Perceptiv Labs Launches Subject-Tracking Accessory for Drones

Perceptiv Labs, a startup from Waterloo, Ontario is launching a device for drones called SHIFT that can be used to capture remarkable aerial shots of an intended subject without ever going out of focus. The two-part accessory, available for pre-order now, comes with a processor and vision sensor that can be attached to the DJI Phantom and 3D Robotics Iris drone models. Users can then use their mobile devices to designate what they want to track and where they want to track it. Continue reading Perceptiv Labs Launches Subject-Tracking Accessory for Drones

Solace Power Develops Wireless Solution to Charging Drones

Solace Power, a small Canadian startup, has developed a technology that wirelessly charges unmanned aerial vehicles (UAVs) while still in flight. The company has a standing partnership with Boeing and recently secured government funding from Industry Canada to help facilitate the technology for military drones. The technology, which could effectively eliminate the need to physically charge a drone while on land, works using energy transmitters that communicate to receivers attached to the UAVs. Continue reading Solace Power Develops Wireless Solution to Charging Drones

Project Titan: Apple is Reportedly Developing an Electric Car

New details have surfaced suggesting that Apple’s latest innovation may emerge in the auto industry. According to inside sources, a team of several hundred Apple employees, led by former Ford engineer and Apple product design VP Steve Zadesky, has been developing an electric car under the project code name “Titan” for about a year now. While Apple has yet to confirm the project, the company’s recent hiring of experienced auto executives suggests there might be truth to these rumors.

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Research Points to Millennials Spending $62 Billion on Media

Deloitte forecasts that the 83 million 18- to 34-year-old consumers in North America will spend about $62 billion on media consumption in 2015, an average of $750 per person. Roughly 80 percent of millennials are projected to spend an average of $80 per month on pay TV, with another $40 per year for streaming video services such as Netflix or Amazon Prime. The same demographic is likely to spend about $100 on concerts and $25 a year on music downloads and streaming services, according to Deloitte. Continue reading Research Points to Millennials Spending $62 Billion on Media

Sandvine Global Internet Report Finds Netflix Still Dominates

According to the new Global Internet Phenomena Report by Canadian broadband network company Sandvine, Netflix continues to reign in the competition for streaming video. The popular video service presently accounts for 35 percent of all bandwidth usage in North America during peak hours. YouTube has the second highest bandwidth usage with 14 percent. Amazon Instant Video is the second highest paid streaming service, and it is growing quickly, along with HBO GO. Continue reading Sandvine Global Internet Report Finds Netflix Still Dominates

Fox’s ‘Gotham’ Pilot is Most Pirated New TV Show this Fall

The premiere of Fox’s “Gotham” was illegally downloaded 1.33 million times over the course of 13 days. That is more than five times the number of downloads of any other new TV series in the U.S. More than 177,000 of those downloads took place in the U.S., even though the show was available for free online streaming the next day. Viewers in Australia, the U.K., Brazil, and Canada also heavily pirated the show, indicating the Batman-based series has worldwide appeal. Continue reading Fox’s ‘Gotham’ Pilot is Most Pirated New TV Show this Fall

Hootsuite Takes Customer Service from Twitter to Phone Calls

Many consumers have found that the fastest way to get a response from a company is to send a tweet, but the 140-character length and the public nature of the social network limit the conversation. Hootsuite Media, the maker of the popular social media management app, is rolling out a solution: a feature that allows businesses to initiate calls with their customers via Twitter. Consumers who send the company tweets will get a reply with a phone number so that they can talk offline. Continue reading Hootsuite Takes Customer Service from Twitter to Phone Calls

Twilio Aims to Help Businesses Send Photo, Video Messages

The company behind Uber’s driver calls and Airbnb’s text messages is now offering multimedia messages for businesses that want to reach their customers with photos and videos. Twilio’s API enables businesses to run call centers and send voice and text messages through Amazon Web Services for mere pennies. The new multimedia offering will work via MMS, or multimedia messaging service, through contracts with phone carriers in the U.S. and Canada. Continue reading Twilio Aims to Help Businesses Send Photo, Video Messages

Recent Home Depot Hack Prompts Retailers to Upgrade Security

Home Depot has confirmed that hackers have breached its store payments system and may have stolen up to 60 million credit card numbers. The breach could affect customers who paid with a credit or debit card at any of the 2,157 stores in the U.S. and Canada between April and September. This latest hacking incident has led retailers to speed up the installation of chip-reading credit card terminals at their stores. Credit card companies are also adding security to their cards. Continue reading Recent Home Depot Hack Prompts Retailers to Upgrade Security

Netflix Expands to European Markets, Promises New Content

Netflix is making content announcements and pledges ahead of its push into mainland Europe this month. The service has greenlit “Marseille,” its first original series based and produced in France, which the company expects will become one of its biggest new markets. The series is scheduled to begin shooting early in 2015 and will debut on Netflix later in the year. In addition, CEO Reed Hastings told German news magazine Der Spiegel that Netflix would “certainly” produce something in Germany in the future. Continue reading Netflix Expands to European Markets, Promises New Content

SIGGRAPH 2014: Lenovo Powers Up its ThinkStation P Series

Lenovo demonstrated its vision for the ultimate in desktop workstation performance, reliability and usability with the introduction of the Lenovo P900, P700 and P500 workstations. The new ThinkStation P Series models unveiled at SIGGRAPH last week in Vancouver are designed to be the most powerful professional-grade desktop workstations available and reflect a focus by Lenovo on customer needs, especially in graphics intensive industries such as visual effects and animation. Continue reading SIGGRAPH 2014: Lenovo Powers Up its ThinkStation P Series

SIGGRAPH 2014: Nvidia Unveils Next Generation Quadro GPUs

Visual effects and animation workflows — and the technology to make them more powerful, flexible and cost-efficient — are a focus of attention as SIGGRAPH 2014 opens its exhibit floor this week to computer graphics and tech professionals in Vancouver. Nvidia’s next gen Quadro processors, announced this morning, are indicative of tools and technology designed to handle greater complexity and higher resolution; incorporate cloud services; and access projects remotely, often via mobile devices. Continue reading SIGGRAPH 2014: Nvidia Unveils Next Generation Quadro GPUs

SIGGRAPH 2014: Panel Discusses VR Content, Tech Hurdles

During a Sunday session at the SIGGRAPH computer graphics conference, panelists discussed virtual reality, its technical hurdles, and the need for compelling content. Palmer Luckey, co-founder of Oculus VR, described the adoption of augmented and virtual reality as inevitable, but suggested we’re not quite there yet. While innovation will likely be led by hardware from multiple manufacturers, he also believes that content and software will drive the industry in the long term. Continue reading SIGGRAPH 2014: Panel Discusses VR Content, Tech Hurdles

Software Allows Photographers to Manipulate Objects in 3D

Researchers at Carnegie Mellon University have developed a new photo-editing tool that lets users turn and flip objects as if they were in 3D. Photo editors have only been able to manipulate objects in 2D by resizing them or changing their location within the photo. This new software uses a publicly available database of models to recreate objects, even the sides that were not captured by the camera. Researchers found that this software could be used for animations as well. Continue reading Software Allows Photographers to Manipulate Objects in 3D

SIGGRAPH: Haptic Interfaces to Pull and Push Wearable Users

Two “force display” devices will make their debut at the SIGGRAPH technology conference in Vancouver next month. These devices, the Traxion and the Buru-Navi3, generate vibrations that offer wearers the illusion of being pulled or pushed in a specific direction. The Buru-Navi3 uses a 40 hertz electromagnetic actuator already found in smartphones. This technology could eventually be used in navigation applications in wearables so that the user will literally be pulled in the right direction. Continue reading SIGGRAPH: Haptic Interfaces to Pull and Push Wearable Users