prime Video
By
ETCentricSeptember 14, 2023
ETC@USC is hosting its 9th vETC virtual conference at this year’s IBC in Amsterdam, September 15-18. The event — which highlights significant presentations of emerging technologies and their impact on the M&E industry — will explore how generative AI, machine learning, and other compelling new tools help simplify building 3D worlds and tackle today’s computer vision challenges. The sessions will be recorded and posted on ETC’s YouTube channel. For those attending IBC who may be interested in attending the sessions (located in Hall 7 at Booth C28), visit the program guide, which includes a full schedule and speaker bios. Continue reading vETC Coming to IBC 2023: The Path of Sustainable Innovation
By
Paula ParisiSeptember 12, 2023
U.S. consumers are consolidating their devices, eliminating outdated ones to make room for new ones that better serve their needs, according to the fourth annual Deloitte Connected Consumer survey. The study found that while 48 percent of consumers purchased a minimum of one new connected device this year, the average number of devices per household fell to 21 in 2023 from 25 in 2021, “when many loaded up on technology during the COVID-19 pandemic.” Although many consumers may be attempting to streamline their digital lives, they remain very interested in virtual experiences and tech innovation. Continue reading Deloitte: Consumer Views of Connected Devices Are Changing
By
Paula ParisiSeptember 12, 2023
Roblox is adding an expressive, avatar-based video chat called Roblox Connect to its virtual world in an effort to keep its young user base engaged as it grows up while also potentially expanding its audience. “We’re essentially packaging a Hollywood-style motion capture studio into something that runs on a mobile phone or laptop — without the need for equipment or motion-tracking dots,” Roblox explains, pointing out that the device’s on-board camera is all that’s needed to capture facial motion and convey it in real time. Also, Roblox is is coming to PS4 and PS5 next month, while the company will allow game creators to sell 3D virtual goods. Continue reading Roblox Adds Facial-Tracking Vid Chat, Expands to PlayStation
By
Paula ParisiSeptember 7, 2023
It’s an ideal time to outfit hybrid home workers, and Lenovo is going all-in on the concept, rolling out new tools for digital business users. Foremost among the digital offerings is the ThinkVision 27 3D, a 27-inch glasses-free 2D/3D compatible monitor with real-time eye-tracking. Designed for developers and professional content creators like graphic artists or product designers who can benefit from immersive 3D visualization, ThinkVision has a max resolution of 1920×2160 for 3D and displays flat at 3840×2160, thanks to a lenticular lens in the monitor that can toggle between the two. Continue reading Lenovo Offers Glasses-Free 3D at 4K via ThinkVision Monitor
By
Paula ParisiSeptember 5, 2023
Seattle-area startup Irreverent Labs has shifted its focus from blockchain-based video games and NFTs to artificial intelligence. Specifically, it wants to build foundation models for text-to-video generation and related content creation tools. Text-to-video is being explored by several companies but is still in development. Samsung Next was intrigued enough with the proposition to invest an undisclosed sum in Irreverent. While there are several apps that output cartoonish results, ambitious efforts are limited. Animations that aim for photorealism, such as Meta’s Make-a-Video and Runway’s Gen-2, can output only four or five seconds of video at a time. Continue reading Samsung Next Invests in Irreverent Labs’ Text-to-Video Tech
By
Paula ParisiAugust 28, 2023
Amazon is using artificial intelligence to change the way viewers experience “Thursday Night Football” on Amazon Prime Video this season. Now in the second year of its 10-year NFL deal, Amazon joins Disney’s ESPN in using AI to change how people experience televised sports by parsing a variety of analytics and using machine learning to interpret 2D video into 3D for a variety of viewpoints on any play. Amazon is auto-generating highlights feeds for each game, so late arrivals can catch up. September 14 marks the debut of the new AI Prime features and the games in 1080p HDR. Continue reading Amazon Integrating AI to Modernize NFL Viewing Experience
By
Paula ParisiAugust 18, 2023
Films shot using the 3D world-building tool Mona will compete in what is being billed as “the world’s first metaverse short film festival.” Running September 26-29, the Mona Shorts Fest will take place in the immersive environment app that CEO Justin Melillo has coined “the Monaverse.” “With an entire film studio at your fingertips through Mona’s SDK and in-world experience, imagine what story you could tell,” the festival’s website suggests. Last summer, the company announced more than $14 million in Series A funds after “thousands of creators” used the platform to build experiences for Web3. Continue reading Films Shot ‘In-World’ at Mona Get Their Own Shorts Festival
By
ETCentricAugust 7, 2023
ETC@USC will host its 8th vETC virtual conference at SIGGRAPH 2023 in Los Angeles, August 8-10. The event – which highlights significant presentations of emerging technologies and their impact on the M&E industry – will explore how generative AI, machine learning, and other compelling new tools help simplify building 3D worlds and tackle today’s computer vision challenges. Three days of sessions will be recorded and posted on ETC’s YouTube channel. For those attending SIGGRAPH who may be interested in attending the sessions (located at Z by HP Booth 215), visit the program guide, which includes a full schedule and speaker bios. Continue reading ETC Will Host Sessions at SIGGRAPH Conference This Week
By
ETCentricAugust 4, 2023
ETC@USC will host its 8th vETC virtual conference at SIGGRAPH 2023 in Los Angeles, August 8-10. The event – which highlights significant presentations of emerging technologies and their impact on the M&E industry – will explore how generative AI, machine learning, and other compelling new tools help simplify building 3D worlds and tackle today’s computer vision challenges. Three days of sessions will be recorded and posted on ETC’s YouTube channel. For those attending SIGGRAPH who may be interested in attending the sessions (located at Z by HP Booth 215), visit the program guide, which includes a full schedule and speaker bios. Continue reading ETC Will Host Sessions at SIGGRAPH Conference Next Week