New Universal Remote Controls All Your Smart Home Devices

While universal remotes are primarily used to control cable boxes and TVs, Cupertino-based startup NEEO is taking the idea a step further. The company claims its universal remote can control a home theater system and almost every smart device that a homeowner could imagine. The NEEO touchscreen remote works with over 30,000 Internet-connected gadgets such as the Nest, Philips Hue and others. It also uses hand recognition software to create profiles for each user. Continue reading New Universal Remote Controls All Your Smart Home Devices

CES: Melomind Aids Relaxation with Mind-Controlled Audio

Paris-based myBrain Technologies introduced its first product at CES this week — the audio-based stress reducer Melomind. The electroencephalograph (EEG)-measuring headset connects to your phone and gives an indication of your “stress level” recorded in real time. The accompanying app then chooses a selection of music composed by the team’s sound designers to improve and control the user’s mental state. The 15-minute relaxation sessions help teach the users how to relax by employing their brain activity to modulate the music. Continue reading CES: Melomind Aids Relaxation with Mind-Controlled Audio

IK Multimedia Showcases iRig Mic Field for Audio and Video

IK Multimedia is shipping its $100 iRig Mic Field — a tiny stereo condenser field microphone that faces two ways. The company says it is the first such ultra-compact solution for field recording on the iPhone, iPad or iPod touch. The iRig Mic Field is an easy way to record high quality interviews or video. It features a rotatable enclosure that works in landscape or portrait mode, especially useful for video with Lightning connector equipped devices. Additionally, the iRig Recorder app is available on the iTunes Store. Continue reading IK Multimedia Showcases iRig Mic Field for Audio and Video

ONvocal Introduces its Mix360 3-Way Control Headset at CES

The ONvocal Mix360 Bluetooth headset and phone app allow you to easily balance the volume of your music player, phone, speaking voice, and the ambient noise around you. This is an elegant solution for people who spend a lot of time on the phone while on the go. According to the company, the tech allows Mix360’s “playback to rival the sound quality of a wired connection, and high-performance speakers deliver deep bass, clear vocals, and sparkling highs.” The Mix360, which worked well during its CES demo, sells for $299. Continue reading ONvocal Introduces its Mix360 3-Way Control Headset at CES

CES: Polaroid Demos New Pocket-Sized Mobile Photo Printer

Polaroid has unveiled its portable Zip device, a 6.6-ounce photo printer, less than one-inch thick, that creates 2×3-inch prints using the company’s ZINK zero-ink technology and adhesive-backed ZINK paper. The pocket-sized device enables users to print photos from Bluetooth-enabled smartphones and tablets. The Zip includes a free mobile app available for iOS and Android, and an array of editing options such as adding filters, frames, stamps and stickers. Users can even make business cards. The Zip is expected to ship this spring for about $130. Continue reading CES: Polaroid Demos New Pocket-Sized Mobile Photo Printer

Shoppable Selfies: Earn Cash and Rewards with Your Images

A new iOS shopping app and social network offers a compelling way to make money from selfies. Stylinity encourages its users to record “Shoppable Selfies,” tag the fashionable items featured in the image — such as clothing, beauty products, and furniture, and then upload it to a marketplace where others can browse and make purchases. When shoppers purchase a brand’s product from one of your selfies, you earn points redeemable for cash, clothing, “exclusive experiences,” or “fun products.” Continue reading Shoppable Selfies: Earn Cash and Rewards with Your Images

App Creates 3D Photospheres, New Potential for Mobile VR

San Francisco-based startup Fyusion released a new version of its Fyuse app this week that allows users to record 3D “surround view” photospheres. Users press record and move their phone for a few seconds. Fyuse then renders the images on the device and offers the result for sharing on its platform. The app, available for iOS and Android, is designed to augment everything from selfies to fashion shows, but may also prove successful as a compelling way to bring user-generated content to mobile VR. Continue reading App Creates 3D Photospheres, New Potential for Mobile VR

AMC Teams with MoviePass to Get Millennials Back in Theaters

Theater chain AMC has partnered with MoviePass, a company that charges moviegoers a subscription fee to attend movie screenings at participating theaters (up to one film per day for a monthly fee). Subscribers will have the option to pay $35 for standard screenings or a $45 premium fee for access to IMAX and 3D features. AMC announced the partnership with MoviePass shortly after reports from Nielsen showed that attendance for young moviegoers continued to drop this year.  Continue reading AMC Teams with MoviePass to Get Millennials Back in Theaters

Shazam Revamps its Mobile App with Improved Music Features

With the launch of a new mobile app, Shazam hopes its latest features will increase the average time people spend using the app. The new features will allow users to see what songs are being searched for the most globally. Additionally, users will now have access to a stream of content such as articles and Twitter posts about different artists and songs. Also worth noting is that Spotify users will have the option to add the music they discover on Shazam to a Spotify playlist without leaving the app. Continue reading Shazam Revamps its Mobile App with Improved Music Features

Disney Imagicademy Develops New Learning Apps for Children

Disney Publishing Worldwide is developing a series of learning apps for children. The apps belong to a greater learning initiative called Disney Imagicademy aimed at children between the ages of 3 and 8. Under Imagicademy, Disney plans to launch as many as 30 apps to cover a wide range of academic subjects. The company also plans to release books and interactive toys to complement the apps. Disney expects these toys to encourage active participation in completing game lessons. Continue reading Disney Imagicademy Develops New Learning Apps for Children

Jaunt Releases New VR Music Experience for Google Cardboard

Virtual reality developer Jaunt has created a new app for Google Cardboard that allows users to experience performances by musician Jack White in a 360-degree, stereoscopic 3D virtual reality experience. The app, called “Jack White: THIRD-D,” is part of Google’s rollout of a new page in its Play store dedicated exclusively to content for Cardboard. Google claims that it has shipped more than 500,000 Cardboard devices as the demand for virtual reality has risen. Continue reading Jaunt Releases New VR Music Experience for Google Cardboard

LINE Messaging App Plans to Start Subscription Music Service

The company behind the LINE messaging app is the latest to join the crowded music streaming business. LINE will launch “LINE MUSIC” in collaboration with recording labels Avex Digital and Sony Music Entertainment. The new venture is backed by about $4 million, but it will have to compete with established streaming services such as Spotify, Pandora, and Google. LINE has achieved success with its messaging app, which now has over 500 million registered users. Continue reading LINE Messaging App Plans to Start Subscription Music Service

TheTake: App Helps Users Identify and Buy Products in Movies

Mobile shopping just got even easier thanks to a new app called TheTake, which enables users to find the products they have been eyeing from their favorite movies. TheTake launched last week with a database of scenes from more than 100 movie titles. The app uses audio and image recognition technology to identify the products in a scene and gives users related links to retail stores that sell the items. The app may leverage the growing trend that shows mobile shopping sales are on the rise. Continue reading TheTake: App Helps Users Identify and Buy Products in Movies

New Holiday Sales Records Predicted for Digital Home Video

The home entertainment divisions of Hollywood studios are projected to generate record sales of movies and TV shows on digital platforms this holiday shopping season between Thanksgiving and Christmas. Digital sales are experiencing an upswing as more consumers access media via their mobile devices, smart TVs and connected game consoles. In addition, retailers such as Best Buy, Target and Walmart are pushing digital in an effort to make up for the downward trend in disc sales. Continue reading New Holiday Sales Records Predicted for Digital Home Video

Starbucks Order & Pay Service Links Mobile to In-Store Retail

Starbucks is introducing a new app for iPhones that allows customers to order and pay without having to visit the checkout counter. The beta service launched this week in Portland, Oregon. Starbucks plans to follow up by launching “Mobile Order & Pay” city-by-city throughout 2015, and introducing an Android version. The massive reach of a company like Starbucks places it in a position to successfully link mobile devices to in-store retail, an issue Silicon Valley has been trying to address for years. Continue reading Starbucks Order & Pay Service Links Mobile to In-Store Retail