Samsung SUHD TVs Feature Stunning Image Quality, High Prices

Samsung launched its new line of super high resolution SUHD 4K TVs, but interested consumers will have to pay a premium for the superior picture quality and additional features. All of the SUHD TVs have four times the amount of pixels than the average 1080p television set. The highest-end model also has an LED backlight system, a curved screen, and a built-in camera for hand motion controls. The new SUHD TVs will start shipping this month, with the high-end models reaching $10,000. Continue reading Samsung SUHD TVs Feature Stunning Image Quality, High Prices

Carnegie Mellon Researchers Develop New 3D Measurement Tool

A group of researchers at Carnegie Mellon University have developed a method to accurately provide measurements for 3D objects using mobile phones. The team members discovered that they could simply make use of the inertial measurement units (IMU) installed and already used in smartphones to change the phone’s view from portrait to landscape. Some foresee this technology being especially groundbreaking in the virtual shopping space and development of self-driving cars.  Continue reading Carnegie Mellon Researchers Develop New 3D Measurement Tool

Apple Patents Light-Splitting Camera Tech for Color Accuracy

Apple has developed a new iPhone camera with a light splitting cube that can more accurately display colors and produce sharp images even in low-light situations. The tiny digital camera uses three sensors and a light-splitting cube to differentiate between three different color components, creating a sharp and colorful image from all three. This light-splitting technology is similar to the approach used in high quality cameras from companies such as Canon, Panasonic and others. Continue reading Apple Patents Light-Splitting Camera Tech for Color Accuracy

Project Morpheus Gets Bigger Screen and Impressive New Specs

At this week’s Game Developers Conference in San Francisco, Sony announced that its PlayStation-powered Project Morpheus VR headset has some new specs. The screen resolution has been improved to 1,920 x RGB x 1,080 and its refresh rate has been doubled to 120Hz. Project Morpheus now features a new 5.7-inch screen with nearly 100-degree field of view, and touts lower latency, at under 18 milliseconds. While no price has been revealed, the company says it plans to launch the device by the first half of next year. Continue reading Project Morpheus Gets Bigger Screen and Impressive New Specs

ABC to Broadcast Sitcom Episode Shot on iPhones and iPads

On February 25, ABC will air an episode of “Modern Family” called “Connection Lost” that addresses how parents attempt to communicate with their disinterested children via technology. The production marks a first in that it was shot almost exclusively on mobile devices, including Apple’s iPhone 6 and iPad Air 2. During the episode, the TV screen will often resemble character Claire Dunphy’s MacBook screen featuring a mock-up of Apple’s OS X Yosemite (the show was produced in October when Yosemite was still in beta). Continue reading ABC to Broadcast Sitcom Episode Shot on iPhones and iPads

Cisco 2019 Forecast: 5.2 Billion People Will Be Mobile Users

Cisco recently released its annual forecast for global mobile data traffic, predicting that mobile traffic will experience tenfold growth during 2014-2019. By the end of that period, Cisco expects that 69 percent of the world’s population (5.2 billion people) will be mobile users. The company also anticipates 4.6 billion smartphones, compared with 3.1 billion feature phones by 2019. The study, which also addresses connected tablets and Wi-Fi-enabled laptops, suggests that 97 percent of worldwide traffic will come from smart devices. Continue reading Cisco 2019 Forecast: 5.2 Billion People Will Be Mobile Users

LG Introduces Virtual Reality Headset That Works with the G3

LG is the latest company to introduce a portable virtual reality headset. The ‘VR for G3’ is a simple plastic headset, which will be given to new buyers of the LG G3 smartphone for free. The headset’s design models that of Google Cardboard. While powered using LG’s smartphone, the headset uses Google Cardboard software and other readily available VR experiences on the Google Play Store (a VR game will be included as a promo). There has been no mention of whether the headset will be independently sold.   Continue reading LG Introduces Virtual Reality Headset That Works with the G3

“Assassin’s Creed Rogue” Game Integrates Eye Tracking Tech

The developers of “Assassin’s Creed” have teamed up with Tobii Tech to provide gamers with the ability to control the camera in the game with their natural eye movement. Tobii Tech calls it an “infinite screen” experience, tracking the user’s gaze at 50 frames per second. Users don’t have to even move their mouse to get the camera to pan or click pause when they look away from the screen. The “Assassin’s Creed Rogue” PC game will be one of the first to include this new technology when it launches early next month. Continue reading “Assassin’s Creed Rogue” Game Integrates Eye Tracking Tech

HP Developing AR and 3D for Interactive Tablets and Laptops

Hewlett-Packard is reportedly planning to introduce augmented reality and 3D technologies to tablets and laptops to provide consumers with a more immersive mobile computing experience. In addition to interaction between mobile devices and 3D printers, HP intends to bring AR to real-world applications. HP’s Sprout desktop PC, featuring Intel’s 3D RealSense camera, enables scanning and 3D printing. At CES last month, the company also touted its 23.6-inch Zvr virtual reality monitor that projects 3D images. Continue reading HP Developing AR and 3D for Interactive Tablets and Laptops

Museums Bridging the Gap Between the Digital and Physical

The Smithsonian Institution has developed an iOS app called “Skin & Bones” that uses 3D animation and augmented reality to help bring fossils to life for children visiting Bone Hall at the National Museum of Natural History. In addition to the 3D animations and related information, the free app offers detailed maps of the museum. Complimentary Wi-Fi is available on-site so visitors can easily download the app. The approach is another example of how organizations are exploring compelling use of immersive technologies. Continue reading Museums Bridging the Gap Between the Digital and Physical

DJI Inspire 1 Flying Platform: 4K Dual Control Drone System

At CES in Las Vegas, DJI introduced a really well thought out production tool — the new Inspire 1 flying platform. With a transforming aerodynamic shape, the ship moves the landing gear up and away from the camera allowing the operator an unprecedented motion-compensated, unobstructed view of the scene below. The modular camera/gimbal support system can be removed for transport and future upgrades. It can even be used with an accessory hand mount to become an instant steady camera system. Continue reading DJI Inspire 1 Flying Platform: 4K Dual Control Drone System

Epson Moverio BT-200 Making Strides Toward Immersive AR

Several augmented reality devices debuted at CES this week, but Epson’s Moverio BT-200 offers one of the more complete experiences to-date. The glasses run Android 4.0 from a wired smartphone-like controller and provide a full-color image in the center of the user’s field of view. Sensors for the device include a camera, accelerometer, gyroscope, microphone and compass. The product is not consumer ready, but priced at less than half that of Google Glass ($699.99), it is a promising platform for developers to build an app library for AR. Continue reading Epson Moverio BT-200 Making Strides Toward Immersive AR

CES: Polaroid Demos New Pocket-Sized Mobile Photo Printer

Polaroid has unveiled its portable Zip device, a 6.6-ounce photo printer, less than one-inch thick, that creates 2×3-inch prints using the company’s ZINK zero-ink technology and adhesive-backed ZINK paper. The pocket-sized device enables users to print photos from Bluetooth-enabled smartphones and tablets. The Zip includes a free mobile app available for iOS and Android, and an array of editing options such as adding filters, frames, stamps and stickers. Users can even make business cards. The Zip is expected to ship this spring for about $130. Continue reading CES: Polaroid Demos New Pocket-Sized Mobile Photo Printer

SmartEyeglass: Sony Demonstrates AR Glasses at APPNATION

Sony demonstrated its SmartEyeglass product during APPNATION VI at CES, held at The Cosmopolitan Hotel. The augmented reality glasses use two forward-facing projectors built into see-through glasses to overlay data at a controlled stereoscopic distance in space onto the real world. Sony will sell the glasses at “a high price point” to consumers in a few select markets starting this quarter. More importantly, they hope to interest and involve developers worldwide and build out an ecosystem of apps over time. Continue reading SmartEyeglass: Sony Demonstrates AR Glasses at APPNATION

Allie Cameras Can Live Stream 720-Degree Virtual Reality Video

IC Real Tech is showcasing a consumer-friendly and affordable VR camera solution at CES this week. Using new video stitching technology, the Allie camera line (pronounced “All-ee,” like a “selfie” in all directions) can create a 720-degree view by combining two 360-degree camera feeds into an “all-D” image. Users have the ability to control perspectives in recorded videos and can stream live footage. IC Real Tech debuted its Allie Play, Home and Pro video cameras at CES, which will range from under $500 to $3,000. Continue reading Allie Cameras Can Live Stream 720-Degree Virtual Reality Video