By
Chris CastanedaAugust 8, 2013
On Friday, the Justice Department asked a federal judge to restrict Apple’s influence in the publishing marketplace and give the government oversight of the iTunes and App Stores. U.S. District Judge Denise Cote in Manhattan last month determined that Apple had conspired with five domestic book publishers to increase e-book prices. The government proposals could provide music, TV show and content owners leverage in negotiating digital distribution. Apple is appealing the ruling. Continue reading Justice Department Seeks to Monitor Apple’s iTunes Store
By
Rob ScottAugust 8, 2013
Amazon announced that developers now have the option of creating Web apps that will be offered alongside native Android-based programs on its Appstore. The move could encourage developers to distribute HTML5-based apps without converting them to Android versions. It could also potentially lead the charge for change with other stores. Developers currently have to convert their apps to native iOS and Android versions for availability via the Apple App Store and Google Play. Continue reading Web Apps Join Android Offerings on the Amazon Appstore
By
Chris CastanedaAugust 5, 2013
Apple is hinting that it is developing bridges to connect devices, such as smartphones, tablets and laptops to televisions, avoiding the need for dedicated game consoles. In a little noticed announcement at its annual Worldwide Developer’s Conference, Apple revealed that it is allowing third party manufacturers to produce game controllers for iOS devices. Apple will also begin to use new faster Wi-Fi standards to improve services such as AirPlay. Continue reading New Apple Services Could Eventually Replace Game Consoles
By
Chris CastanedaJuly 12, 2013
Apple’s App Store launched in 2008 for iPhone users to find and download apps. It has provided consumers with a great opportunity to personalize their mobile device experience, while launching a new economy where individual developers and larger companies can promote and sell their apps and services. The App Store has changed how software is purchased and distributed — and as a result, has led to a defining transition in personal computing. Continue reading App Store Has Revolutionized the Mobile Device Experience
By
Rob ScottJuly 11, 2013
A federal judge in Manhattan ruled yesterday that Apple colluded with five U.S. publishers in 2010 to drive up the prices of e-books. The decision threatens to limit Apple’s options when negotiating future content deals and potentially exposes the company to additional investigation of its other business practices. The decision to go to trial was considered a significant risk for Apple since the publishers, after denying any wrongdoing, had already settled similar charges. Continue reading Federal Judge Rules that Apple Colluded on E-Book Pricing
By
Chris CastanedaJuly 11, 2013
Image Comics, publisher of the best-selling comic book “The Walking Dead,” is now selling its comics as direct digital downloads, allowing the user to own DRM-free copies. It is the first major comic publisher to move away from the current model of downloading via licensing. Despite industry concerns regarding piracy and loss of revenue, Image Comics sees digital ownership as an opportunity for increased sales and distribution. Continue reading DRM News: Now You Can Own the Digital Comics You Purchase
Elevatr is a new mobile app from 23-year old CEO David Spiro and New York-based app development agency Fueled. The free iOS app is designed to help entrepreneurs keep track of their concepts and develop effective models, in hopes of turning innovative ideas into practical business plans. Elevatr is basically a note-taking app that makes a traditional business plan accessible for concept development on mobile devices. Continue reading Map Out Your Startup Business Plan with Elevatr Mobile App
Apple kicked off the mobile apps craze five years ago and the industry continues to gain momentum. App stores run by Apple and Google offer more than 700,000 apps each. Because of the growing range of choices, it is estimated that consumers spend an average of two hours per day with their apps. And they’re spending money on them, too. However, this may only be the beginning. Continue reading App Industry Continues to Boom, Five Years After it Began