By
Rob ScottAugust 14, 2013
Facebook has agreed to acquire Pittsburgh-based Mobile Technologies, a developer of voice-recognition and speech translation tools. Founded in 2001, Mobile Technologies offers an automatic interpretation service for lectures and developed Jibbigo, a speech-to-speech translator app for iPhone and Android. The company’s goal has been to break “through language barriers to open up communication between the people of the world.” Continue reading Facebook to Acquire Developer of Speech Translation Tools
By
Valerie SavranAugust 14, 2013
Facebook recently announced two new features for its mobile Web and iOS and Android mobile apps that will allow users to book restaurants and access TV and movie listings without ever leaving the world of Facebook. These features could help the social network compete with services offered by the likes of Fandango, Yelp and GroupOn. Ultimately, by influencing offline spending, Facebook hopes to generate more revenue and draw more advertisers. Continue reading Facebook Launches New Features to Influence Offline Spending
By
Chris CastanedaAugust 13, 2013
IKEA is launching an augmented reality app that works in conjunction with its AR-capable catalog. Consumers can visualize virtual furniture layouts by essentially superimposing furniture on top of the live view of a smartphone or tablet camera. Consumers select a piece of furniture from the catalog, and point their mobile device toward the physical catalog as a reference point for angle, light, position and size. A virtual version of the furniture will then appear on the device. Continue reading Augmented Reality App Offers Custom Views of IKEA Catalog
By
Chris CastanedaAugust 12, 2013
Chad Hurley and Steven Chen, the founders of YouTube, have released a new video creation and sharing app called MixBit. It is similar to other video apps such as Twitter’s Vine and Facebook’s Instagram. The app will allow users to capture 16 seconds of video, while Vine’s maximum is six seconds and Instagram’s limit is 15 seconds. MixBit is different from its competitors in that it allows video editing, but others may soon introduce this feature as well. Continue reading MixBit Takes On Vine and Instagram with Video Sharing App
By
Rob ScottAugust 12, 2013
NBC News is looking to leverage on-the-scene user generated content for its news coverage, envisioning a day when live video could be streamed directly to its New York control rooms from the camera phones of witnesses to newsworthy events. This approach could replace or complement footage by professional crews and ease the pressure of producers frantically searching Twitter and Facebook to locate eyewitness accounts. The network is acquiring Web service Stringwire as its first step toward this goal. Continue reading NBC News to Purchase Stringwire for Streaming Phone Video
By
Rob ScottAugust 9, 2013
Viggle, creator of the mobile second screen app and loyalty program that rewards viewers for engaging with TV shows, has launched the Viggle Audience Network, providing advertisers with access to an audience of nearly 10 million users. While Viggle has nearly three million registered users, it also leverages users from initial launch partners including discovery platform Boxfish, independent fan site BuddyTV and Dijit Media’s NextGuide. Viggle will be able to sell ads across the entire group. Continue reading Viggle Audience Network Offers New Advertising Opportunities
By
Rob ScottAugust 9, 2013
Disney has launched a $13.99 iOS app for the iPad that explores the animation and history of all 53 animated Disney films. “Disney Animated” features interactive images, multi-layer animated clips, interviews with animators — and allows users to animate authentic Disney 3D character models and control a Disney visual effects simulation. The comprehensive app is a collaboration between Disney Interactive, Walt Disney Animation Studios and London-based app studio Touch Press. Continue reading New App Brings the Magic of Disney Animation to the iPad
By
Chris CastanedaAugust 8, 2013
On Friday, the Justice Department asked a federal judge to restrict Apple’s influence in the publishing marketplace and give the government oversight of the iTunes and App Stores. U.S. District Judge Denise Cote in Manhattan last month determined that Apple had conspired with five domestic book publishers to increase e-book prices. The government proposals could provide music, TV show and content owners leverage in negotiating digital distribution. Apple is appealing the ruling. Continue reading Justice Department Seeks to Monitor Apple’s iTunes Store
By
Chris CastanedaAugust 7, 2013
Cox Communications is introducing a new service that offers a personalized TV experience for its subscribers. With the Contour service, Cox is attempting to offer Netflix-like recommendations. Cox will use Contour to learn what its subscribers enjoy and combine “on-demand” features with live TV. Marketed separately from other Cox services, Contour includes three components: a data-driven TV guide, more powerful DVR and a redesigned app. Continue reading Cox Launches Contour Personal TV Experience on the iPad
By
Chris CastanedaAugust 5, 2013
Developers face significant challenges in creating apps for smart TVs due to the large number of devices. Most manufacturers have their own platforms, with limited compatibility among them. TV makers are beginning to simplify the programming process by adopting HTML5, while bringing an app to multiple platforms still requires significant resources. Netflix devotes major resources to creating its apps, but few may be able to follow their example. Continue reading Developers Struggle to Build Ideal Apps for Every Smart TV
By
Chris CastanedaAugust 5, 2013
Netflix has started a quiet effort to address problems with smart TVs. The company is in talks with tech companies and consumer electronics manufacturers in order to find improvements to user interfaces, remote controls and other smart TV components. The idea of Internet content combined with TVs began in the mid 1990s, but some believe progress has been slow. New apps, services and compelling content are needed to engage viewers to purchase and use smart TVs. Continue reading Netflix Hopes to Bring Increased Intelligence to Smart TVs
By
Chris CastanedaAugust 5, 2013
Apple is hinting that it is developing bridges to connect devices, such as smartphones, tablets and laptops to televisions, avoiding the need for dedicated game consoles. In a little noticed announcement at its annual Worldwide Developer’s Conference, Apple revealed that it is allowing third party manufacturers to produce game controllers for iOS devices. Apple will also begin to use new faster Wi-Fi standards to improve services such as AirPlay. Continue reading New Apple Services Could Eventually Replace Game Consoles
By
Rob ScottAugust 2, 2013
Juniper Research predicts that wearable computing shipments will grow tenfold in the next five years, eventually reaching 150 million by the end of 2018. The researcher cites health and fitness industries, in addition to tech firms such as Apple and Google, as the primary catalysts in pushing shipments. Juniper forecasts health and fitness industries combined to account for more than half of the devices shipped, while smart watches and glasses are expected to also drive adoption. Continue reading Research Points to Dramatic Increase in Wearable Computing
By
Rob ScottAugust 1, 2013
Showtime Networks announced yesterday the addition of live East and West Coast feeds of its programming to Showtime Anytime, the network’s TV Everywhere service. Subscribers can now watch the network’s content live on their computer, iPhone, iPad, Kindle Fire and Android phones and tablets. According to the press release, the “announcement marks the first time a premium network has offered live TV viewing on an authentication service.” Continue reading Showtime Adds Live Programming to TV Everywhere Service
By
Rob ScottAugust 1, 2013
Plug is a small network connected device that enables users to convert a portable hard drive into private cloud storage that can be shared between PCs, smartphones and tablets. The creators are looking to create a more secure alternative to services such as Dropbox to store, preserve and share data. With 38 days remaining, the Kickstarter campaign has already significantly exceeded its original $69,000 goal (as of press time, the total was $736,790). Continue reading Kickstarter Project Makes Cloud Storage as Simple as a Plug