CES: Nvidia Avatar Cloud Engine Uses AI for Digital Characters

As part of what it calls “production microservices,” Nvidia is adding an Avatar Cloud Engine (ACE) that lets game developers, as well as those who make tools and middleware, to integrate generative AI models into the digital avatars created for games and applications. The new ACE microservices “let developers build interactive avatars using AI models such as Nvidia Omniverse Audio2Face (A2F), which creates expressive facial animations from audio sources, and Nvidia Riva automatic speech recognition (ASR), for building customizable multilingual speech and translation applications using generative AI,” Nvidia says. Continue reading CES: Nvidia Avatar Cloud Engine Uses AI for Digital Characters

Nvidia’s Neuralangelo AI Turns 2D Video Clips into 3D Worlds

Nvidia Research is releasing a new AI model called Neuralangelo that can turn 2D iPhone video clips into 3D structures, virtually replicating sculptures, buildings and other real world objects in great detail. Named for Michelangelo’s life-like creations from blocks of marble, Neuralangelo is able to accurately capture repetitive texture patterns, homogenous colors, and strong color variations, tasks that were problematic for earlier AI models. Neuralangelo accomplishes the feat using instant neural graphics primitives, the technology behind Nvidia Instant NeRF. Continue reading Nvidia’s Neuralangelo AI Turns 2D Video Clips into 3D Worlds

Nvidia Unveils New Tools for AI, the Metaverse at SIGGRAPH

Nvidia founder and CEO Jensen Huang shared his vision for a computer graphics industry transformed by AI, the metaverse and digital humans. “The combination of AI and computer graphics will power the metaverse, the next evolution of the Internet,” Huang told attendees at SIGGRAPH 2022 in Vancouver. To support this transformation, Nvidia unveiled the Avatar Cloud Engine (ACE) and discussed plans to build out the Universal Scene Description (USD) industry standard, which Huang called “the language of the metaverse.” New extensions for Omniverse and graphics workflow optimizations using machine learning were also part of the mix.
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