Phablets Poised to Become Multibillion Dollar Market by 2018

Phablets — smartphones with screens larger than 5.5 inches — could grow to become a multibillion dollar market in the coming years. Initially ridiculed by some analysts, the ‘phone-tablets’ are experiencing unexpected success with consumers in global regions such as East Asia. Juniper Research forecasts phablet shipments will increase by 100 million units over the next four years (20 million shipped last year). By 2018, Juniper expects manufacturers to ship 120 million units per year. Continue reading Phablets Poised to Become Multibillion Dollar Market by 2018

FCC Scheduled to Begin Wireless Airwaves Auctions This Week

The Federal Communications Commission is scheduled to conduct its first major auction of wireless airwaves in six years today. Telecom analysts at New Street Research estimate that national wireless carriers AT&T, Verizon Wireless, Sprint and T-Mobile — along with satellite TV operator Dish Network — will spend at least $46 billion on spectrum over the next two years in a series of auctions. Next year, the government plans to sell coveted spectrum in the 600 megahertz band, used by TV stations, to be resold for wireless use. Continue reading FCC Scheduled to Begin Wireless Airwaves Auctions This Week

Amazon Dedicates Resources to Draw Mobile Game Developers

While it is unclear if Amazon will release an Android-based gaming device besides the Kindle tablet, the company has been creating tools aimed at making game developers successful across Amazon’s various app platforms. The company launched its updated portal for app and game developers, and has been investing in tools for developers to create more Android games. Amazon now features more than 100,000 apps in its Android Appstore, a significant increase from one year ago. Continue reading Amazon Dedicates Resources to Draw Mobile Game Developers

ComiXology: Sales of Digital Comics Pages Soar to 6 Billion

ComiXology, a digital comics platform that launched in 2009, sold 4 billion pages of comics through its iPad app last year, earning it the title of most profitable non-game app for the iPod for the third year in a row. That figure shows a drastic increase in sales since the launch of ComiXology, which has sold more than 6 billion pages of comics total. CEO David Steinberger says the considerable growth is due not only to long-time comics lovers moving over to digital versions, but new, first-time comics fans. Continue reading ComiXology: Sales of Digital Comics Pages Soar to 6 Billion

Google Play Movies & TV App for iOS Has Chromecast Support

Google released a new app this week in Apple’s App Store that allows users to watch their Google media content directly from an iPhone or iPad. The app, called Google Play Movies & TV, is a significant step in the company’s content strategy, since iOS users can now watch movies and television shows purchased or rented on Google Play. However, similar to the Kindle app, users will not be able to buy or rent content directly from the app itself, but will need to access the browser. Continue reading Google Play Movies & TV App for iOS Has Chromecast Support

Internet of Things: Google to Buy Nest Labs for $3.2 Billion

Google is making a run for the connected home. On Monday, the company announced it is acquiring Nest Labs, a maker of smart smoke alarms and thermostats, for $3.2 billion. This is Google’s second largest acquisition to date, behind the 2012 purchase of phone maker Motorola Mobility. Nest Labs is considered a poster child for the Internet of Things movement, a key focus of last week’s CES in Las Vegas, where companies showcased sensor, communication, and computing tech to make everyday life easier.  Continue reading Internet of Things: Google to Buy Nest Labs for $3.2 Billion

Apple will Modify App Purchases with More Parental Control

The Federal Trade Commission announced on Wednesday that Apple has agreed to better enforce parental approval of purchases from the company’s App Store. Apple will also refund at least $32.5 million to parents whose children made purchases without their consent. Apple settled a related class-action lawsuit last year, but the FTC said that the problem continued after the settlement, so Apple has agreed to further modify its practices. Continue reading Apple will Modify App Purchases with More Parental Control

Will Most Customers Pay for Apps That Protect Their Privacy?

In the past seven years since the iPhone was introduced, consumers have enjoyed free apps in exchange for their data being sold to marketers. However, a new study shows that the average consumer would rather pay a small price for their apps to keep their personal information private. A study by economists at the University of Colorado found that consumers were willing to spend a little more on apps to protect their personal data, and this amount is determined on the amount of data at stake.  Continue reading Will Most Customers Pay for Apps That Protect Their Privacy?

Apple Announces its App Store Sales Top $10 Billion in 2013

Yesterday we reported that Gartner projects the Android operating system will reach 1.1 billion users in 2014. Meanwhile, Actix reports that in terms of data usage, the three most used phones in Europe and North America in 2013 were the iPhone 4S, the iPhone 5 and the iPhone 4. In additional milestone news, Apple reports that its App Store customers spent more than $10 billion in 2013. During December alone, the App Store earned more than $1 billion in sales and experienced nearly 3 billion total app downloads. Continue reading Apple Announces its App Store Sales Top $10 Billion in 2013

Gartner Research: Android to Reach One Billion Users In 2014

Android will hit the new milestone of one billion users in 2014 with a new shipment of smartphones and tablets with the operating system built in. To be precise, Android will officially reach 1.1 billion users, which according to research group Gartner, is up 26 percent from last year. By comparison, Apple’s iOS and Mac OS operating systems will be in 344 million new Apple products this year, a 28 percent increase from last year. Continue reading Gartner Research: Android to Reach One Billion Users In 2014

Entertainment Media: Marketing Strategies for Mobile Platforms

Marketing executives across all industries are woefully ignorant how to handle mobile platforms, according to a recent Adobe report on Digital Distress. Only 9 percent of marketers are confident they’re doing digital marketing properly and 83 percent haven’t been formally trained in any capacity on mobile marketing. Michael Becker, market development & strategic advisor for Somo Ltd., intends to chip away at that ignorance. Continue reading Entertainment Media: Marketing Strategies for Mobile Platforms

CES Panelists Discuss Entertainment Trends and Future of TV

Industry leaders speaking at two CES panels this week addressed new directions in entertainment media. During the panel “What are the Entertainment Trends at CES 2014?”, wearables were discussed, smartwatches in particular, and what it will take to spark consumer adoption. During “The State of the New TV Business: What Comes Next?” panel, speakers examined how networks are tackling distribution and monetization of content in an era of streaming media. Continue reading CES Panelists Discuss Entertainment Trends and Future of TV

Recharge Yourself and Your Phone at Duracell Charging Station

Duracell demonstrated its Powermat technology at CES this week by installing wireless charging stations at Starbucks in the North Hall of the Las Vegas Convention Center. Although most attendees don’t have the necessary Powermat case to charge their smartphone without a wire, Duracell loaned out charging receivers to people in need of power. These charging receivers fit into a Micro-USB port, Apple 30-pin, and Lightning, and work easily by placing the charging receiver on the Powermat. Continue reading Recharge Yourself and Your Phone at Duracell Charging Station

A Conversation with Fitbit CEO and Co-Founder James Park

On the heels of an announcement that Fitbit has partnered with fashion designer Tory Burch for a range of high-fashion wearables, Fitbit co-founder and CEO James Park spoke to CES attendees about what else is new for the pioneering fitness activity tracker. “Android compatibility is important for us,” said Park. “We’ve worked with Samsung and expanded to 12 more devices. Motion Tracker is a new feature of our iPhone app that gives people an introductory experience to fitness tracking.” Continue reading A Conversation with Fitbit CEO and Co-Founder James Park

Open Auto Alliance: Google Plans to Bring Android to Vehicles

Google announced on Monday a partnership with several automobile manufacturers and chipmaker NVIDIA to deliver the Android operating system to the connected car this year. The Open Auto Alliance (OAA), which includes General Motors, Audi, Honda and Hyundai, “is dedicated to a common platform that will drive innovation, and make technology in the car safer and more intuitive for everyone.” The group plans to develop an ecosystem that spans across vehicles and mobile devices. Continue reading Open Auto Alliance: Google Plans to Bring Android to Vehicles