By
Rob ScottJuly 27, 2018
Facebook aims to beef up Workplace, its enterprise messaging competitor to Slack, with the acquisition of email startup Redkix’s talent and technology. Facebook plans to enhance the communication functionality of Workplace with the Redkix app that combines email, calendar and messaging features. Facebook did not reveal specifics regarding integration of the technology or the acquisition financials. The Redkix app is expected to shut down, while.the company’s employees — including CEO Oudi Antebi and CTO Roy Antebi — will join the Facebook Workplace team. Continue reading Facebook Picks Up Redkix to Enhance Workplace Messaging
By
Rob ScottApril 7, 2017
Facebook’s Workplace is a social networking tool designed for the enterprise, enabling an efficient chat and collaboration platform for employees. It is similar to the Facebook used by friends and family members, but instead is meant to foster interaction between co-workers. Now, Facebook is introducing a free version intended for smaller businesses that are not as interested in the administrative and analytical features offered to subscribers. (It is still being tested, so the release is limited.) The new version will be named “Workplace Standard,” and the paid version will go by “Workplace Premium.” Continue reading Workplace: Facebook Tests Free Version of Slack Competitor
By
Debra KaufmanJune 8, 2016
Slack has plans to evolve its workplace app to become the center of the office’s digital environment, connecting a wide variety of third-party business apps, with the ultimate goal of becoming the artificial intelligence-powered portal to the entire workplace. Head of search, learning and intelligence Noah Weiss described those plans for Slack, currently used by three million people every day in the work environment, and added that the company is also evolving its voice capabilities to become more sophisticated. Continue reading Slack Strives to Be Artificial Intelligence-Powered Office Portal
By
Debra KaufmanFebruary 3, 2016
Most conversation about virtual reality and augmented reality focuses on how it will impact gaming and video entertainment. But a recent report from Goldman Sachs upends that notion, with its prediction that VR and AR will instead open up “an entirely new marketplace of applications” for both the business and consumer sectors. The report states that virtual reality hardware will be an $80 billion industry within 10 years, which is actually a slow adoption when compared to that of smartphones and tablets. Continue reading VR/AR Expected to Impact Much More Than Video and Gaming
By
Debra KaufmanJuly 13, 2015
Quip, a company founded by Google vets Bret Taylor and Kevin Gibbs, recently released its mobile creation and collaboration tool for desktop computers. The toolset enables users to connect desktops and mobile devices to the cloud for a version of distributed computing, usually the purview of large data centers. Part of an emerging trend to use as much computing as possible, Quip’s solution has similarities to Amazon’s Silk browser in the Kindle, which has features of local and cloud computing. Continue reading Quip Launches New Desktop Version of its Productivity Software
By
Meghan CoyleMay 27, 2015
More than 100,000 music producers and artists are reportedly now using a cloud-based service called Splice to produce music tracks on-the-go. Users store their tracks in the cloud and provide collaborators with access to edit the tracks with compatible music editing software such as GarageBand or Ableton Live. Splice’s technology helps manage how each user has tweaked the tracks. The startup, which officially launched in September, makes money by selling add-ons for music editing software. Continue reading Splice Fosters Music Collaboration with its New Cloud Service
By
Meghan CoyleSeptember 17, 2014
Facebook has launched the TODO project (“Talk Openly, Develop Openly”) to help streamline the process of executing open source software projects, a major concern in a new era of cloud and mobile computing. Since Monday’s announcement, more than 30 companies have joined the initiative including Google, GitHub, Dropbox and Twitter. The TODO project plans to streamline the process of releasing and updating software, as well as develop a common set of tools for these programs. Continue reading Facebook’s TODO Project Aims to Steer Open Source Software
By
Marlena HallerJuly 11, 2014
It has been confirmed that Samsung, in collaboration with Facebook’s Oculus VR, is developing a virtual reality device called the “Gear VR.” The company is expected to announce the device, along with the Galaxy Note 4, at IFA 2014. The Gear VR will feature a modular design, allowing the user to plug in a Galaxy using USB 3.0. The device uses the smartphone’s accelerometer, gyroscope, and processing power for head tracking, which creates the VR effect. Continue reading Gear VR: Samsung Expected to Unveil New HMD at IFA 2014
By
Marlena HallerJune 3, 2014
Engadget has an update to the recent reports of Samsung working on an unannounced virtual reality headset. Samsung is reportedly working with Facebook-owned Oculus VR on a media-focused headset. Samsung is working on the hardware side of the product, including next-gen OLED screens, while Oculus is handling the software side. The headset will be navigated via motion and voice, using either a paired game controller or as a standalone device. Continue reading Samsung and Oculus Collaborate on Virtual Reality Headset
By
Marlena HallerMay 30, 2014
Billboard Twitter Real-Time Charts is a collaboration between Billboard and Twitter where fans help rank the most popular songs shared on the social network in the U.S. The first chart, the Billboard Trending 140, is a ranking of songs shared in the U.S. measured by acceleration over the past hour. A real-time view of the most shared tracks over the past day is available. The second chart, the Emerging Artists chart, is ranked by the number of times each song by an up-and-coming artist was shared over the past day. Continue reading Billboard and Twitter Introduce First Real-Time Music Charts
By
Rob ScottFebruary 10, 2014
NBCUniversal announced the launch of its 63,000-square-foot NBCUniversal Technology Center in Englewood Cliffs, NJ. The $17 million facility will serve as the new center for the company’s core technology team and home for its new Media Labs operation, which plans to work with academic research groups, startups and venture capital firms. The facility’s Technology Show Lab will provide the opportunity for employees and outside partners to collaborate on new products and technology innovation. Continue reading NBCUniversal Opens Tech Center with Focus on Collaboration
By
Rob ScottFebruary 10, 2014
Online photography community 500px is launching a commercial licensing marketplace called Prime that plans to charge licensing fees starting at $250. 500px says Prime is different from other licensing services because regardless of the license or who purchases the images, member photographers will earn 30 percent of proceeds for each photo sold. 500px is hoping “to fundamentally change the way photos are licensed” by “changing the way photo licensing companies work with photographers.” Continue reading 500px Aims to Revolutionize Photo Licensing with Prime Service
By
Cassie PatonFebruary 6, 2014
Marvel Comics is launching a beta version of an API and developer platform, which will give developers and fans access to its massive library of comics for building apps. The API will include artwork, character bios, expanded stories and more from the original creators spanning 75 years. There are more than 30,000 comics, 7,000 series and 5,000 creators in the database, and developers can even build mini-apps around their favorite characters, titles and creators. Continue reading Marvel Comics Launches API Featuring 75 Years of Content
By
Cassie PatonJanuary 31, 2014
Tech entrepreneur and musician will.i.am of The Black Eyed Peas has teamed up with Maker Studios to launch an online video platform featuring original content, behind-the-scenes video and artist collaborations. The videos will appear on the performer’s YouTube channel, as well as other possible platforms. Will.i.am serves as the director of creative innovation for Intel and follows rapper Snoop Dogg in collaborating with Maker Studios. Continue reading Will.i.am to Launch Online Video Platform with Maker Studios
By
Cassie PatonDecember 6, 2013
The Tangible Media Group at MIT is developing technology that makes it possible to reach into your computer screen, pull something out, and manipulate it. The group’s new device, inFORM, is described as a “Dynamic Shape Display” that can “render 3D content physically, so users can interact with digital information in a tangible way.” The team believes the tech will be useful for creating maps and architectural prototypes, and simplifying collaboration across distances. Continue reading Tangible Media Group Aiming to Interact with the Digital World