Apple: Strong iPhone and Declining iPad Sales, iWatch Rumors

As Apple gears up for the launch of its iPhone 6, with an anticipated initial run of 80 million units, the company has reported a 12.7 percent profit growth for its current model. However, the company also noted that iPad sales fell for the second straight quarter, with unit sales falling 9.2 percent after a 16 percent drop the previous quarter. With a significant jump in iPhone sales internationally, and a move toward bigger-screen models, some are questioning the future of Apple’s tablet. Continue reading Apple: Strong iPhone and Declining iPad Sales, iWatch Rumors

DirecTV Introduces NFL Sunday Ticket Free of TV Subscription

DirecTV announced that it will offer its NFL Sunday Ticket to certain consumers who do not have a satellite subscription. Sports fans can register via NFLSundayTicket.TV to access streaming of live games on laptops, smartphones, tablets or game consoles. To qualify, viewers must live in an apartment building where DirecTV is not available, attend one of the universities included in DirecTV’s list, or live in metropolitan New York, San Francisco or Philadelphia.  Continue reading DirecTV Introduces NFL Sunday Ticket Free of TV Subscription

VocalIQ and GM to Make Vehicle Voice Control More Intuitive

VocalIQ, a UK-based company that works on software to enable voice control of devices, is collaborating with General Motors to take vehicle voice control to the next level. The intuitive system would learn the driver’s vocabulary and intentions to create more precise responses, without the need for specific wording. The dialogue management system would be integrated into the car’s dashboard navigation. GM’s Israel-based Advanced Technical Center is overseeing the development. Continue reading VocalIQ and GM to Make Vehicle Voice Control More Intuitive

Apple and IBM Tackle Mobile Enterprise with Exclusive Venture

Apple and IBM announced a joint venture that the tech giants have been working on for several months. The exclusive partnership will focus on mobile and data analysis tech in the corporate world by developing more than 100 business software programs intended for use on iPhones and iPads. Applications will be tailored for banking, healthcare, insurance, retail, telecommunications and transportation. Apple CEO Tim Cook described the venture as “a landmark partnership.” Continue reading Apple and IBM Tackle Mobile Enterprise with Exclusive Venture

Apple Programming Language Swift Helps to Develop iOS Apps

Apple released a test version of its new programming language called Swift on June 2, and it is rapidly gaining popularity. Now developers for iPhone, iPad, and Mac apps can write code in an integrated development environment (IDE) and changes to the code can be added during a running process. The Playgrounds tool lets developers experiment with their code and learn new skills. Swift may well be on its way to becoming a mainstream coding language. Continue reading Apple Programming Language Swift Helps to Develop iOS Apps

The Purchasing Policies That Regulate Kids’ In-App Purchases

Last week, the FTC sued Amazon for allowing kids to make unauthorized in-app purchases from their parents’ smartphones. Like other tech giants, Amazon has settings to prevent kids’ accidental charges. When confirming the first in-app purchase, users can select a setting to require a password for future purchases from the Amazon App store. Apple has a similar policy, while Google offers an option to let users enter a password once to make purchases for the next 30 minutes. Continue reading The Purchasing Policies That Regulate Kids’ In-App Purchases

Report Predicts Continued Growth of Streaming Media Players

Parks Associates predicts that more than 25 percent of U.S. households will have a streaming media player by 2015. Worldwide sales for streaming media players are expected to reach nearly 50 million by 2017. According to “The Evolving Market For Streaming Media Devices” report, Roku accounted for 46 percent of streaming players purchased in the U.S. last year, and Apple accounted for 26 percent. While Roku leads the U.S. market, Apple holds the worldwide lead. Continue reading Report Predicts Continued Growth of Streaming Media Players

Apple TV Users Can Access Bonus Content with iTunes Extras

Apple unveiled a new version of iTunes Extras that offers Apple TV users access to bonus content for movies they buy through iTunes. It also enables studios to dynamically update content related to their films. The update comes as Hollywood looks to provide film fans with added incentives to purchase digital movies. In the wake of declining DVD sales, the studios are hoping consumers will turn to digital purchases rather than renting or watching via subscription VOD services. Continue reading Apple TV Users Can Access Bonus Content with iTunes Extras

Amazon Faces FTC Lawsuit Over Children’s In-App Purchases

The Federal Trade Commission filed a lawsuit against Amazon, accusing the online retailer of allowing children to make unauthorized purchases in its app store. The lawsuit comes after the company refused a proposed settlement that would have refunded customers and made changes to the app store. The FTC believes Amazon needs to require passwords for consumers to buy products, make purchase notices more prominent, and make refunds easier and simpler. Continue reading Amazon Faces FTC Lawsuit Over Children’s In-App Purchases

Rollable, High Definition TVs and Phone Screens May Be Next

Cracked screens may be a thing of the past once high-resolution, ultra-thin screens make it possible to roll and bend television and phone displays. These screens are made out of phase-change materials that can exist in two states: an ordered crystal and a disordered glass. LG has already developed an 18-inch, 1-million-pixel television screen that can be rolled into a compact cylinder. By 2017, LG is hoping to use this technology to make a 60-inch rollable TV. Continue reading Rollable, High Definition TVs and Phone Screens May Be Next

Wearables: Companies Explore New Advertising Opportunities

Shipments of wearables are expected to reach 112 million units by 2018 — enough momentum for advertising companies to start considering new approaches to ads for wearable devices. In order to get an idea of how smartwatches, head-mounted displays, glasses and other gadgets may serve as marketing platforms, mobile-ad tools maker InMobi is developing virtual mock-ups of ads for these devices. Millennial Media and Kiip are among those also pursuing viable wearable-ad technology. Continue reading Wearables: Companies Explore New Advertising Opportunities

Beacon Market Projected to Reach 60 Million Devices by 2019

Beacons, hardware devices that can be detected by mobile apps, have seen interest from fields other than just retail. According to a new report from ABI Research, retail is one of the smallest markets for iBeacon and Bluetooth Low Energy-powered devices. While stores can better communicate with customers via apps — through special offers, alerts and ads — even more interest has developed in asset tracking, personal location, and connected home markets. Continue reading Beacon Market Projected to Reach 60 Million Devices by 2019

Open Interconnect Consortium Plans to Develop IoT Standards

Last week, we reported that Microsoft was joining Qualcomm and 50 other members of the AllSeen Alliance, in an effort to develop open source standards for the Internet of Things. Yesterday, a group of tech companies led by Intel announced the formation of a competing organization. The Open Interconnect Consortium — which also includes Atmel, Broadcom, Dell and Samsung — similarly plans to develop standards for wirelessly connecting devices to each other and the Internet. Continue reading Open Interconnect Consortium Plans to Develop IoT Standards

Wink App Controls Smart Devices from Different Companies

For homeowners with a variety of smart devices and appliances, operating within the Internet of Things can be complicated because many hardware makers manufacture products that do not work with devices from other companies. Wink, however, is a smartphone app that connects all of those products, from Samsung smart TVs to Philips Hue smart light bulbs. Earlier this week, Wink also launched a series of Wink-enabled devices from 15 manufacturers. Continue reading Wink App Controls Smart Devices from Different Companies

Federal Regulators Analyze the True Cost of Freemium Games

Federal regulators are beginning to look into video games that follow the freemium model to determine whether or not they mislead consumers about costs. The idea behind this model is that users can download the game for free, but they need to pay in order to get further within the game. By claiming that the game is free, vulnerable players, such as children, can get sucked in before paying more and more money without realizing the true cost. Continue reading Federal Regulators Analyze the True Cost of Freemium Games