By
Cassie PatonJanuary 20, 2014
ComiXology, a digital comics platform that launched in 2009, sold 4 billion pages of comics through its iPad app last year, earning it the title of most profitable non-game app for the iPod for the third year in a row. That figure shows a drastic increase in sales since the launch of ComiXology, which has sold more than 6 billion pages of comics total. CEO David Steinberger says the considerable growth is due not only to long-time comics lovers moving over to digital versions, but new, first-time comics fans. Continue reading ComiXology: Sales of Digital Comics Pages Soar to 6 Billion
By
Rob ScottJanuary 17, 2014
Google released a new app this week in Apple’s App Store that allows users to watch their Google media content directly from an iPhone or iPad. The app, called Google Play Movies & TV, is a significant step in the company’s content strategy, since iOS users can now watch movies and television shows purchased or rented on Google Play. However, similar to the Kindle app, users will not be able to buy or rent content directly from the app itself, but will need to access the browser. Continue reading Google Play Movies & TV App for iOS Has Chromecast Support
By
Lisette LeonardJanuary 17, 2014
Google is making a run for the connected home. On Monday, the company announced it is acquiring Nest Labs, a maker of smart smoke alarms and thermostats, for $3.2 billion. This is Google’s second largest acquisition to date, behind the 2012 purchase of phone maker Motorola Mobility. Nest Labs is considered a poster child for the Internet of Things movement, a key focus of last week’s CES in Las Vegas, where companies showcased sensor, communication, and computing tech to make everyday life easier. Continue reading Internet of Things: Google to Buy Nest Labs for $3.2 Billion
By
Lisette LeonardJanuary 17, 2014
The Federal Trade Commission announced on Wednesday that Apple has agreed to better enforce parental approval of purchases from the company’s App Store. Apple will also refund at least $32.5 million to parents whose children made purchases without their consent. Apple settled a related class-action lawsuit last year, but the FTC said that the problem continued after the settlement, so Apple has agreed to further modify its practices. Continue reading Apple will Modify App Purchases with More Parental Control
By
Lisette LeonardJanuary 16, 2014
In the past seven years since the iPhone was introduced, consumers have enjoyed free apps in exchange for their data being sold to marketers. However, a new study shows that the average consumer would rather pay a small price for their apps to keep their personal information private. A study by economists at the University of Colorado found that consumers were willing to spend a little more on apps to protect their personal data, and this amount is determined on the amount of data at stake. Continue reading Will Most Customers Pay for Apps That Protect Their Privacy?
By
Rob ScottJanuary 15, 2014
Yesterday we reported that Gartner projects the Android operating system will reach 1.1 billion users in 2014. Meanwhile, Actix reports that in terms of data usage, the three most used phones in Europe and North America in 2013 were the iPhone 4S, the iPhone 5 and the iPhone 4. In additional milestone news, Apple reports that its App Store customers spent more than $10 billion in 2013. During December alone, the App Store earned more than $1 billion in sales and experienced nearly 3 billion total app downloads. Continue reading Apple Announces its App Store Sales Top $10 Billion in 2013
By
Cassie PatonJanuary 14, 2014
Android will hit the new milestone of one billion users in 2014 with a new shipment of smartphones and tablets with the operating system built in. To be precise, Android will officially reach 1.1 billion users, which according to research group Gartner, is up 26 percent from last year. By comparison, Apple’s iOS and Mac OS operating systems will be in 344 million new Apple products this year, a 28 percent increase from last year. Continue reading Gartner Research: Android to Reach One Billion Users In 2014
By
Debra KaufmanJanuary 9, 2014
Marketing executives across all industries are woefully ignorant how to handle mobile platforms, according to a recent Adobe report on Digital Distress. Only 9 percent of marketers are confident they’re doing digital marketing properly and 83 percent haven’t been formally trained in any capacity on mobile marketing. Michael Becker, market development & strategic advisor for Somo Ltd., intends to chip away at that ignorance. Continue reading Entertainment Media: Marketing Strategies for Mobile Platforms
By
Rochelle WintersJanuary 9, 2014
Industry leaders speaking at two CES panels this week addressed new directions in entertainment media. During the panel “What are the Entertainment Trends at CES 2014?”, wearables were discussed, smartwatches in particular, and what it will take to spark consumer adoption. During “The State of the New TV Business: What Comes Next?” panel, speakers examined how networks are tackling distribution and monetization of content in an era of streaming media. Continue reading CES Panelists Discuss Entertainment Trends and Future of TV
By
Lisette LeonardJanuary 9, 2014
Duracell demonstrated its Powermat technology at CES this week by installing wireless charging stations at Starbucks in the North Hall of the Las Vegas Convention Center. Although most attendees don’t have the necessary Powermat case to charge their smartphone without a wire, Duracell loaned out charging receivers to people in need of power. These charging receivers fit into a Micro-USB port, Apple 30-pin, and Lightning, and work easily by placing the charging receiver on the Powermat. Continue reading Recharge Yourself and Your Phone at Duracell Charging Station
By
Debra KaufmanJanuary 7, 2014
On the heels of an announcement that Fitbit has partnered with fashion designer Tory Burch for a range of high-fashion wearables, Fitbit co-founder and CEO James Park spoke to CES attendees about what else is new for the pioneering fitness activity tracker. “Android compatibility is important for us,” said Park. “We’ve worked with Samsung and expanded to 12 more devices. Motion Tracker is a new feature of our iPhone app that gives people an introductory experience to fitness tracking.” Continue reading A Conversation with Fitbit CEO and Co-Founder James Park
By
Rob ScottJanuary 7, 2014
Google announced on Monday a partnership with several automobile manufacturers and chipmaker NVIDIA to deliver the Android operating system to the connected car this year. The Open Auto Alliance (OAA), which includes General Motors, Audi, Honda and Hyundai, “is dedicated to a common platform that will drive innovation, and make technology in the car safer and more intuitive for everyone.” The group plans to develop an ecosystem that spans across vehicles and mobile devices. Continue reading Open Auto Alliance: Google Plans to Bring Android to Vehicles
By
Rob ScottJanuary 6, 2014
Via closed door demos and YouTube videos, Israel-based PointGrab has recently been promoting two new versions of its gesture-recognition software as a lead-up to this week’s CES. For the next generation smart home, AirTouch and PointSwitch will help consumers control devices by using gestures from a distance. The software products, which now work with standard 2D cameras on consumer devices, have already been integrated into TVs and PCs from Acer, Lenovo, Samsung and others.
Continue reading PointGrab to Showcase New Gesture Control Software at CES
By
Rob ScottJanuary 3, 2014
The team behind popular contact- and file-sharing app Bump and photo-aggregating app Flock announced this week they will be shutting down the apps to continue work on other projects inside Google. Bump, acquired by Google in September, will no longer be available by the end of this month. Bump and Flock users are encouraged to export all their data by following the instructions that become available when opening either of the apps. Continue reading Google Shuts Down Bump App: Users Have January to Save Data
By
Rob ScottJanuary 2, 2014
We recently reported that Gracenote would introduce ad targeting to terrestrial radio consumers in an effort to make radio ads in vehicles more relevant through personalization (the company is expected to promote its next-gen automotive platform at CES). Sony, which acquired Gracenote in 2008, recently agreed to sell the audio-recognition software business to focus on fewer products. In a deal that highlights the growing importance of metadata, the Tribune Company will pay Sony $170 million for the subsidiary. Continue reading Sony Agrees to Sell Gracenote to Tribune Co. for $170 Million