By
Debra KaufmanOctober 30, 2015
In addition to tackling issues related to new technologies — from Ultra HD to high dynamic range and high frame rates — SMPTE also considers how to preserve film and assets of the past. In a wide-ranging morning of sessions, experts considered the factors required to view archival content on HDR projectors or HDR displays; how the Library of Congress maintains the viability of over 7 million audio-visual assets for a mandated 150 years; and how to restore the original, variable frame rates of silent films for digital projection. Continue reading SMPTE 2015: Preserving and Archiving for the Next 150 Years
By
Rob ScottSeptember 30, 2015
Google unveiled two new Chromecast streaming devices yesterday, in addition to a new tablet and a pair of Nexus phones. Google has already sold more than 20 million Chromecasts, which now offers access to thousands of apps, including HBO Now and Netflix. The $35 Chromecast extends the mobile apps already on our phones to our TV, whereas a competitor such as the $149 Apple TV is more a device for storing apps to run on television. One of Google’s new silver dollar-sized Chromecasts is available to work with your TV, while Chromecast Audio plugs into speakers to play music sent from your phone. Continue reading Google Announces New Chromecast Devices for TV and Music
By
Debra KaufmanSeptember 4, 2015
A French company that creates image-processing software and an industry measurement for sensor quality just released DxO ONE, a $600 sensor and lens that plugs into the iPhone camera. DxO Labs created the ONE to feature a 1-inch image sensor (that’s six-and-a-half times bigger than the iPhone 6’s native sensor) and the equivalent of a 32mm fixed lens whose aperture opens to F1.8. The resulting 20.2-megapixel images are a considerable improvement over photos taken with the iPhone camera and competitive with those taken by pro level DSLRs. Continue reading DxO ONE Camera Turns iPhone into Professional Level Device
By
Debra KaufmanAugust 3, 2015
MPEG LA announced a call for patents for MPEG-DASH (Dynamic Adaptive Streaming over HTTP), to the dismay of many industry watchers. When MPEG-DASH first debuted in 2011, the issue of royalties wasn’t raised and DASH was quickly and widely deployed, in everything from browsers to smart TVs. The problem is that DASH is an integral part of HTML5, which is beginning to displace Flash. With the specter of patents looming, some software vendors could find royalties to be an obstacle to staying in business. Continue reading MPEG LA Calls for Patents to Organize Joint DASH License
OrCam Technologies has created a wearable, digital personal assistant device, called Casie, which can be clipped onto a shirt or worn as a medallion on a necklace. The USB-sized device, which will soon go through testing, contains a 5-megapixel camera and microphone, which can record a user’s surroundings and connect with the Casie app on a user’s phone. The app can then pair its recordings with data from the Internet to help the user identify and analyze places and people, such as a LinkedIn connection. Continue reading Casie is a New Digital Personal Assistant That You Can Wear
By
Debra KaufmanJuly 14, 2015
SoundCloud, which has mixed music and community for eight years, now boasts 150 million registered users who have uploaded over 100 million tracks and clips. Such artists as Prince, Snoop Dogg, Beyoncé and Drake have used the platform to release special tracks, remixes and promos. But as SoundCloud transitions from a free service with unlicensed content to one that licenses content and shares revenue, it teeters between two different creative models and the potential of a major breakthrough or bust. Continue reading SoundCloud Signs Warner, Grows Mix of Music and Social Media
By
Rob ScottJuly 13, 2015
Amazon’s new Fling SDK helps mobile developers create second screen and Cast-like functionality for iOS and Android apps, essentially simplifying the “network discovery and communication technologies” around Fire TV, according to the company. “Flinging” (Amazon’s version of Chromecast’s “casting”) is a means of sending video, audio or images from an app to a television screen via the Fire TV player. Amazon is targeting developers already using Chromecast by offering the ability to integrate Amazon’s SDK with existing Chromecast apps. Continue reading Amazon Releases Fling SDK, New Competition for Chromecast
By
Rob ScottJune 17, 2015
Disney’s historic El Capitan Theatre on Hollywood Boulevard in Los Angeles is one of five theaters in the world to combine the Dolby Vision advanced laser projection system (created in partnership with Christie Digital) and Dolby Atmos surround sound technology. The facility, which first opened its doors in 1926, now features two Christie 6P 4K laser projectors and more than 100 speakers. Audio engineer, musician and tech journalist Ryan Waniata viewed a screening of Brad Bird’s “Tomorrowland” and was treated to a behind-the-scenes tour of the theater. Continue reading El Capitan Theatre Marries Dolby Vision with Dolby Atmos Tech
By
Meghan CoyleMay 15, 2015
After months of negotiations, media companies have finally started publishing their content directly to Facebook. Nine major news organizations, including BBC News, NBC News and The New York Times, have agreed to the Facebook deal. The articles will load faster and the news organizations will be able to sell advertisements and keep the entire revenue. However, some analysts believe that this deal might draw readers and advertisers away from the media companies’ own sites. Continue reading Facebook Now Hosting Articles from Major News Organizations
By
Phil LelyveldApril 14, 2015
We are past marketing and stunt VR, and now need to move quickly to paid live action VR experiences for the media to succeed, Ted Schilowitz, Fox’s Futurist said during the NMX panel “Why Content Creators Should Care About Virtual Reality” at the NAB Show in Las Vegas this week. Tim Street, board member of the International Academy of Web Television, moderated the panel that also included Cosmo Scharf, the founder of VRLA, Ikrima Elhassan from Kite & Lightning, and Michael Kintner, CEO of 260 Heroes. Continue reading NAB 2015: Why Content Creators Should Care About VR (Panel)
By
Meghan CoyleApril 13, 2015
Audio technology company DTS will join Dolby and Barco in bringing object-based immersive sound systems to cinemas. The company already offers its DTS:X system for home theaters, but now DTS is delivering its tech to commercial theaters with a lower entry cost than rival systems. According to The Hollywood Reporter, the DTS:X system is lower in cost since theaters can start with just a few additional speakers and a supported server. About 350 DTS:X system installations are scheduled for this summer in Asia. Continue reading DTS:X is a New Immersive Sound System for Movie Theaters
By
Rob ScottApril 1, 2015
Sony has teamed with streaming music service Spotify to allow gamers to listen to their favorite tunes while playing games. Originally announced in January, Spotify officially joined PlayStation Music this week. While many users may be drawn to the Spotify-powered service, hardcore gamers may be turned off by the idea of replacing a game’s soundtrack and immersive audio effects with unrelated music. However, the companies are targeting the gamers who regularly play their own music in the background while gaming. Continue reading Spotify Streaming Music Service Now Live for Sony PlayStation
By
Rob ScottMarch 18, 2015
The Audio Engineering Society has published its AES69-2015 standard to address the evolving field of 3D audio. The new standard offers a framework for binaural technologies (growing in popularity due largely to the increase of headphone use with smartphones and tablets) and 3D personal audio. Developed in AES Standards Working Group SC-02-08, it defines a file format to exchange acoustic data in multiple forms, including head-related transfer functions (HRTF) and directional room impulse responses (DRIR). Continue reading AES Announces Standard for 3D Binaural Audio Development
By
Meghan CoyleMarch 2, 2015
Virtual reality content creator Jaunt has partnered with longtime movie sound experts at Dolby to improve the audio in immersive experiences. Audio is a crucial part of making VR feel more like reality, and the Dolby Atmos system will allow Jaunt to specifically target sounds so that they seem as if they are coming from a very specific location. The new technology is expected to improve VR storytelling since content creators would be able to use sound to redirect a user’s attention. Continue reading Dolby and Jaunt Bring Atmos Surround Sound to Virtual Reality
By
Meghan CoyleFebruary 23, 2015
Consumers criticized Samsung for recording users through its smart TVs and sending the data to a third party, but other companies reportedly take a similar approach. Many of the audio recordings come from devices with voice recognition, like LG’s smart TVs or Amazon Echo. Such recording of unknowing users is not limited to the living room. Automobiles from companies such as GM and Chevrolet can record and send information about a driver’s speed, location, and their route to work. Continue reading Numerous Smart Devices May Now Be Secretly Recording Users