ETCentric has been following a number of interesting developments in the 3D printing space, the latest of which involves printing mechanical components with metal powder that results in durable, lighter parts ideal for aircraft.
MIT’s Technology Review reports that EADS Innovation Works in England is using 3D printer technology to create jet components that weigh as much as half that of their conventionally manufactured counterparts.
EADS, which owns Airbus, hopes to transform manufacturing by creating strong, durable parts via 3D printers that are lighter and will make aircraft more efficient by burning less fuel.
Chris Turner, an engineer at EADS, is using machines that can create “intricate forms out of high-grade metal, an advance that has allowed researchers to apply the design possibilities of 3D printing to mechanical parts,” explains the article.
“The printers use software that works out where the parts need to bear loads and places material just in those areas, halving the weight of the complete part without sacrificing strength. That saves energy, metal, and money,” reports Technology Review. “The complex, curving forms that result couldn’t be cast in a mold or carved out of a larger block even with the most advanced computer-controlled tools, but they can be printed in a succession of layers tens of micrometers thick.”
The company hopes to eventually create mechanical parts as well as large aircraft components such as wing spars.
The American Optometric Association, the Consumer Electronics Association and the 3D@Home Consortium will issue a report entitled “3D in the Classroom: See Well, Learn Well” that will promote 3D in the classroom. The report, endorsed by James Cameron and Jeffrey Katzenberg, also makes the case for 3D eye exams.
The AOA has been taking issue with a position by some companies to recommend that 3D not be used for children younger than 6 years of age.
In response to Nintendo on the 3DS, for example, they responded, “Since vision develops from birth, it is crucial to uncover the type of vision disorders that may interfere with Nintendo 3D viewing at an early age. Accordingly, children younger than 6 can use the 3DS in 3D mode if their visual system is developing normally.”
They also dispute the recommendation against prolonged 3D viewing, as there is no medical evidence to support this.
“While professionals like Technicolor’s 3D guru Pete Routhier note that poorly made 3D can cause eye strain, headaches or nausea, the AOA report notes that discomfort caused by stereoscopy is not innate to the format,” reports Variety. “In fact, pain associated with 3D can often be an indicator of a problem with the health of the viewer’s eyes.”
Members of the International 3D Society from South Korea and the U.S. announced they would work together to advance 3D technology through joint development, production, marketing and distribution.
The signing ceremony took place at DreamWorks Animation last week.
As part of the agreement Sony, Disney and DreamWorks Animation will cooperate with Korean companies such as Korea Telecom, EBS and Skylife in an international effort to boost 3D adoption.
“A second agreement was signed between the two I3DS chapters and the Korea Radio Promotion Association to encourage educational programs and exchanges,” reports Variety. “Dr. Doo Hwan Choi, chairman of Korea’s I3DS chapter and CTO of Korea Telecom, which co-sponsored the ceremony, said the society’s educational programs will provide the kinds of opportunities and program development required by the burgeoning business.”
Intel introduced its new Haswell architecture this week at the Intel Developer Forum in San Francisco. The Haswell technology is a few generations away, but is already impressing analysts.
John Brownlee, writing for Cult of Mac, explains that Haswell was created using a 22 nanometer 3D transistor process, which makes possible ARM-like power consumption on an x86 chip. “That means all day battery life, as well as ten days of connected standby,” writes Brownlee.
The architecture reportedly uses up to 20 times less power than current Intel chips, and can actually run on a solar cell, suggesting that future MacBooks would theoretically have no constraints on battery life.
According to Brownlee, the Haswell architecture has some serious potential: “You think those new Sandy Bridge MacBook Pros are beasts? Just wait a couple years. That’s when Apple will be able of releasing bleeding edge MacBooks capable of not only running for 24 hours on a single charge, but of recharging their cells as they run by sucking up the ambient light in the room around them. Wow.”
Adobe announced at IBC in Amsterdam that it has acquired certain assets of IRIDAS, “a leader in high-performance tools for digital color grading and enhancement of professional film and video content, including stereoscopic technology.”
The deal is part of Adobe’s efforts to invest in its own video software solutions, Premiere Pro and After Effects, at a time when videography is democratizing (especially with the arrival of video SLRs) and some consumers are frustrated by changes to Final Cut Pro.
“The IRIDAS Speedgrade software offers the ability to refine video in a number of ways, notably what’s called color grading, which can shift a video’s color tones to give a particular look,” reports CNET.
According to Adobe’s press release: “With the addition of IRIDAS technology, Adobe Creative Suite Production Premium and Adobe Creative Suite Master Collection, the world’s leading video tools for professionals, are expected to gain a comprehensive set of tools so video editors can manipulate color and light for any type of content, including professional film and television. The addition of premier color grading tools exemplifies Adobe’s commitment and leadership in the digital film and video space.”
Adobe also explained that the deal will help the company move forward in regards to the growing trend in 3D video.
Liberty Global unveiled a new video delivery platform at IBC in Amsterdam that the company claims will reinvent television by combining the interactivity of the Web with cable and personalized content.
The multimedia gateway will create a wireless network that connects the TV to personal devices such as computers, tablets and smartphones, reports Communications Technology.
The technology, dubbed Horizon, centers on a PC as “the heart of the digital home,” includes a 3D user interface, and is presently undergoing field trials in the Netherlands. Liberty Global suggests it will be commercially available next year.
Sixty content providers — including YouTube, Facebook and Twitter — have already signed up to develop applications for the platform.
The platform has a number of tech partners including Samsung, which built the multimedia home gateway, powered by the Intel Atom CE Media Processor.
NAGRA Media Access will provide the conditional access solution that will support MoCA and Wi-Fi, and participate in the Digital Living Network Alliance (DLNA) ecosystem.
Community partnering initiative School Safety Summit, established by Colorado State Senator Steve King, has announced that a new 360-degree 3D motion picture camera rig developed at MIT under two NASA contracts is being tested by Colorado education leaders and community partners.
The panoramic rig is also available for Hollywood experimentation. According to the press release: “The Summit’s 3D Task Force invites filmmakers and 3D TV producers worldwide to join the experiment and develop scriptwriting and directing approaches that take full advantage of the 360-degree stereo 3D experience made possible by the new system.”
The press release adds: “Participating industry leaders will have a first look to evaluate applications in theatrical and home entertainment, special events, education, and enterprises that would benefit from omnidirectional robotic vision and depth perception as well as an unprecedented level of image and sound processing.”
The stereoscopic system synchronizes multiple cameras to create a “high resolution, wide field of view image database from which images can be combined in real time.” Image blending technology collects data wirelessly and generates an “extended panoramic view in which the combined images form a full circle, or movie cyclorama. Images can also be combined so that the cycloramic view extends upwardly or downwardly to create a continuous, unobstructed, omnidirectional image that extends a full 4 pi steradians.”
The inventors cite applications ranging from the control of robots on planetary surfaces to the control of firefighting drones to event filming and dramas that place the audience at the center of the story.
For those who may be interested, sign up at www.3DTaskForce.org for an orientation kit and schedule.
Market research firm Pacific Media Associates estimates that approximately 185,000 3D-ready projectors will be sold to U.S. schools (grades K-12) this year, which would be more than double the number sold last year.
“Schools are trying to keep up with the multiplex, keen to find ways to engage students in an age of 3D movies and gadgets that make traditional classroom materials look dated,” reports The Wall Street Journal. “And the technology and equipment makers are eager to create a new market for their 3D products.”
Teachers who are 3D proponents find that introducing 3D experiences in the classroom are beneficial in explaining a wide range of topics from understanding what cartilage in a skeletal system looks like to how math works in real life. “You don’t want to turn away because you don’t want to miss anything,” said one middle school student of the approach.
It should came as no surprise that younger generations are drawn to 3D, the iPad and mobile devices, but despite new technologies interactive teaching techniques remain the key. This makes 3D technology different in the classroom than it is in the multiplex. “Anyone can watch 3D, but you need to interact with it to really learn,” says James Mayrose, associate professor at Buffalo State College and chief executive of Tactus Technologies Inc., a company that offers a 3D dissectible-frog program.
Early studies indicate 3D projection dramatically increases test scores, and it is interesting to note that, unlike TVs, many 3D-ready projectors typically cost the same as regular projectors ($600-800).
According to WSJ, some schools are evaluating budgets while some are “waiting for more 3D materials that are in compliance with testing and graduation standards.” The article also points out that “few if any of the leading academic publishers, including Pearson PLC and McGraw-Hill Cos., have created their own stereoscopic course material, but Texas Instruments’ DLP says it is currently in discussions with various publishers.”
ETCentric staffer Phil Lelyveld suggests this is a potentially huge market for monetization and marketing opportunities.
ESPN has announced an eight-year extension of “Monday Night Football” that includes 3D broadcast rights, expanded NFL studio programming, highlight rights for TV and ESPN.com, continued Spanish language rights, the Pro Bowl, the NFL Draft, and rights to simulcast network coverage on tablet devices through the WatchESPN app.
The deal, which runs from 2014 to 2021, “should help quell ideas that ESPN 3D might be axed after its removal from U-verse,” suggests Engadget.
According to the press release: “The extensive package of NFL rights will fuel the continued growth of ESPN year-round, boosting its core television business while at the same time supporting the company’s ‘best available screen’ strategy with NFL programs on TV, online and on mobile devices via authentication and digital rights.”
The agreement will also lead to “Monday Night Football” celebrating its 50th anniversary season on ESPN in 2020.
Dr. Raymond Soneira of DisplayMate Technologies has concluded that current Passive 3D HDTVs provide a better viewing experience than Active Shutter technology, despite the lower retail price and seemingly less-advanced technology.
Dr. Soneira conducted extensive testing between four high-end 3D LCD HDTVs, two with Active Shutter glasses and two with Film Pattern Retarder (FPR) Passive glasses. (The findings are detailed in the Gizmodo post.)
According to Soneira, both technologies have their perceived strengths and weaknesses: “For Active Shutter Glasses the main issues are excessive flicker, image crosstalk and ghosting, insufficient brightness, problems with viewing comfort and cost of the glasses. For Passive Glasses the main issues are questioned resolution and sharpness, restricted viewing distances, angles and positions.”
However, following the shoot-out, Soneira concluded that “Passive Glasses TVs delivered substantially and demonstrably better all around 3D imaging, 3D contrast and sense of 3D depth, better 3D sharpness, better overall 3D picture quality, immersion and realism, and freedom from 3D ghosting, image crosstalk, and flicker.”
The debate over Passive vs. Active Shutter 3D technology has been ramping up since the introduction of Passive 3D, which has led to division within the industry and confusion amongst consumers. Currently, Samsung and Sony manufacture Active Shutter 3D TVs, while LG and Vizio make Passive 3D sets.
IBM and 3M have announced they will partner to build 100 layer silicon towers that promise a “computer chip 1,000 times faster than today’s fastest microprocessor enabling more powerful smartphones, tablets, computers and gaming devices.”
“That’s a heady claim for a tech that doesn’t yet exist, but is already taking swings at current faux 3D transistors,” comments Engadget.
Under the agreement, IBM will provide its experience in packaging the new processors, while 3M will develop an adhesive that can be applied in batches and allow for heat transfer without damaging logic circuitry.
If successful, the companies would create commercial microprocessors composed of layers of up to 100 chips. According to the press release: “Such stacking would allow for dramatically higher levels of integration for information technology and consumer electronics applications. Processors could be tightly packed with memory and networking, for example, into a ‘brick’ of silicon… The companies’ work can potentially leapfrog today’s current attempts at stacking chips vertically – known as 3D packaging.”
Toshiba announced its new flagship 3D TV, the ZL2 series, which offers glasses-free 3D, 4096 x 2160 resolution, upscaling of low-res to high-res 3D, and facial recognition used to customize viewing angles.
The TV uses lenticular “lenslets” that can be modified for up to nine different viewing angles.
Check out the article for the author’s impression after watching 3D on the ZL2. Introduction: “I got a chance to watch the TV’s 3D mode in action, and it’s pretty great. It’s not magical, however. Instead of the typical dimming of shutter-based 3D TVs, it feels like you can see the black lines dividing the pixels. It’s not that the picture is actually low resolution, however, there’s still plenty of detail on screen, it just happens to ‘show the seams’ more than I’d like. It’s very pleasant to watch, and I didn’t get a 3DS headache or any nausea.”
The ZL2 is not for everyone: current pricing of the 55-inch model is equivalent to $11,424 U.S. dollars.
Sony announced it will launch a head mounted display dubbed the “Personal 3D Viewer” HMZ-T1 in Japan this November (some of you may have seen the prototype at CES 2011).
The wearable display is designed for viewing both 2D and 3D on a “movie theater-like virtual screen,” equivalent to a 750-inch display, according to Sony.
The device uses twin 0.7-inch OLED panels with 1280×720 resolution and 5.1 surround sound. It is expected to sell in Japan for around $700 (possibly higher when it makes its way to the U.S.).
ETCentric staffer Phil Lelyveld comments: “Online chatter discusses this as an alternative to 3DTVs versus the social aspect of viewing. The health warning at the bottom of the press release is rather strange, given the target market.”
Health warning from the Sony press release: “Considering the protection of the growth and development, we ask children (age 15 and younger) to refrain from using this product.”
Sony Ericsson is adding Google Talk and video features this fall to its Xperia smartphone line.
The features will be available courtesy of an upgrade to the Android 2.3.4 Gingerbread platform.
The phone maker is also adding 3D camera features and increased social networking capabilities such as making Facebook access easier and quicker.
According to eWeek, key features include: “The ability to let users turn their Xperia smartphone into a mini PC by connecting mouse, keyboard or game controllers via USB to the Sony Ericsson LiveDock multimedia station, or to a TV via HDMI; Swipe text input (a competing technology to Swype on Android handsets); and screen capture from anywhere in the phone, a valuable tool for Web publishers.”
Expect the Xperia line to be available by October, possibly before the iPhone 5 fall launch.
MasterImage 3D is developing a 3D screen for smartphones and tablets that doesn’t require special glasses.
The screen uses what the company calls “cell matrix parallax barrier” technology, which it claims is more sophisticated than the autostereoscopic technology currently available.
GamesBeat lead writer Dean Takahashi points out that the viewing experience is vastly improved as compared to disappointments such as the Nintendo 3DS: “But the glasses-free experience MasterImage 3D has developed is something altogether different. From what I’ve seen so far, it’s going to offer an outstanding 3D experience on smartphones and tablets.”
Roy Taylor, executive vice president and general manager for MasterImage 3D, demonstrated a working prototype for Takahashi, who was very impressed: “The quality blew me away. On a 4.3-inch WVGA screen, Taylor showed a 3D movie running in stereoscopic 3D. I didn’t need to wear glasses to see the sharp 3D imagery. When I moved my head, it didn’t get blurry. And if I moved my head too far to the side, it gracefully transitioned to a two-dimensional image.”