By
Paula ParisiSeptember 27, 2021
Twitter is buoying its creators, rolling out a global program to let fans tip content producers and preparing to launch its own creators fund. The Tips feature will initially be made available on iOS and then on Android in the weeks ahead. The news is part of a product slate Twitter says is aimed at improving community and conversations and will include NFT support. The creators fund supports audio on Twitter Spaces. Unlike TikTok, Facebook and YouTube, Twitter’s fund won’t pay top performers but will focus on educating audio creators on topics like monetization, marketing and technical skills. Continue reading Twitter Announces Support for Audio Creators, Bitcoin, NFTs
By
Paula ParisiSeptember 10, 2021
Microsoft announced it is acquiring Clipchamp, an in-browser video creation and editing app that can be used on everything from social clips destined for YouTube to promos and business presentations. Combining “the simplicity of a web app with the full computing power of a PC with graphics processing unit acceleration,” Microsoft says Clipchamp is a “natural fit” with the existing cloud-based productivity suite of Microsoft 365 for families, students and business. With a template-driven approach and wide variety of filters, Clipchamp is a prosumer tool that has garnered more than 17 million registered users since launching in 2013. Continue reading Microsoft Acquires Clipchamp as New Tool for Video Creators
By
Debra KaufmanSeptember 1, 2021
Apple officially inked a deal to acquire Primephonic, a popular classical music streaming service. The tech giant reportedly plans to launch a standalone classical music app sometime in 2022. Due to the acquisition, Primephonic stopped accepting new customers immediately and will temporarily go offline on September 7, when Apple begins to integrate the app into Apple Music. Apple told worried fans that it will combine Primephonic’s classical user interface “that fans have grown to love with more added features.” Continue reading Apple Buys Primephonic, Plans to Debut Classical Music App
By
Debra KaufmanAugust 27, 2021
Swedish audio streaming service Spotify is now allowing all U.S.-based podcasters to use Anchor, its podcast creation and distribution platform, to sell subscriptions for exclusive episodes available via a private RSS feed and within the Spotify app. The company is increasing its pricing options and enabling podcasters to download email addresses of paying subscribers who opt in. Spotify will not take a revenue cut until 2023, when it will begin to take 5 percent. It still does not offer a “subscribe” button, meaning listeners have to go to an external website to sign up. Continue reading Spotify Opens Podcast Subscription Service to U.S. Creators
By
Debra KaufmanJuly 30, 2021
Spotify Technology saw its advertising revenue more than double during the quarter ending June 30, but its audio streaming service added fewer total users than expected. Spotify chief executive Daniel Ek noted that, “while I’m disappointed that our [user] growth was softer in the last half of Q1 and the first half of Q2, the good news is that we’ve seen that trend line reverse, and all the leading indicators I’m seeing show that we are back on track.” At the end of the quarter, Spotify had 365 million monthly active users, a 22 percent bump year-over-year. Continue reading Spotify Increases Its Ad Revenue While User Growth Is ‘Soft’
By
Debra KaufmanJune 29, 2021
Google has unveiled the Play Media Experience Program, offering app developers “additional discovery and engagement opportunities across devices” and a “service fee of 15 percent for all applicable earnings.” The company said the program is the global expansion of a previous invite-only program that it had never publicly revealed. Amazon and Apple apparently had similar programs that they’ve expanded, but Google’s program is distinct in that it asks developers to support Google TV, Wear OS, Android Auto and its other platforms. Continue reading Google Reduces Developer Fees via Its Play Media Experience
By
Debra KaufmanJune 18, 2021
Music streaming service Spotify launched its live audio app, Greenroom, for iOS and Android. Built on Locker Room — the app focused on sports content created by Betty Labs and acquired by Spotify in March — the Greenroom app is similar to Clubhouse in that it allows users to host live conversations about music, sports and other topics. Branded with Spotify colors and a new logo, Greenroom features native recordings, which can be distributed as podcasts. Although users can sign in with Spotify credentials, it is not required to use the app. Continue reading Spotify Introduces Live Audio App and Plans Its Creator Fund
By
Phil LelyveldMay 19, 2021
During ETC@USC’s second Executive Coffee with… installment of the Spring 2021 series, Sanyogita Shamsunder, VP of product strategy, innovation and operations at Verizon engaged a group of eight USC students from cinema, engineering and business in a one-hour discussion of the question: “What comes after Zoom and entertainment apps?” Shamsunder, whose team is focused on new technology innovation and bringing new products and experiences to consumer and enterprise customers, was joined by team members Andrew Herson, who is focused on B2B2C applications, and Zachary Drossman, who heads concept development at Verizon’s 5G Labs. Continue reading ETC Executive Coffee: Verizon Execs Discuss Life After Zoom
By
Debra KaufmanMay 19, 2021
Apple Music and Amazon Music are unveiling high-resolution audio to subscribers at no extra cost. Amazon Music had announced that its Amazon Music HD is available to all eligible Amazon Music Unlimited subscribers and Apple revealed that subscribers will be able to access Lossless Audio, “to hear the exact same thing that artists created in the studio.” Apple Music users will, based on their connection, be able to choose music resolution from CD quality (16 bit/44.1 kHz) up to Hi-Resolution Lossless at 24 bit/192 kHz. Continue reading Amazon Music, Apple Music Unveil Hi-Res Audio for All Subs
By
Debra KaufmanMay 14, 2021
YouTube unveiled its $100 million YouTube Shorts Fund, which rewards creators who post the most engaging clips on its new “TikTok-style” feature. The program will debut in Fall 2021 and continue into 2022. Shorts was introduced in India before debuting in the U.S. in March. Regarding monetization, YouTube plans to experiment, including testing ads, sometime this year. YouTube Shorts director of global partnership enablement Amy Singer said the company will “reach out” to thousands of creators every month. Continue reading YouTube to Reward Creators of Shorts with $100 Million Fund
By
Debra KaufmanApril 21, 2021
Facebook chief executive Mark Zuckerberg announced an upcoming suite of new audio products including a push into podcasting and Live Audio Rooms, an audio-only version of the Rooms videoconferencing product, intended to rival the popular Clubhouse audio app. Live Audio Rooms will roll out this summer as a test to public figures and groups. Users will be able to record and distribute their conversations and eventually charge for access to the rooms via a one-time fee or subscription. Meanwhile, Clubhouse closed a new Series C funding round. Continue reading Facebook Reveals Audio Products, Including Clubhouse Rival
By
Debra KaufmanApril 20, 2021
Apple Music informed musicians that it pays one penny per stream, which is roughly double the rate paid by Spotify, the world’s largest music streaming service. Spotify pays about one-third to one-half penny per stream, which is potentially offset by its 155 million subscribers (out of 345 total active users) versus Apple Music’s 60+ million. The Union of Musicians and Allied Workers (UMAW) responded to Apple’s announcement by saying that all music streamers should pay one penny per stream “at a minimum.” Continue reading Apple Music Pays 1 Cent per Stream but Metric Is Misleading
By
Debra KaufmanApril 12, 2021
Audio streaming service Spotify unveiled a voice assistant with the wake phrase “Hey Spotify” on Android and iOS. Unlike other voice assistants, the app must be open to work; it will play a song, pull up a playlist and tune into a radio station as well as skip and pause. App researcher Jane Manchun Wong reported that the mobile version of the feature has been in the works for at least a year. It is enabled via the “settings” button in the Spotify app where the user turns on “voice interactions.” Spotify is now facing privacy questions. Continue reading Spotify Intros Its Own Voice Assistant for Popular Music App
By
Debra KaufmanApril 9, 2021
Facebook’s R&D group NPE Team (New Product Experimentation) debuted the public beta of Hotline, a web-based application that allows creators to speak to an audience that can pose questions via text or audio. The first to try out Hotline was real estate investor Nick Huber who, via a livestream, talked about investing in industrial real estate as a secondary income. NPE Team identified Huber as an ideal Hotline user who would use it to expand professional skills or finances. Hotline is led by Facebook product developer Erik Hazzard. Continue reading Facebook Tests Web-Based Audio Q&A Application ‘Hotline’
By
Debra KaufmanApril 1, 2021
Spotify acquired Clubhouse rival Betty Labs, which produces live sports audio app Locker Room, for an undisclosed amount of money. Although Locker Room will stay live in the App Store, Spotify will rebrand it with a new name and broaden its focus to include music and culture as well as sports. In addition to the iOS version, Spotify will eventually add an Android version. LinkedIn and Facebook are also developing live audio features as the trend continues to gain traction. These apps would compete with existing platforms Clubhouse, Twitter Spaces and Discord. Continue reading Spotify, LinkedIn, Facebook to Compete in Live Audio Space