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ETCentric StaffApril 4, 2024
Apple has developed a large language model it says has advanced screen-reading and comprehension capabilities. ReALM (Reference Resolution as Language Modeling) is artificial intelligence that can see and read computer screens in context, according to Apple, which says it advances technology essential for a true AI assistant “that aims to allow a user to naturally communicate their requirements to an agent, or to have a conversation with it.” Apple claims that in a benchmark against GPT-3.5 and GPT-4, the smallest ReALM model performed “comparable” to GPT-4, with its “larger models substantially outperforming it.” Continue reading Apple’s ReALM AI Advances the Science of Digital Assistants
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ETCentric StaffApril 1, 2024
Oregon has signed into law one of the strongest right to repair bills in the United States. With the new law, it will become the first state to ban “parts pairing,” which is when replacement parts are prevented from working unless the manufacturer’s software approves them. The pairing protections also forbid companies from limiting functionality for off-brand parts. Apple — which endorsed California’s right to repair law, passed in October — pushed back against the pairing provision. Only devices made after January 1, 2025, when the Oregon law goes into effect, are prevented from parts pairing. Continue reading Oregon’s Right to Repair Law Is the First to Ban Parts Pairing
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ETCentric StaffMarch 26, 2024
The European Commission has opened five investigations targeting Apple, Google, Meta and Amazon with regard to its new Digital Markets Act (DMA) antitrust rules. Under examination are steering practices with regard to Google and Apple and their app stores, potential “self-preferencing” tactics by Google and Amazon, Meta’s “pay or consent” policy for ad targeting, Apple’s compliance with “user choice” obligations, and also its recent App Store price adjustments for third parties. The vetting is expected to last for 12 months. The DMA was adopted in 2022 and goes into force this May. Continue reading EU’s Digital Markets Act Investigation Targets Big Tech Firms
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ETCentric StaffMarch 26, 2024
Google is beginning to extend YouTube TV’s multiview functionality to mobile platforms, with iPhones and iPads added in time for March Madness and Android coming in the months ahead. During early access, some users will see an option to simultaneously watch up to four different, though pre-selected, streams in their “Top Picks for You” section. After selecting multiview, viewers will be able to toggle audio and captioning between streams and can jump in and out of a particular game’s full screen view. YouTube TV announced multiview last month “on all devices that support multiview.” Continue reading YouTube TV Begins Offering Multiview for iPhones and iPads
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ETCentric StaffMarch 25, 2024
U.S. Attorney General Merrick Garland, joined by 16 other state and district attorneys, has filed a civil antitrust lawsuit against Apple for “monopolization or attempted monopolization” of the smartphone market. The move comes after years of regulatory scrutiny triggered by complaints from companies who compete against Apple or rely on it to do business and pay hefty fees for doing so. The charges center on the iPhone, which has an estimated 60 percent share of the U.S. smartphone market and is seen as an essential platform for anyone that wants to reach mobile consumers. Continue reading U.S. Targets Apple Smartphone Monopoly in Antitrust Lawsuit
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ETCentric StaffMarch 22, 2024
Since Epic Games debuted the Unreal Editor for Fortnite (UEFN) and Creator Economy 2.0 tools in March 2023, the company says creators have published more than 80,000 UENF islands, and Epic has rewarded creators with more than $320 million in engagement payouts. Now Epic is adding more core features to UEFN: MetaHuman Creator and MetaHuman Animator, which enable the creation and animation of non-playable MetaHuman characters. Epic’s UEFN 2024 roadmap, presented at this week’s Game Developers Conference in San Francisco, includes more camera options for the player-made game platform, including a first-person perspective. Continue reading MetaHuman and Animator Now Available to Fortnite Creators
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ETCentric StaffMarch 19, 2024
Apple researchers have gone public with new multimodal methods for training large language models using both text and images. The results are said to enable AI systems that are more powerful and flexible, which could have significant ramifications for future Apple products. These new models, which Apple calls MM1, support up to 30 billion parameters. The researchers identify multimodal large language models (MLLMs) as “the next frontier in foundation models,” which exceed the performance of LLMs and “excel at tasks like image captioning, visual question answering and natural language inference.” Continue reading Apple Unveils Progress in Multimodal Large Language Models
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ETCentric StaffMarch 18, 2024
Robotics firm Figure AI is getting a lot of attention for its humanoid robot, Figure 01, which the company unveiled along with news that it has raised $675 million, for a $2.6 billion valuation, from investors including OpenAI, Nvidia, Microsoft and Amazon founder Jeff Bezos. Pronounced “Figure One,” the general purpose robot looks and moves like a human, and can perform mundane tasks like serving food as well as undesirable jobs like picking up trash. It “sees” using “onboard cameras that feed into a large vision-language model (VLM) trained by OpenAI,” according to Figure co-founder and CEO Brett Adcock. Continue reading Figure Unveils Humanoid Robot, Draws Notable Investments
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ETCentric StaffMarch 13, 2024
The Apple WebKit team introduced the initial version of the Speedometer benchmark in 2014. Since then, it has become an industry-wide tool for gauging browser optimization and performance, even as some stakeholders complained that having been developed in the Apple ecosystem, it could not help but exhibit systemic biases that favored Safari. So, Microsoft, Google and Mozilla joined Apple to create Speedometer 3.0, “a new governance benchmark” that aims for neutrality across the architectures used by Google Chrome, Microsoft Edge and Mozilla’s Firefox. Continue reading Apple, Google, Microsoft, Mozilla Team on Speedometer 3.0
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Paula ParisiMarch 6, 2024
Apple has been fined $1.95 billion by the European Union after the bloc’s executive body, the European Commission, found the iPhone maker in violation of antitrust law by using its App Store market dominance to stifle music streaming competition. The EC found that Apple suppressed the ability of app developers to communicate with iOS users about alternative music subscription services available outside the App Store. The fine stems from a 2019 complaint from Spotify that triggered an investigation into Apple. Spotify hailed the result as a win for consumers and “an important moment in the fight for a more open Internet,” while Apple has vowed to appeal. Continue reading Apple Fined $1.95 Billion by EU for Music Streaming Antitrust
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ETCentric StaffMarch 5, 2024
In its continuing effort to expand in-app shopping activity, TikTok is testing an option to allow users to automatically identify products in their uploads — a march toward making all objects shoppable. The test lets select users toggle to “Identify Similar Objects” within a video. When activated, the AI-powered ISO highlights matching products that can be purchased in-app. TikTok has been exploring the feature for deployment in the United States this past year. TikTok parent ByteDance has for some time been using the in-stream shopping feature in the platform’s Chinese sister platform, Douyin. Continue reading TikTok Tests Feature Designed to Streamline In-App Shopping
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ETCentric StaffFebruary 28, 2024
Motorola and Lenovo have teamed up on Smart Connect, a Windows 11 app that aims to make moving between devices and sharing content across digital ecosystems a seamless experience. The software solution is designed to make workflows “uninterrupted,” a goal of busy multitaskers. “Smart Connect eliminates disruptions when transitioning between compatible devices by seamlessly connecting core devices like phones, tablets and PCs,” the companies said, explaining it will allow users to “easily amplify everything displayed on their phones onto a bigger screen.” For example, games, movies and TV shows can be moved from phones to TVs. Continue reading MWC: Motorola and Lenovo Demonstrate Smart Connect App
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ETCentric StaffFebruary 23, 2024
Demand for artificial intelligence computer chips drove Nvidia income up 769 percent to nearly $12.3 billion for Q4, year-over-year, and 286 percent — to just over $29.7 billion — for the full-year fiscal 2024 frame that ended January 28. Revenue was $22.1 billion (+265 percent) and $60.9 billion (+126 percent) for the respective periods. Data center sales hit record highs of $18.4 billion for the quarter, up 409 percent from the previous year, $47.5 billion for the fiscal year, an increase of 217 percent. Gaming revenue was flat for Q4, at $2.9 billion, and up 115 percent for the year. Continue reading Nvidia Revenue and Profits Soar on Strength of AI Chip Sales
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ETCentric StaffFebruary 23, 2024
Apple Sports is a new free app for iPhones that delivers real-time scores, stats and more via a GUI designed by Apple. Available to download from the App Store in the U.S., Canada and UK, the app currently tracks Major League Soccer, Premier League soccer, the National Basketball Association, men’s and women’s NCAA basketball, and the National Hockey League, among others. More sports will be added over time, Apple said, mentioning Major League Baseball and the National Football League. The concept is designed to keep fans continuously connected to their favorite teams while driving Apple TV tune-in. Continue reading Apple Sports App Provides Stats, Real-Time Scores and More
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ETCentric StaffFebruary 16, 2024
Apple has taken a novel approach to animation with Keyframer, using large language models to add motion to static images through natural language prompts. “The application of LLMs to animation is underexplored,” Apple researchers say in a paper that describes Keyframer as an “animation prototyping tool.” Based on input from animators and engineers, Keyframer lets users refine their work through “a combination of prompting and direct editing,” the paper explains. The LLM can generate CSS animation code. Users can also use natural language to request design variations. Continue reading Apple’s Keyframer AI Tool Uses LLMs to Prototype Animation