By
Debra KaufmanFebruary 6, 2019
Alphabet’s revenue is booming, but its costs are also increasing, the result of its efforts to diversify beyond online advertising. Thus, although Internet search showed very strong returns, Alphabet shares fell in after-hours trading due to its shrinking margins and slower revenue growth. In addition to its Google search engine, Alphabet comprises YouTube and Waymo self-driving car divisions. The parent company’s increased spending on those two divisions in Q4 pushed margins down to 21 percent from 24 percent a year earlier. Continue reading Alphabet Revenue Robust, But Costs of Diversification Grow
By
Debra KaufmanFebruary 6, 2019
Madefire, which makes digital versions of comic books, has collaborated with Magic Leap to debut its first Motion Book experiences in augmented reality on Magic Leap One Creator Edition, the developer version headset that costs $2,300. The comics are available in the Magic Leap World! Explore stories. In the past, Madefire has also collaborated with DC Comics and Marvel to create digital comics. Its platform, which is available on iOS, Android as well as Oculus Rift, offers 40,000 comics including Blizzard’s Overwatch comics. Continue reading Madefire and Magic Leap Collaborate on Comic Books in AR
By
Rob ScottFebruary 6, 2019
Streaming music giant Spotify has signaled its commitment to building a leading podcast network with strategic acquisitions of podcast publishing platform Anchor and podcast content creator Gimlet Media. The purchases are part of the company’s plan to produce more original programming, grow Spotify’s audience, and eventually become the top global audio platform. Spotify founder and CEO Daniel Ek predicts that expanding podcast offerings will lead to a future in which non-music audio content will represent 20 percent of listening via Spotify. Continue reading Spotify Commits to Podcast Network with Major Acquisitions
By
Debra KaufmanFebruary 5, 2019
Ireland, where many U.S. tech firms have European headquarters, is investigating Facebook in seven separate cases. Ireland’s data protection commissioner Helen Dixon reported that these probes are among 16 cases looking into Apple, LinkedIn, Twitter, as well as Facebook’s WhatsApp and Instagram. She added that the Irish and EU investigations are “centered on the activities of very big Internet companies with tens and hundreds of millions of users,” which would be “a very large factor when looking at the scale of a fine.” Continue reading Ireland Is Investigating Facebook, Apple, LinkedIn and Twitter
By
Rob ScottFebruary 5, 2019
Apple revealed it has reached a deal with French authorities to pay back-dated taxes, reportedly in the hundreds of millions of dollars. Apple’s French division did not disclose the specific amount, but French media has reported it to be around 500 million euros, or $571 million U.S. “As a multinational company, Apple is regularly audited by fiscal authorities around the world,” explained Apple France in a statement. “The French tax administration recently concluded a multi-year audit on the company’s French accounts, and those details will be published in our public accounts.” Continue reading Apple Agrees to Pay Large Amount in Back-Taxes to France
By
Debra KaufmanFebruary 1, 2019
An investigation reveals that Facebook has been secretly paying users ages 13 to 35 since 2016 to install an iOS or Android “Facebook Research” app that gives the company access to all of their smartphone and Internet activity. The Research app is similar to Facebook’s Onavo Protect app that Apple banned in June and may also be a violation of Apple policy. Legislators on both sides of the aisle were infuriated at the news, decrying the surveillance technology. Facebook’s earlier Onavo app was also criticized as spyware.
Continue reading Facebook Solicited Teens to Download Its Surveillance Tool
By
Debra KaufmanFebruary 1, 2019
According to sources, Apple will debut an iPhone with a rear-facing, longer-range 3D camera as early as next year, with the goal of enabling augmented reality applications. The planned 3D camera would work up to 15 feet from the device, in contrast with Apple iPhone’s current 3D camera which points toward users and is limited to distances of 25 to 50 centimeters for use with Face ID facial recognition. The new camera uses a laser scanner, better for long distances, said sources, rather than dot-projection technology. Continue reading Upcoming Apple Devices to Feature 3D Camera for AR Apps
By
Debra KaufmanJanuary 31, 2019
At the Sundance Film Festival, there was evidence that that some of the pioneering virtual reality companies are expanding — or shifting — their purview from VR movies into other genres. Sundance’s New Frontier program, which launched five years ago, highlighted VR filmmaking. At this year’s festival, long-time VR producers such as Felix & Paul are still engaging in virtual reality projects, but others are exploring augmented reality, connected devices and artificial intelligence in their interactive stories. Continue reading VR Filmmakers Explore New Platforms at Sundance Festival
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Debra KaufmanJanuary 31, 2019
News site 9to5Mac reported that Apple’s FaceTime app, which places audio/video calls over the Internet, had a significant bug: an iPhone user could call another iPhone user and eavesdrop on that person’s conversation through the phone’s microphone — even if the call recipient doesn’t answer the call. The bug was actually discovered a full week before Apple disabled Group FaceTime and stated that it was working to fix it. In that gap, a developer discovered the bug, which was reported in 9to5Mac. Security researchers have dubbed the glitch FacePalm. Continue reading Experts Question Apple’s Security in Light of FaceTime Bug
By
Debra KaufmanJanuary 29, 2019
The potential of augmented reality is massive but despite software development kits including Apple’s ARKit, Google’s ARCore, Amazon Sumerian and Microsoft’s Mixed Reality ecosystem, actual implementations have been limited. That’s because the current cloud infrastructure constrains actual consumer-facing AR projects. The popularity of “Pokémon Go” in summer of 2016 was an example of that; at the first Pokémon Go Fest in Chicago, 20,000 players experienced slowdowns and outages due to constrained network bandwidth. Continue reading Augmented Reality Drives Need for New Cloud Infrastructure
By
Rob ScottJanuary 29, 2019
Apple is reportedly planning a new subscription service that would serve like a Netflix for games, according to people familiar with the initiative. The company began private meetings with game developers during the second half of last year. Insiders suggest Apple has also discussed potential publishing partnerships that could provide the tech giant with control over distribution, marketing and other areas. Plans are believed to be in the early stages and details, including cost of a possible subscription service, are not yet available. Meanwhile, Apple has also been working on subscription video and magazine services. Continue reading Apple Continues Push into Services with Subscription Plans
By
Rob ScottJanuary 28, 2019
Facebook chief exec Mark Zuckerberg reportedly plans to integrate the company’s Instagram, Messenger and WhatsApp messaging apps. According to those familiar with the plan, the three services will continue operating as standalone apps, but their tech infrastructure will be stitched together. For the first time, the messaging networks’ 2.6 billion global users will be able to communicate across platforms. The initiative is expected to be completed by the end of this year or early 2020. It will require teams to significantly reconfigure functionality of all three services and will include new end-to-end encryption. Continue reading Facebook to Integrate Instagram, Messenger and WhatsApp
By
Debra KaufmanJanuary 24, 2019
Australia passed a law that challenges the right of tech companies to sell devices with unbreakable encryption. The Telecommunications and Other Legislation Amendment (Assistance and Access) Act 2018, which took effect last month, covers all devices sold in Australia. But if Apple, for example, creates a back door for its iPhones sold there, authorities in other countries previously stymied by Apple’s tough encryption could demand the same access. Australia’s law said it can’t ask a company to build universal decryption. Continue reading New Australian Legislation Challenges Unbreakable Encryption
By
Debra KaufmanJanuary 23, 2019
The quality of digital audio has waxed and waned since storage migrated from physical media to files stored on devices or in the cloud. Up until now, large technology companies such as Apple have been the ones making audio developments, such as taking MP3 mainstream with the iTunes Music Store in 2003. Increases in bandwidth have helped improve the quality of streaming audio. Consumers have pushed for better audio, and now some music services have adopted FLAC, a Free Lossless Audio Codec that is changing the game. Continue reading Streaming Audio Gets Better with Free Lossless Audio Codec
By
Rob ScottJanuary 23, 2019
Netflix continues to define itself as a significant player in the film industry. Shortly after it revealed plans to continue investing heavily in original content, the streaming media giant has joined major Hollywood studios as a member of the Motion Picture Association of America. The move marks the first time an Internet company has joined the MPAA. “Joining the Motion Picture Association further exemplifies our commitment to ensuring the vibrancy of these creative industries and the many talented people who work in them all over the world,” explained Netflix chief content officer Ted Sarandos. Continue reading Netflix Is Joining the MPAA, ‘Roma’ Nominated For 10 Oscars