By
Paula ParisiSeptember 3, 2024
In an effort to create a safer environment for teens, social platform Snapchat is providing educators with resources to familiarize them with the app and help them understand how students use it. The company has launched a website called “An Educator’s Guide to Snapchat.” The announcement, timed to the start of the new school year, comes as lawmakers have been pressuring social networks to do more to protect children, with Florida and Indiana going so far as to enact school cell phone bans. Legislators in California and New York have been exploring similar prohibitions. Continue reading Snapchat Puts Focus on Teen Safety Resources for Teachers
By
ETCentric StaffApril 18, 2024
Meta will release a new Quest educational product later this year. As with 2023’s workplace-specific Meta Quest for Business, the as yet unnamed learning tool will allow teachers, trainers and administrators to access education-specific apps and features, and make it possible for them to manage multiple Quest devices at once. The classroom convenience of not having to individually update and prepare each headset for the same lesson was one of Meta’s key findings in researching what teachers wanted from virtual reality, Meta says, positioning education and training as a growing tech product sector, with lots of app activity. Continue reading Meta Education Initiative Aims to Put Quest VR in Classrooms
By
Meghan CoyleJanuary 21, 2016
The building-block game “Minecraft” may make its way into classrooms next fall. Microsoft is planning to launch a classroom version of the game, which will allow teachers to create custom challenges and track students’ progress on their building projects. This new version of “Minecraft” would be based on “MinecraftEdu,” a spinoff of the original game that was sold to Microsoft last year. Microsoft plans to charge $5 per student annually for the classroom version of the game. Continue reading Microsoft Developing a Classroom Edition of ‘Minecraft’ Game
Sony may soon offer an affordable alternative for transitioning from paper notebooks and textbooks to digital solutions. According to a Japanese press release, the company is developing a 13.3-inch flexible e-reader called Digital Paper. Designed for use in classrooms, the grayscale reader weighs about 0.78 pounds, is a mere 7mm thick, features a touch capable 1,200 x 1,600 pixel display and includes Wi-Fi, 4GB of internal memory and a microSD card slot. Continue reading Digital Paper: Sony Announces Ultra-Thin Flexible E-Reader