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Debra KaufmanNovember 30, 2016
CNN just made a deal to acquire Beme, a social media app founded by Casey Neistat, who has a huge millennial fan base, and Matt Hackett, former Tumblr vice president of engineering. As part of the deal, Beme’s 12 employees will join CNN. The idea behind Beme was to share “more authentic” video on social platforms, via four-second bursts that don’t allow the creator to edit the content. CNN is betting that Neistat’s idea — that authenticity draws in a younger demographic — proves true under their aegis. Continue reading CNN Acquires Social App Beme to Attract Youth Demographic
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Debra KaufmanNovember 28, 2016
On December 13, Sony plans to release the Xperia Ear on Amazon in time for holiday gift shopping. Priced at $200, the device, which will also be available eventually at Fry’s Electronics, Abt and B&H, will compete with Amazon Echo and Google Home — but in a form factor that resembles a Bluetooth earpiece. Sony had originally said it would release Xperia Ear in the summer, but then pushed the release date. The earpiece, available in black, is a companion to Xperia smartphones. Continue reading Sony Slated to Release Xperia Ear Wearable Digital Assistant
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Debra KaufmanNovember 28, 2016
Hoping to leverage the traveler’s yen for experiences that make her feel more connected to the places she visits, Airbnb is now offering local tours, activities from surfing lessons to pub crawls, and its travel services in major cities worldwide. Airbnb, valued at $30 billion, is currently one of the world’s fastest growing privately held companies, although it hasn’t been welcomed in all cities. Bringing in local hosts as guides, the tours have been tested by Airbnb in a few cities, soon expanding to 12 and, by 2017, 50. Continue reading Airbnb Debuts Tours and Activities in Turn Towards Services
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Rob ScottNovember 16, 2016
Snapchat parent company Snap Inc. has confidentially filed for its IPO, according to sources familiar with the matter. The four-year old messaging app could go public as early as March 2017, in what is expected to be one of the highest-profile stock debuts in years, and one that could potentially convince other tech startups to test public markets. The Venice, California-based company is looking to raise as much as $4 billion, with a valuation in the $25 billion range, which could make it the largest U.S.-listed tech offering since Chinese e-commerce giant Alibaba went public in 2014. Continue reading High Profile Snap IPO Could Push Other Startups to Go Public
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Debra KaufmanNovember 10, 2016
Facebook launched a picture and messaging application that’s nearly identical to Snapchat, something it has already attempted to do twice. Both previous attempts — Poke and then Slingshot — failed. But this new app, Flash, which is about one-third a big as Snapchat’s Android app for Google’s new Pixel phone, is aimed specifically at emerging markets where Wi-Fi and connectivity are both scarce commodities. This move makes it clear that Facebook hopes to dominate in a market that Snapchat has not yet taken over. Continue reading Facebook Takes on Snapchat with New Flash Messaging App
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Debra KaufmanNovember 3, 2016
In May, Instagram designers, engineers and product managers brainstormed ideas on how to make shopping work in the app. Now, six months later, they’re introducing the winning idea: Brands can tag products in their photos, much the way users tag friends. A single tap will reveal more information about the product, and another tap will send you to the retailer’s site to buy the product. After the launch, Instagram will gather data from how consumers use the new feature to improve it. Continue reading Instagram Introduces a Test Version of E-Commerce Feature
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Debra KaufmanNovember 3, 2016
Facebook just announced that its PC gaming platform, Gameroom (formerly dubbed Facebook Games Arcade), is now open for all developers. The app is also available to users, for Windows 7 and up. Developers using the upcoming Unity 5.6 game engine will be able to export their games directly to the Gameroom platform. The new platform most closely resembles Valve’s Steam, which boasts 125 million active users. But Facebook is counting on its 1.71 billion monthly active users to intrigue developers and gamers alike. Continue reading Facebook Opens Gameroom to Unity Developers, PC Gamers
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Debra KaufmanNovember 2, 2016
China’s Ant Financial Services Group, an affiliate of Alibaba Group Holdings, is building a global network of merchants that accept its payment services via the Alipay mobile payments app. Ant Financial just announced a partnership with the online-payments arm of Thai conglomerate Charoen Pokphand Group, meaning that Chinese tourists can use their familiar payment app there. Alibaba has also launched its new Digital Media and Entertainment Group as the company continues its push into movies, online video, music, gaming and more. Continue reading Alibaba Expands Alipay, Creates Media Entertainment Group
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Rob ScottOctober 28, 2016
Despite announcing a better-than-expected Q3 earnings report with revenue of $616 million, up 8 percent year-over-year, Twitter confirmed that it plans to lay off 9 percent of its employees, reports Recode. In a blog post that surprised many, the company also announced that it would discontinue its Vine mobile app for sharing short videos. (The website will remain online so fans can watch the Vines already created.) Vine has recently experienced a mass exodus as influencers have transitioned to Snapchat, Facebook and YouTube. Meanwhile, rumors continue to circulate that Twitter could be up for sale sometime soon. Continue reading Twitter Struggles with Financial Stability, Shutters Vine Videos
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Debra KaufmanOctober 27, 2016
Google just added to its list of new hardware products with the Jamboard, a 55-inch 4K touchscreen that will sell for under $6,000 next year. The company’s other hardware products include the new Pixel phone, Google Home, Chromecast, and Google Wi-Fi, the latter introduced this month. A digital whiteboard, Jamboard is the first hardware product from Google’s so-called G Suite — cloud-based tools that include Gmail, Google Drive and Google Docs. G Suite tools are aimed at long-distance online collaboration. Continue reading Google to Roll Out its Jamboard Digital Whiteboard Next Year
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ETCentricOctober 25, 2016
Dish Network’s Hopper 3 DVR now offers access to YouTube video content, marking the first time a U.S. pay-TV provider will allow consumers to access the online videos through its set-top box. The Hopper 3 YouTube app offers access to YouTube’s video offerings and, for subscribers, the YouTube Red SVOD service. Other apps available on Hopper include Netflix, Pandora and Vevo. “Dish customers can search, browse and play YouTube videos without switching inputs and devices,” explains CNET. “With YouTube now at greater parity with regular television programming on Dish’s box, pay-TV customers can decide for the first time if YouTube is actually ‘premium’ for them, too.” Continue reading Dish Is First Pay-TV Company to Offer YouTube Vids via STB
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ETCentricOctober 21, 2016
The NBA announced it plans to stream at least one game each week this season in virtual reality. Available only to NBA League Pass subscribers, the VR streaming will debut October 27 when the Sacramento Kings take on the San Antonio Spurs. “Initially, they will only be accessible by people who own a Samsung smartphone and a Samsung Gear VR headset,” reports The Wall Street Journal, “but the plan is to make the games viewable on other types of VR devices later in the season.” The league, which “plans to have a distinct production crew and even announcing team for the VR broadcasts,” partnered with NextVR to develop an app for accessing the games in virtual reality. Continue reading The NBA Plans to Experiment with VR Streaming This Season
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Debra KaufmanOctober 20, 2016
Snapchat just changed how it compensates the companies that supply content for its Discover section. Rather than share ad revenue, Snapchat plans to pay content partners a flat licensing fee — similar to what traditional TV networks do. When Discover launched in 2015, Snapchat shared ad revenue, with the terms varying depending on the specifics of the partnership and sales team. The new plan is a win-win: Snapchat will fully control its ad inventory and publishers will have a guaranteed and reliable compensation for content. Continue reading Snapchat Swaps Shared Ad Dollars with New Licensing Deals
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Debra KaufmanOctober 19, 2016
Amazon Game Studios recently unveiled its first big-budget video game, the multiplayer online battle game “Breakaway,” described as street basketball played in a mythological world where athletes are armed. With the game, Amazon integrates live streaming app Twitch, which it bought for nearly $1 billion, and also incorporates Lumberyard, its cross-platform, 3D game engine. Lumberyard, free to game developers, connects to its Amazon Web Services cloud storage. The game is available for free, indefinitely, as Amazon works out the bugs. Continue reading Amazon’s New ‘Breakaway’ Integrates Twitch and AWS Cloud
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Rob ScottOctober 18, 2016
ABC announced yesterday that it plans to offer all episodes of new series and some returning shows to authenticated viewers for streaming on its digital platforms, including the ABC TV Everywhere app and ABC.com. In addition, consumers without a pay-TV sub will have access to a rolling five of recent episodes, most of which will also be available on Hulu. “Designated Survivor,” “Conviction,” “American Housewife” — and a few returning series like “Quantico” — are among the series that will be available as full seasons. Continue reading ABC Offers its New Shows for Streaming via Digital Platforms