Bendable Displays Are Closer Than Ever to Hitting the Market

Samsung was one of the first companies to tempt consumers with the prototype of a bendable display at CES, but so far, Samsung and others have faced manufacturing challenges in bringing these displays to market. However, a California-based startup, Kateeva, has developed a new manufacturing process that it claims will save time, cut costs, and make bendable screens more durable. Another company, Canatu, has also developed technology to make bendable touch screens. Continue reading Bendable Displays Are Closer Than Ever to Hitting the Market

University is First to Recognize Video Gaming as Varsity Sport

A private university in Chicago is leveraging the growing popularity of eSports to become the first U.S. school to formally recognize electronic gaming as a form of collegiate athletics. Starting this fall, Robert Morris University-Illinois will consider “League of Legends” a competitive varsity sport, and will offer athletic scholarships to star players valued up to 50 percent the cost of tuition and room and board. The university is currently recruiting student gamers for the first year of competition. Continue reading University is First to Recognize Video Gaming as Varsity Sport

Court Rules Former College Athletes Can Sue Electronic Arts

A federal appeals court is allowing a group of former college athletes to sue Electronic Arts over allegedly using their likenesses in video games without their permission. This is one of two legal actions this year against the company by former college players. EA has claimed First Amendment rights, but the appeals courts have disagreed. The issue also involves the NCAA and calls into question policies regarding profits generated from college sports and players. Continue reading Court Rules Former College Athletes Can Sue Electronic Arts