Microsoft Unveils 3 New Xbox Consoles for Holiday Shoppers

Microsoft has three new Xbox consoles slated for the holiday shopping season, including an all-digital Xbox Series X model in Robot White. This $450 discless iteration has up to 4K resolution, 1TB of SDDS storage and the same performance as the Carbon Black Series X introduced last year. A white Xbox Series S with disc drive is also coming, for $350, “for players who wanted more storage without the full power of Series X.” For power users, a 2TB Galaxy Black Xbox Series X Special Edition that offers “the same speed, performance and features of Xbox Series X” is priced at $600. Continue reading Microsoft Unveils 3 New Xbox Consoles for Holiday Shoppers

Google Reimagines Home as Platform for All App Developers

The Google Home API has been opened to developers that want to use the smart home devices and automations in apps. “Building on the foundation of Matter, we’ve re-envisioned Google Home as a platform for developers — all developers, not just those that build smart home devices,” the company announced at Google I/O. The new APIs provide access to over 600 million devices with a single integration and create the possibility for Google TVs to serve as smart home hubs. Google’s established partners have access to the Home APIs, and the company is now waitlisting other interested developers. Among the first partners are ADT and Eve. Continue reading Google Reimagines Home as Platform for All App Developers

Pimax Intros VR Headset with Switchable QLED, OLED Panels

Virtual reality firm Pimax has unveiled two new headsets. The Crystal Super is a high-resolution performance model which starts at $1,800, while the Crystal Light will carry a base list of $700. The Crystal Super packs 29.5 million pixels and allows users to swap between QLED and micro-OLED panels, which Pimxax claims is a first. The Crystal Light offers the same 16.6 million pixels as its Crystal predecessor, but at a more affordable price. At its annual Frontier virtual event, Pimax also shared the specs for its 60G Airlink module, designed for high-fidelity wireless PCVR using WiGig technology. Continue reading Pimax Intros VR Headset with Switchable QLED, OLED Panels

CES: Rabbit Launches AI-Powered Pocket Controller for Apps

Santa Monica-based AI startup Rabbit Inc. is offering a virtual assistant in the form of a pocket device that the company says can improve upon mobile phones by learning to use your apps and running them for you. Heavily publicized at CES 2024 in Las Vegas this week, the initial run of the company’s r-1 units had as of Tuesday sold out at $199 each. The retro-looking device with a 2.88-inch touchscreen is continuing to take preorders; shipments are scheduled to begin in late March. The company says its proprietary Rabbit OS is the first operating system built on a Large Action Model (LAM) foundation. LAMs are LLMs trained on datasets of actions and consequences. Continue reading CES: Rabbit Launches AI-Powered Pocket Controller for Apps

Lenovo’s Premium Mobile Gamer Has Detachable Controllers

Lenovo marks its entry in the Windows handheld gaming space with the Legion Go. Combining mobility with high performance, the Legion Go joins an expanding Lenovo Legion ecosystem for immersive gaming that includes new micro OLED-equipped Lenovo Legion Glasses for a big-screen experience anywhere, the Legion 9i gaming laptop, and Legion E510 7.1 RGB Gaming In-Ear Headphones for high-quality audio. With Nintendo Switch-like detachable controllers, the Legion Go is a handheld device that accommodates multiplayer gaming. The Legion Space game hub allows users to access cloud platforms as well as locally stored games in a central location. Continue reading Lenovo’s Premium Mobile Gamer Has Detachable Controllers

CES: Razer Edge Cloud Gaming Handheld Arrives January 26

The upcoming Razer Edge, a gaming handheld built for streaming, may change how players interact with cloud games. With a 6.8-inch AMOLED display at 2,400 x 1,080 FHD+ resolution with a 144Hz refresh rate, the Razer Edge and Razer Edge 5G from Verizon start at $360 and are designed for ever-connected mobile play. Razer says its latest handhelds are the first developed exclusively for the latest Snapdragon G3x Gen 1 Gaming Platform. They include active cooling “for long gaming sessions playing top AAA titles and native games on the go without having to compromise performance.” Continue reading CES: Razer Edge Cloud Gaming Handheld Arrives January 26

CES: Project Leonardo PS5 Controller Aims for Accessibility

Sony wants to make gaming inviting for all players, including those with limited mobility, and to that end unveiled at CES 2023 a customizable controller kit for PlayStation 5 codenamed Project Leonardo that the company has in development. The configurable controller aims “to help many players with disabilities play games more easily, more comfortably, and for longer periods.” The circular controller lets players create a personalized controller by mapping buttons, swapping hardware and creating personalized profiles. Though specifically designed for the PlayStation 5, it will work in tandem with many third-party accessibility accessories. Continue reading CES: Project Leonardo PS5 Controller Aims for Accessibility

Magic Leap Will Target the B2B Market with New AR Headset

The business-oriented Magic Leap 2 AR headsets will debut in three models on September 30 in global territories including the U.S., Canada, France, Germany, Italy, Spain, the UK and Saudi Arabia. The Magic Leap 2 Base starts at $3,299. There is a midrange Magic Leap 2 Developer Pro, working up to the Magic Leap 2 Enterprise, which sells for $4,999. Smaller and lighter than its 2018 predecessor, Magic Leap 2 comes with a hip-worn AMD processor, offers a wide field of view, and has a dimmer that can be applied to background visuals to make virtual objects pop. In the U.S., Magic Leap 2 will be available through IT solutions reseller Insight.  Continue reading Magic Leap Will Target the B2B Market with New AR Headset

Facebook Streams Free-to-Play Games via Its Cloud Service

After beta-testing with 200,000 users, Facebook debuted a cloud gaming service for Android and the web, providing smaller free-to-play games such as “Asphalt 9: Legends,” “PGA TOUR Golf Shootout,” “Solitaire: Arthur’s Tale” and “Mobile Legends: Adventure.” Over time, the social media giant plans to add more games, which can be found in its Gaming section. In conjunction and to remind people about the new games, Facebook is also introducing “cloud playable ads,” derived from games’ native code. Continue reading Facebook Streams Free-to-Play Games via Its Cloud Service

Magic Leap Ships AR Headsets to Developers With Constraints

Under mysterious circumstances, some Magic Leap augmented reality headsets have started showing up at software developers’ offices. The headset itself is even more mysterious, in that access to it requires a commitment from the user that they keep it in a locked safe. Apparently, the Florida-based startup is worried about the balance of testing the product while losing control of it out in the wild. Magic Leap, which has raised more than $2.3 billion, has promised to deliver more sets to more developers later this year.

Continue reading Magic Leap Ships AR Headsets to Developers With Constraints

Yuneec Announces Updated Typhoon H and Two New Models

Yuneec International announced three new drones at CES — an update to its popular Typhoon H, which initially debuted two years ago, and two new entries: the $700 Firebird FPV (the company’s first fixed-wing drone) and the $180 HD Racer (Yuneec’s first racing drone). The $1,800 Typhoon H Plus is designed for professional photographers and videographers; Yuneec claims the drone’s six-rotor hex airframe produces 40 percent less noise than earlier hex models and can maintain stability in winds up to 30 mph. It also uses Intel RealSense tech to avoid collisions. And with a high-aperture lens and one-inch sensor, the camera can capture 20-megapixel stills and 4K video at 60fps. Continue reading Yuneec Announces Updated Typhoon H and Two New Models

Samsung’s 360 Round: 4K Camera Live-Streams 3D for VR

At the Samsung Developer Conference in San Francisco this week, the company showcased its 360 Round video camera, which captures 360-degree 4K video that can be live-streamed or recorded. The camera, with 17 lenses, is slated for release in Q4. Samsung Electronics vice president Taeyoung Kim says the company is also developing a new version of mobile VR technology with a controller that offers six degrees of freedom (6DOF) and inside-out tracking. Samsung released its Gear VR headset in 2014, which offers three degrees of freedom. Continue reading Samsung’s 360 Round: 4K Camera Live-Streams 3D for VR

Samsung Schedules Live VR Broadcasts of Sports and Music

Samsung is looking to expand virtual reality applications beyond gaming to the world of broader entertainment and, hopefully, mainstream adoption. A few months after unveiling its updated Gear VR headset, the company announced plans for live VR broadcasts from UFC (Ultimate Fighting Championship), the X Games and Live Nation. Samsung will debut VR Live Pass by broadcasting the UFC Featherweight Championship bout between José Aldo and Max Holloway on June 3 from Rio de Janeiro. VR Live Pass will then offer the X Games from Minneapolis July 13–16 and a major concert performance from Live Nation in August. Continue reading Samsung Schedules Live VR Broadcasts of Sports and Music

Disney Tests Prototype, Pursues Patent for Soft-Bodied Robot

Disney recently submitted a patent application for “a robot that will move and physically interact like an animated character.” The prototype sketch with the application shows a round body similar to the soft-robot character in Disney’s 2014 “Big Hero 6.” Before soft-body robots can be employed at Disney theme parks, the company will have to deal with the issue of robotic interaction safety, since the patent application implies that theme park guests will be able to hug the soft-body characters. Continue reading Disney Tests Prototype, Pursues Patent for Soft-Bodied Robot

CES: Virtual Reality Startups Tackling Big Problems (Part 2)

Yesterday, we reported from the Sands Convention Center at CES where a number of innovative startups — including IonVR, The Eye Tribe and Reach Bionics — are demonstrating some compelling solutions for improved VR experiences this week. Today, we’ll be examining three other companies exhibiting at the Sands: Impulsonic and its Phonon ‘sonic architecture’ package; the Freefly VR head-mounted display from Proteus VR, that features a Bluetooth-connected controller; and ImmersiON VRelia, which offers a unique spherical encoding and compression solution with its mobile VR headset. Continue reading CES: Virtual Reality Startups Tackling Big Problems (Part 2)