Vuzix Blade AR Smart Sunglasses Win Multiple Awards at CES

At CES 2018 in Las Vegas last week, Vuzix debuted the Vuzix Blade, AR smart sunglasses that are the result of years of research and are based on the company’s proprietary waveguide technology. The glasses work via a tiny LED projector in the temple area of the glasses that shoots an image sideways into the lens. The lenses are laser-etched with dots at different depths that “catch” the projected image and illumine it in the wearer’s field of view. When the AR functionality is turned off, the glasses look ordinary. Continue reading Vuzix Blade AR Smart Sunglasses Win Multiple Awards at CES

ThirdEye Debuts Smart Glasses With Hot-Swappable Batteries

At CES 2018, ThirdEye Gen Inc. introduced its X1 Smart Glasses, which are slated for shipment in Q1 2018 and notable for their long-lasting batteries. Two hot-swappable batteries, with a combined charge of 2,400Ah, let the user pop batteries in and out for a full 24 hours. The glasses can also project an HD augmented reality display equivalent to a 90-inch screen that is 10 feet in front of the viewer. ThirdEye’s App Store also lets developers submit free or paid AR/MR apps, receiving a percentage of every download of the latter. Continue reading ThirdEye Debuts Smart Glasses With Hot-Swappable Batteries

Netflix Takes #1 Ranking for Top Non-Game App By Revenue

Sensor Tower lists Netflix as the top-earning app for 2017 (not counting mobile games). According to TechCrunch: “The service saw gross subscriber revenue of approximately $510 million — a 138 percent increase over last year. That’s about 2.4 times the $215 million users spent in the Netflix app in 2016.” In previous years, the #1 ranking was earned by Spotify and LINE. The annual report ranks apps and publishers available on the Apple App Store and Google Play. Top earners on Google Play included Tinder, Google Drive, LINE, Pandora, and HBO Now. Continue reading Netflix Takes #1 Ranking for Top Non-Game App By Revenue

Facebook Creator App Offers Tools to Fine-Tune Social Video

In an effort to foster growth of video communities, Facebook recently rolled out its Facebook Creator app, providing social influencers with tools for creating feature-rich content. Available to all on iOS (and soon on Android), the product is an update and rebrand of the Facebook Mentions app, originally only offered to verified public figures. The new app includes enhanced fan engagement tools to help influencers add intros and outros to their streaming video broadcasts, cross-posting to Instagram and Twitter, and a central inbox for Facebook, Instagam and Messenger. Creator also features expansive analytics. Continue reading Facebook Creator App Offers Tools to Fine-Tune Social Video

Facebook and Google Take the Lead in Popular Mobile Apps

According to comScore’s annual U.S. Mobile Apps Report, consumers spend 57 percent of their digital media time on smartphones and tablets using apps. The figure is roughly the same as the previous year, suggesting that the shift to mobile has reached a point of leveling out. The report also notes that Facebook and Google own eight of the top 10 apps. Among the most popular mobile apps today are Facebook (top app for all age groups except 18- to 24-year-olds), YouTube (No. 2 overall and No. 1 with 18- to 24-year-olds), Facebook Messenger, Google Search, Google Maps, Instagram, Snapchat, Google Play, Gmail and Pandora. Continue reading Facebook and Google Take the Lead in Popular Mobile Apps

Apple Earmarks $1 Billion to Buy, Produce Original TV Shows

According to sources, Apple has a budget of about $1 billion to acquire and produce original content this next year, an amount that is roughly half of what Time Warner’s HBO spent on content last year and equal to what Amazon spent in 2013. Apple hopes that with its enormous global purview and marketing capabilities, it can be a serious competitor in the original content arena. With this budget, Apple could purchase or produce as many as 10 TV shows, which could be distributed on Apple Music or a video streaming service. Continue reading Apple Earmarks $1 Billion to Buy, Produce Original TV Shows

Chinese Developers Accuse Apple of ‘Monopolistic Behavior’

A group of 28 developers in China have hired a local law firm to file a complaint against Apple that claims the company engaged in “monopolistic behavior” after it removed apps from the App Store in China “without detailed explanation” and charged “excessive fees for in-app purchases,” reports The Wall Street Journal. “The complaint also alleges Apple doesn’t give details on why apps are removed and puts local developers at a disadvantage by not responding to queries in Chinese.” Continue reading Chinese Developers Accuse Apple of ‘Monopolistic Behavior’

Major Jump in Mobile Revenue for Top-Grossing Netflix App

As Netflix continues its subscriber growth (it added 5.2 million subscribers the last quarter), the streaming service’s app has also taken the top spot in revenue earnings. Analytics firm Sensor Tower reports a 233 percent revenue growth to $153 million year-over-year for Q2. “That’s up from the $46 million seen at this same time last year, across both top app store platforms, and on the iOS App Store alone,” notes TechCrunch. “This level of growth puts Netflix far ahead of the average revenue growth across both app stores, which is currently at 56 percent.” Continue reading Major Jump in Mobile Revenue for Top-Grossing Netflix App

Facebook Developing Two Wireless Virtual Reality Headsets

Facebook will debut a cheaper wireless version of its Oculus Rift VR headset in another attempt to bring virtual reality to the masses. The current Oculus Rift costs $400 and must be paired to a $1,000 computer to work properly, whereas Samsung’s Gear VR goes for $130. The new Oculus headset from Facebook, which will sell for a mid-range price of about $200, will also not need to be hooked up to a PC or smartphone. The headset, expected to release in 2018, is aimed at gaming, video and social networking. Continue reading Facebook Developing Two Wireless Virtual Reality Headsets

Apple iTunes Losing Market Share for Movie Rentals, Sales

Apple’s iTunes Store continues to lose market share for video viewers. In 2012, say sources, the company was responsible for well over 50 percent of movie rentals and sales; that figure has now decreased to between 20 percent and 35 percent. The figures are uncertain because no trade group or company tracks market share of digital movies, but several Hollywood studios have reported a decline in the amount of business with iTunes. An Apple spokeswoman said the company is targeting subscription services, an area experiencing significant growth. Continue reading Apple iTunes Losing Market Share for Movie Rentals, Sales

Google Debuts YouTube Shared Viewing App For iOS Users

Google’s Uptime app, that lets users watch YouTube videos in real time with friends, is now freely available to iOS users following its invite-only limited beta test. The beta, which started in March, was updated a few times, adding the ability to play and share music videos, as well as connect to Facebook to find friends to watch videos with. Users can also chat, leave comments and place emoji on top of the video. A replay of a shared video will include the ability to see comments at the time in the video they were made. Continue reading Google Debuts YouTube Shared Viewing App For iOS Users

Mobile Commerce to Push App Economy Over $6T by 2021

According to a new report from App Annie, the app economy will be worth $6.3 trillion in five years, up from $1.3 trillion in 2016. The average consumer is not downloading more apps, but is spending more time and money in apps. The measurement firm predicts the number of worldwide app users will nearly double to 6.3 billion in 2021, and the time those individuals use apps will more than double. Ninety percent of last year’s total app economy was represented by the purchase of goods and services through mobile apps, a figure App Annie expects will increase to 95 percent by 2021. Continue reading Mobile Commerce to Push App Economy Over $6T by 2021

WWDC: Apple Unveils Product Updates and New HomePod

Apple’s annual Worldwide Developers Conference kicked off yesterday in San Jose, California. During his keynote, CEO Tim Cook noted that 5,300 developers from 75 countries were attending this year’s conference. Among the more noteworthy announcements, Apple shared information regarding its High Sierra macOS update; iOS 11 with improved Siri (including language translation), iMessage features, and Core ML to make machine learning easier; a new 10.5-inch iPad Pro (starting at $649, available next week); a beefed-up iMac Pro; a completely redesigned App Store; and an Echo-like smart speaker called HomePod (shipping in December for $349). Continue reading WWDC: Apple Unveils Product Updates and New HomePod

Milestone: Apple Is First Company to Top $800 Billion Value

Apple became the first U.S. company to cross the $800 billion barrier in market capitalization when it reached $802.72 billion yesterday (on Monday it reached $801.37 billion but dropped below $800 billion by the close). The company reached $600 billion in 2012 and $700 billion in 2015. “Google parent Alphabet Inc. is currently in second place at $658.60 billion, according to FactSet,” reports MarketWatch. “Microsoft Corp. is third, nearly $270 billion behind Apple at $533.02 billion.” Amazon.com is presently holding at $455.42 billion. Investors are optimistic about Apple’s plans to launch three new iPhones later this year to celebrate the product’s 10-year anniversary. Continue reading Milestone: Apple Is First Company to Top $800 Billion Value

Friends Can Share, Watch Videos Together via iMessage App

For friends who want to share and watch YouTube or Twitch videos together, a new Apple iMessage app, called Let’s Watch It!, is the answer. Group chat in the iMessage App Store has proven to be a hit, with video chat app Fam raising $1.8 million and plans to expand to game-playing, interactive live masks, filters and watching videos with friends. But Let’s Watch It!, which debuted in March, may be beating Fam at its game, adding support for turning on the front-facing camera and microphone, making it even more social. Continue reading Friends Can Share, Watch Videos Together via iMessage App