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Debra KaufmanMay 12, 2017
At Nvidia’s GPU Technology Conference, the company’s chief executive Jen-Hsun Haung introduced Project Holodeck, which aims to provide an experimental multi-user virtual environment with real-time photorealistic graphics and real-world physics. The new technology, which uses Epic’s Unreal Engine 4 and Nvidia’s GameWorks, VRWorks and DesignWorks, is targeted at design engineers and their collaborators. Nvidia’s Project Holodeck demo involved Koenigsegg Automotive, a Swedish company that makes exotic sports cars. Continue reading Nvidia’s Project Holodeck: Photoreal Graphics in Shared VR
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Debra KaufmanApril 27, 2017
At ETC’s conference on machine learning/AI at NAB, director of data and analytics Yves Bergquist talked about the work ETC@USC is doing to understand AI, storygraphics and audience intelligence. At the heart of the question, he said, is why we like or don’t like a movie or TV show. Getting an audience member to describe why she liked her favorite movie, he responded that the people who made that movie don’t know why she liked it. “Not because they’re stupid, but because it is a very complex, multi-faceted question,” he said. Continue reading NAB 2017: ETC Charts Path From Big Data to Big Knowledge
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Debra KaufmanApril 27, 2017
In an ETC conference at NAB 2017 on machine learning and artificial intelligence, Yves Bergquist, ETC project director of data and analytics, moderated a panel discussion on the opportunities, challenges and pitfalls of machine learning in today’s media and entertainment environment. The group, which included executives with HGST Western Digital, Anvato/Google Cloud and TiVo, also looked into issues of security, human interaction and the impact of automation on human employees. Continue reading NAB 2017: ETC Examines Impact of Machine Learning and AI
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Debra KaufmanApril 26, 2017
As part of the Next Generation Media Technologies program at NAB, in partnership with ETC@USC, Walden Pond chief executive Wendy Aylsworth moderated a panel on “Thought Leadership for Key Players in the Industry.” Leaders from cloud initiatives at Microsoft, Google, Adobe and Avid Technology detailed their experiences in evolving cloud offerings, as well as the challenges in making these services a reality. Because the cloud is capable of multiple workflows, each leader had a different take on its benefits. Continue reading NAB 2017: Thought Leaders Gather to Discuss Cloud Potential
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Phil LelyveldApril 24, 2017
It was clear from the SMPTE Future of Cinema sessions and the Post Production World sessions on VR that the NAB community has moved beyond defining virtual reality to how to address specific challenges and questions. Industry leaders gathered in Las Vegas to discuss the latest in VR production and post production, covering areas such as audio, video, hardware and more. Discussions during the pre-NAB weekend sessions also addressed compelling issues related to augmented reality, artificial intelligence, deep learning — even ethics, PR and marketing. Continue reading NAB 2017: Pre-Conference Sessions Examine Virtual Reality
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Don LevyApril 18, 2017
More than 30 videos from the 3rd annual Entertainment Technology Center@USC vNAB Conference are going live for viewing on the ETCenterVideos YouTube channel. This year’s vNAB featured thought leaders and catalysts from the entertainment, consumer electronics, technology, and service industries presenting their insider’s perspective on emerging and disruptive technologies. The talks were recorded March 20-21 at Google’s offices in Venice, California. The vNAB Conference is a prelude to the Next Generation Media Technologies sessions scheduled for the upcoming NAB Show in Las Vegas, April 25-26. Continue reading ETC@USC Posts New vNAB Conference Videos on YouTube
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Debra KaufmanApril 18, 2017
Apple received a permit from California’s Department of Motor Vehicles to test autonomous vehicles, a project thus far shrouded in secrecy. The company now joins Alphabet and Tesla on the public roads of California, the largest state by population. Moving off of private roads to public ones is the next step towards fine-tuning the AI systems that interact with the real world. The permit specifically covers three 2015 Lexus sport-utility vehicles and six operators who must sit behind the wheel, to take over driving if necessary. Continue reading Apple Will Test Its Autonomous Vehicles on California Roads
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Debra KaufmanApril 13, 2017
With more focus on the so-called “Immersive Web” touted by Google, Oculus, Samsung and Microsoft, Mozilla’s free JavaScript API WebVR is experiencing a bump in popularity. WebVR is prized for its ability to enable immersive experiences without downloads or installs. Now, Mozilla is using WebVR to create an immersive version of the Internet dubbed Metaverse, a term first used in the 1992 sci-fi novel “Snow Crash” by Neal Stephenson that described a virtual domain without physical or social status limitations. Continue reading Metaverse: Mozilla’s WebVR Helps Create Immersive Internet
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Debra KaufmanApril 11, 2017
Recently, Microsoft software that integrates machine learning spotted a temperature problem in a massive beer vat at Deschutes Brewery, and automatically fixed it, saving the company from a big loss. Deschutes Brewery accesses the software via Microsoft’s cloud computing service, a growing trend among all kinds of businesses relying on such tools from Amazon and Google as well as Microsoft. Use of AI is becoming more widespread as it becomes available as software in the cloud, rather than a huge hardware expenditure. Continue reading Amazon, Google, Microsoft Democratize AI Tools in the Cloud
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Debra KaufmanApril 3, 2017
Augmented reality startup Lightform has come out of the stealth mode it’s been in for three years, announcing a $2.6 million funding round from former Oculus head scientist Steven LaValle, Lux Capital, Seven Seas and NSF. What Lightform has been working on is a device that can scan the environment and create a high-resolution mesh, which it then combines with very precisely targeted digital projections of light. That makes it capable of creating augmented reality in any environment, without the need for a headset. Continue reading Startup Lightform Readies Release of Inexpensive AR Scanner
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Rob ScottMarch 29, 2017
Streaming music service Spotify has acquired New York-based startup MightyTV, which created an app that uses artificial intelligence to provide video recommendations based on individual personal preferences and aggregated user ratings. The acquisition will provide Spotify with technology that could be used to target ads. The company is looking to ramp up ad revenue, since most of its millions of users opt for the free ad-supported version of its service. MightyTV has already shuttered its video app, and plans to integrate the technology into Spotify. The deal will also bring MightyTV founder and CEO Brian Adams to Spotify as VP of technology. Continue reading Spotify Purchases Content Recommendation Startup MightyTV
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Debra KaufmanMarch 29, 2017
Tesla founder Elon Musk has launched a new company, Neuralink Corp., to dig deep into so-called neural lace technology that would merge the human brain with artificial intelligence. Musk already heads up two complex businesses. At Tesla, he is under pressure to deliver the Model 3, priced at $35,000, on time. At SpaceX, the ambitious plan is to launch both a satellite-based Internet business and a rocket to carry humans to Mars. Max Hodak, who founded robotic startup Transcriptic, is a member of Neuralink’s founding team. Continue reading Elon Musk’s Neuralink Corp. Seeks to Enhance Brains with AI
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Debra KaufmanMarch 27, 2017
When Chinese company Baidu was able to lure Andrew Ng away from his position leading Google Brain, that company’s deep-learning project, it seemed like a good omen for China’s prospects in AI. Now, however, Ng has left Baidu, and China’s ability to compete with U.S. companies is in question. That’s in part because Chinese tech firms rely on free-agent talent to lead research, and Ng’s departure makes it unclear whether they can retain foreign talent. But even U.S. firms are vying for top talent in the burgeoning field. Continue reading China and Others Vie for Top Scientists in Race to Dominate AI
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Debra KaufmanMarch 27, 2017
The traditional bluescreen/greenscreen method of extracting foreground content from the background for film and video production may be on its way out. That’s due to research that Adobe is doing in collaboration with the Beckman Institute for Advanced Science and Technology, to develop a new system that relies on deep convolutional neural networks. A recent paper, “Deep Image Matting,” reports that the new method uses a dataset of 49,300 training images to teach the algorithm how to distinguish and eliminate backgrounds. Continue reading Adobe’s AI-Enabled System Could Replace Greenscreen Tech
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Debra KaufmanMarch 21, 2017
Intel is shipping its first products based on 3D XPoint, a technology it has been developing for more than ten years to bridge the gap between conventional memory, which holds data for immediate use, and longer-term storage. The company reports that 3D XPoint is 1,000 times faster than NAND flash often used in storage drives, but only 1 percent the speed of DRAM (dynamic random-access memory) temporary memory. Intel says it can speed up tasks in fraud detection, retail recommendations and autonomous vehicles. Continue reading Intel Debuts Memory Products Based on 3D XPoint Technology