Facebook, YouTube Among Top Social Apps for News in U.S.

Among American adults who regularly look to social media for news, Facebook outpaces all other sources, according to a study from Pew Research, which found 31 percent of U.S. adults claim to “regularly get news” from the Meta Platforms site. Google’s YouTube was second, with 25 percent, followed by Twitter (14 percent), Instagram (13 percent) and TikTok (10 percent). Examined as a percentage of each site’s total adult users seeking news there, news-seekers, Twitter popped at 53 percent, followed by Facebook (44 percent), Reddit (37 percent) and TikTok (33 percent). Among that subset, TikTok was the fastest-growing, up from 22 percent in 2020. Continue reading Facebook, YouTube Among Top Social Apps for News in U.S.

TikTok on the Hot Seat at Senate Homeland Security Hearing

Executives from four social media giants defended the privacy, security and content moderation protocols of their platforms to the Senate Homeland Security Committee Wednesday. In her first appearance before Congress, TikTok COO Vanessa Pappas was grilled on whether the short-form video app shares data about American citizens with the Chinese government. ByteDance, which owns TikTok, is based in Beijing, and its potential censorship of user content was another area of concern. Questions for the group — which included representatives from Meta Platforms, YouTube and Twitter — ranged from extremists to biometrics. Continue reading TikTok on the Hot Seat at Senate Homeland Security Hearing

Twitter Investors Back Musk Offer as Whistleblower Testifies

Twitter shareholders this week approved the $44 billion takeover bid by Elon Musk, voting the same day as whistleblower Peiter Zatko testified at a Senate Judiciary Committee hearing, telling lawmakers that the social media company’s leadership misled regulators about security failures. Senator Chuck Grassley (R-Iowa) was skeptical as to Twitter CEO Parag Agrawal keeping his job if Zatko’s allegations prove to be true, saying the executive “rejected this committee’s invitation by claiming that it would jeopardize Twitter’s ongoing litigation” with Musk. Twitter has categorically denied Zatko’s claims, which include foreign agents infiltrating Twitter’s workforce. Continue reading Twitter Investors Back Musk Offer as Whistleblower Testifies

Tencent Holdings Sinks $297M into Ubisoft Owner Guillemot

Tencent has invested $297 million in Guillemot Brothers Limited, the company that owns Ubisoft, maker of “Assassin’s Creed.” The Chinese game giant already had a 4.5 percent stake in Ubisoft that it can now increase to 9.99 percent. Tencent gains a 49.9 percent stake with 5 percent voting rights in the parent company. Shares of Ubisoft fell 17 percent last week when it became apparent there was no takeover in the offing. The deal is part of a strategy “to develop immersive game experiences, and to bring some of Ubisoft’s most well-known AAA franchises to mobile,” said Tencent president and CEO Martin Lau. Continue reading Tencent Holdings Sinks $297M into Ubisoft Owner Guillemot

Researcher Says TikTok Can Track User Data via Keystrokes

Popular short-form video platform TikTok is garnering more unwanted attention, this time for tracking users’ keystrokes via a the ByteDance-owned video app’s browser. The feature was discovered by privacy researcher Felix Krause, a former Google engineer, who reported the Chinese company embeds the tracking capability within the in-app browser that opens when someone clicks an external link. Krause noted his research is limited to the Apple iOS platform. Krause did not speculate as to how TikTok is using the capability, but suggests he finds it troubling because it indicates TikTok is able to track users’ online activity if it so chooses. Continue reading Researcher Says TikTok Can Track User Data via Keystrokes

Tencent Revenue Drops 3 Percent in First Decline Since 2004

Tencent’s nearly two-decade growth trajectory came to a halt Wednesday with a 3 percent revenue drop over the same period in 2021. The contraction marked the Chinese video game and social media giant’s first quarterly revenue decline since going public in 2004. Tencent’s April-June revenue fell by about $20 billion, the result of China’s slowing economy and sagging digital advertising revenue, as well as tighter government video game regulations and diminished consumer user spending. Prior to Q4 2021, Tencent had consistently posted double-digit — and sometimes triple-digit — growth since its IPO. Continue reading Tencent Revenue Drops 3 Percent in First Decline Since 2004

Video-Game Advertising Projected to Top $14 Billion by 2028

Video games as an advertising medium is still relatively niche, but a migration to streaming has paved the way for what observers predict will be explosive growth. Ad Age recently identified gaming as “the next huge advertising channel.” Fast Company posits U.S. in-game advertising, or IGA, is currently between $6-$8 billion, which is less than 6 percent of U.S. digital advertising. Analytics firm Research Dive predicts in-game advertising will grow to $14 billion worldwide by 2028. Fast Company says here are nearly 3 billion global players — one in four people — and growing by 15 percent a year. Continue reading Video-Game Advertising Projected to Top $14 Billion by 2028

Biden Signs Bill to Boost Chip Production and Supply Chains

President Biden signed the expansive $280 billion CHIPS and Science Act into law yesterday. The legislation includes $52.7 billion in subsidies and tax credits to help strengthen U.S. semiconductor manufacturing, research and workforce development. In addition to revitalizing domestic manufacturing efforts, the package intends to “create good-paying American jobs, strengthen American supply chains, and accelerate the industries of the future,” explains the White House. The measure is also part of larger effort by the federal government to combat the growing influence of China, especially involving tech sectors and the potential impact to security and privacy. Continue reading Biden Signs Bill to Boost Chip Production and Supply Chains

House Rep Plans to Update Streaming Revenue for Musicians

Congresswoman Rashida Tlaib (D-Michigan) is working on new legislation to help musicians boost their share of the revenue pouring into streaming services, which currently sits at fractions of a cent per stream. Tlaib is working with the Union of Musicians and Allied Workers (UMAW) on a new royalty program that would increase the royalty rate per-stream model. Tlaib and her team are actively collaborating to draft the resolution. The Recording Industry Association of America says that streaming accounts for 83 percent of all recorded music income.  Continue reading House Rep Plans to Update Streaming Revenue for Musicians

Gen Z Turning to TikTok and Instagram for Search and News

TikTok is at the center of yet another attention-grabbing trend: Gen Z has begun using it as a search engine, edging out Google. TikTok says a third of its billion or so global users are Gen Z, and these 10-to-25-year-olds are now using the short-form video platform for more than just entertainment and are increasingly turning to it as a source of information. Meta Platforms’ Instagram is also making a strong showing among information seekers in Gen Z — an important demographic among advertisers, as they are still forming brand loyalties and shopping habits. Continue reading Gen Z Turning to TikTok and Instagram for Search and News

Congress Passes CHIPS Act to Boost Production, Research

After more than a year of wrangling, the Senate on Wednesday passed a bipartisan tech and science funding bill in a 64-33 vote. The CHIPS and Science Act commits $280 billion to be spent over five years in what is being called the largest manufacturing, research and development initiative of its kind. The largest single area of investment is $76 billion to fund domestic semiconductor production, which includes $24 billion in new tax incentives. Yesterday, the bill passed in a 243-187 House vote and now heads to President Biden’s desk to be signed into law. The legislation aims to bolster national security by making the U.S. chip independent and boosting competition against China. Continue reading Congress Passes CHIPS Act to Boost Production, Research

Soft PC Sales, Currency Exchange Cloud Microsoft Earnings

Microsoft reported revenue up 14 percent year-over-year to $51.9 billion in its fiscal fourth quarter, which ended June 30. Net income was up 2 percent, to $16.7 billion for the quarter but down almost 19 percent for the year, to $61.3 billion for the 12 month period. Although the results fell short of expectations, Microsoft chairman and CEO Satya Nadella identified the Microsoft Cloud sector as a bright spot, pointing out that it “surpassed $25 billion in quarterly revenue for the first time, up 28 percent and 33 percent in constant currency,” despite the tough macroeconomic environment. Continue reading Soft PC Sales, Currency Exchange Cloud Microsoft Earnings

Taiwan’s Foxconn to Invest $800 Million in Chinese Chip Firm

China’s troubled Tsinghua Unigroup chip conglomerate is about to get an $800 million infusion from Taiwan’s Foxconn in the consumer electronics giant’s bid to expand its electric vehicle activity. Battery-powered cars generally require more semiconductors than those that run on gas, and analysts say Tsinghua Unigroup is attractive to Foxconn — which makes everything from iPhones to Xboxes — for its mobile chipset and memory expertise. In 2021, Foxconn secured a deal with U.S. automotive startup Fisker to jointly manufacture electric cars with automotive chips Foxconn plans to develop with Stellantis. Continue reading Taiwan’s Foxconn to Invest $800 Million in Chinese Chip Firm

Senate Advances $52B Bill to Combat Global Chip Shortage

The Senate moved to advance legislation that supports U.S. semiconductor manufacturing by stripping other aspects from a larger China competitiveness bill. Dubbed “CHIPS-plus,” the narrowed proposal still allocates $52 billion in subsidies for chipmakers but had a “hold-this-space” marker for the remainder of the language. The procedural motion required 51 votes to determine if this stripped-down version of the United States Innovation and Competition Act (USICA) could proceed to a final vote even though adjustments would continue to be made before the Senate votes on the finished result. It cleared that hurdle, 64-34. Continue reading Senate Advances $52B Bill to Combat Global Chip Shortage

YouTube Partners with Shopify in Latest E-Commerce Push

YouTube has partnered with Shopify so creators and merchants can showcase products across both platforms. Eligible creators can now link their Shopify store to their YouTube channel and leverage Shopify’s real-time inventory syncing. Additionally, U.S. creators can enable onsite checkout, allowing visitors to complete purchases without leaving YouTube. Implementation is accessible through the Shopping tab in YouTube Studio. In addition, beginning next week YouTube will add shopping to its Explore tab, featuring goods from the U.S., Brazil and India, with additional countries to roll out later this year. Continue reading YouTube Partners with Shopify in Latest E-Commerce Push