By
Rob ScottAugust 20, 2019
Google is looking to help developers create real-time captioning for long-form conversations in multiple languages. The company recently open-sourced the speech engine used for Live Transcribe, its Android speech-to-text transcription app designed for those who are deaf or hard of hearing, and posted the source code on GitHub. Live Transcribe, launched in February, is a tool that uses machine learning algorithms to convert audio into captions. Live Transcribe can transcribe speech in more than 70 languages and dialects into captions in real-time. Continue reading Google Open-Sources Technology For Real-Time Captions
By
Rob ScottAugust 19, 2019
YouTube has released new details regarding its previously announced transition to ad-supported free content to be made available via YouTube Originals. According to a statement from the YouTube team: “New YouTube Originals series, movies, and live events released after September 24, 2019 will be made available to non-members to watch for free, with ads. For series, members will get immediate access to every episode of a new season, while non-members will have to wait for each new episode to be released.” Continue reading Ad-Supported YouTube Originals to Be Free For Everyone
By
Debra KaufmanAugust 14, 2019
Google now makes it easier for users to find individual podcasts in search results, showing potential episodes that fit search terms and playing back those podcasts. Users will have to ask Google or Google Assistant for podcasts about that particular topic — that is, “find a podcast on golden retrievers” — which will then open in Google Podcasts’ web app. Google, which houses a 2+ million podcast index, said it will eventually support third-party playback and drop the “podcast” search term requirement. Continue reading Google Search Updates Plan to Improve Podcast Discovery
By
Debra KaufmanAugust 13, 2019
Huawei Technologies released details on HarmonyOS, its new operating system to replace Google’s Android on its smartphones and other devices. The Chinese company created its own OS in anticipation of the U.S. government’s expanded technology blacklist. Huawei consumer device business chief Richard Yu said the company would prefer to run Android but is ready to switch its phones to HarmonyOS “in just one or two days” if necessary. According to Yu, the open-source HarmonyOS will also work on smartwatches and other connected home devices. Continue reading Huawei Reveals Info on Harmony, Its Alternative to Android
By
Debra KaufmanAugust 12, 2019
Huawei Technologies unveiled its anticipated in-house software it hopes will replace Google’s Android. The new Harmony operating system (formerly code-named “Ark,” Chinese name “Hongmeng”) is evidence of Huawei’s move towards self-reliance in the face of U.S. sanctions against the sale of U.S. components to the company and the escalating trade war between the two countries. In fact, Huawei’s new emphasis on autonomy is similar to that of Apple, which bought Intel’s modem manufacturing unit and also attempts to bulletproof its pipeline in an uncertain economic environment. Continue reading How Apple and Huawei Compare in Manufacturing Devices
By
Debra KaufmanJuly 26, 2019
After postponing the April 26 debut of the Galaxy Fold, Samsung now plans to launch its $1,980 foldable phone in September. The Galaxy Fold’s April debut was canceled because of early reviews that pointed out problems with the foldable screens. Samsung has redesigned the phone with a number of significant updates. The company said it will initially release the phone in select markets, as originally planned. The Galaxy Fold was designed to be the world’s first widely available foldable smartphone, and should beat a number of competing products in development to market. Continue reading Samsung Updates Foldable Phone, Schedules Fall Launch
By
Debra KaufmanJuly 26, 2019
SiriusXM’s Pandora unveiled Voice Mode, its voice assistant, to Pandora app users on all platforms. This broad rollout took place after a January debut of Voice Mode on about one million iOS and Android devices. The shortcut to Voice Mode can be found in the upper right of the Pandora app screen. Pandora chief product officer Chris Phillips noted that Voice Mode introduces “an even more natural and conversational way for listeners to discover new music … like getting recommendations from a friend who really knows you.” Continue reading Pandora Rolls Out Voice Mode Assistant For All Platforms
By
Debra KaufmanJuly 24, 2019
Adware is the flavor of malware that the ordinary person is most likely to encounter on a smartphone or browser. Aimed at generating profits, adware sneaks ads into apps and browsers, with advertisers paying developers based on the number of people who load them. The smartphone is the ideal environment for this version of malware, via apps sold in Apple’s App Store or Google Play Store. Ad malware largely goes unnoticed because its main impact (besides relentlessly serving ads) is to slow down the device. Continue reading Why Adware Is the Most Intrusive Malware on Our Devices
By
Rob ScottJuly 15, 2019
According to App Annie, consumers downloaded 11.2 billion mobile games for iOS and Android in Q2 2019. Games served as 35 percent of global downloads, but were responsible for almost 75 percent of consumer spending on iOS and Google Play. Overall, mobile apps had a record quarter: 30.3 billion apps were downloaded, while iOS and Google Play saw $22.6 billion in consumer spending. Arcade, action and casual games collectively represented the third-largest category for Google Play Q2 growth year-over-year. Games served as the top contributor to download growth for iOS, led by arcade, action, and puzzle games. Continue reading Report: Mobile Apps and Games Have Impressive Quarter
Social video startup TRASH aims to make it simple for users to create short videos to share with friends. CEO Hannah Donovan, previously general manager at Twitter’s now defunct Vine video app, co-founder of music-discovery site This Is My Jam, and former head of creative at Last.fm, points out that research shows most consumers carry powerful cameras with them, but don’t know much about editing video content. So she set out to leverage computer vision technology to analyze video and synthesize the content into an appealing sequence. The free TRASH app does just that, as explained by its simple tagline, “You shoot, we edit.” Continue reading Mobile App Uses AI Technology to Edit Short Social Videos
By
Debra KaufmanJune 25, 2019
In advance of a meeting between President Trump and President Xi Jinping during the G20 summit in Japan, the Commerce Department added four Chinese companies and one Chinese institute to a blacklist that prevents them from buying U.S. tech products without a waiver. Those “entities” are Sugon (a leading supercomputer manufacturer); microchip makers Higon (AMD’s Chinese joint-venture partner), Chengdu Haiguang Integrated Circuit and Chengdu Haiguang Microelectronics Technology; and the Wuxi Jiangnan Institute of Computing Technology. Huawei was added to the list in May. Continue reading Ahead of G20, U.S. Adds Chinese Tech Entities to Blacklist
By
Debra KaufmanJune 21, 2019
Industry insider Ming-Chi Kuo reported that Apple plans to introduce some significant changes in its 2020 iPhones, including 5G connectivity and design upgrades. But owners of iPhones and other iOS devices are likely concerned about the recent news that every one of the world’s current 1.4 billion iPhones and iPads can be hacked. Israel-based Cellebrite demonstrated that it can perform a “full file extraction” on any iOS device, as well as on high-end Android devices. Further, law enforcement can pay for that ability without having to send devices to Cellebrite. Continue reading Apple’s 2020 iPhones to Introduce 5G and Design Updates
By
Debra KaufmanJune 20, 2019
For 10+ years, video game developers have given up 30 percent of their revenue from digital stores run by Apple, Google, Microsoft, Sony and Valve, which also take a percentage of in-game purchases via a revenue-sharing model that has become the industry standard. Now, Epic Games founder/chief executive Tim Sweeney, whose company put out the immensely popular “Fortnite,” opened a digital store that collects only 12 percent of sales. Sensor Tower reports that an average of $114.5 million was spent between the combined top game publishers in Android and Apple stores last quarter. Continue reading Epic Opens Digital Store with Favorable Split for Publishers
By
Debra KaufmanJune 17, 2019
The U.S. government banned Huawei Technologies to target the company’s 5G telecom equipment, but it’s also had the unintended consequence of crippling the Chinese company’s smartphone business. Huawei is the manufacturer of the world’s No. 2 smartphone, and its business will likely be affected without access to components and software. The ban is also expected to impact other companies, including U.S.-based Broadcom, which says it will suffer a $2 billion hit from not being able to sell to Huawei. Meanwhile, Huawei has made it known that it would invest heavily in countries that welcome its products. Continue reading Huawei Ban Is Likely to Impact Phone Sales and Chip Firms
By
Rob ScottJune 14, 2019
Los Angeles-based startup ROW8 has signed licensing deals with Paramount Pictures, Sony Pictures Entertainment, Universal Pictures and Warner Bros. as part of its strategy to compete with transactional VOD offerings from the likes of Apple and Amazon. The streaming movie service, which launched last year with foreign and indie titles, is now targeting mainstream audiences with library titles and new releases from major Hollywood studios. It is taking an industry standard approach with $5.99 new-release rentals and $2.99-$3.99 catalog titles, but is also adding a feature that offers customers the ability to receive future credits for movie rentals they did not enjoy. Continue reading VOD Platform Inks Licensing Deals with Hollywood Studios