Apple Considering Change to iTunes Charge for App Partners

Apple charges app publishers 30 percent of subscription amounts initiated through apps, the same percentage it collects for in-app revenue. Some companies have been working around the charge by not enabling subscriptions through their mobile iOS app or charging consumers more. However, the company is reportedly considering a change to the agreement, but only for subscriptions that are delivered via Apple devices rather than the App Store. Such a revision suggests that only services offered through Apple TV would likely be exempt from the 30 percent fee. Continue reading Apple Considering Change to iTunes Charge for App Partners

Google to Partner with Levi’s on Interactive Clothing Project

Google’s Advanced Technology and Projects (ATAP) group unveiled its Project Jacquard initiative at Google I/O last week. The goal of the project is to invisibly integrate computers into wearables and other materials, objects, furniture, and more. The idea is that everyday items could be converted to interactive surfaces with the introduction of touch-sensitive fabric. The objects would then transmit info to a smartphone or other device via Wi-Fi. The company’s first partner is Levi Strauss, which is interested in creating jeans that fit into our digital lives. Continue reading Google to Partner with Levi’s on Interactive Clothing Project

Qualcomm Tech to Power Next-Gen Project Tango Smartphone

Qualcomm announced that its Snapdragon 810 CPU and Adreno 430 GPU will power Google’s next generation Project Tango smartphone, coming out in the third quarter of 2015. The new phone promises to offer the same capabilities of the Nvidia-powered Project Tango tablet, but in a smaller form factor. “We’re excited to work together with Google and Android developers to help deliver new, innovative visual experiences using depth-sensing technology on mobile devices,” said Raj Talluri, SVP of product management, Qualcomm. Continue reading Qualcomm Tech to Power Next-Gen Project Tango Smartphone

Google Unveils Android M, Project Brillo, Google Now and More

Although somewhat lacking in major device announcements, this week’s Google I/O developers conference featured some interesting news. Google unveiled Android M with simplified permissions, support for its Android Pay mobile payments system, and a promised boost to battery life and charging times. As expected, the company announced Project Brillo, its “underlying operating system for the Internet of Things,” and Google Now, which aims to “make the smartphone smarter.” The company also introduced Google Photos and a new version of its Google Cardboard VR viewer. Continue reading Google Unveils Android M, Project Brillo, Google Now and More

Google Teams with Director to Create Mobile Spherical Videos

Justin Lin, who directed four films from the “Fast and Furious” franchise, has been collaborating with Google on a mobile movie project. “Help,” Lin’s five-minute short intended for mobile phones, is being released at the Google I/O developer conference this week. The film tells the story of an alien attack on Los Angeles. It is distributed via a mobile app that enables viewers to explore multiple angles by moving the phone around. Google also recently teamed with animation legend Glen Keane on three animated shorts. Continue reading Google Teams with Director to Create Mobile Spherical Videos

Oculus Reveals PC Specs for Upcoming Launch of Rift Headset

Oculus is getting ready for the release of its long-awaited Oculus Rift VR headset with recommendations for PC specs and a special event on June 11. The company recommends a powerful GPU to handle rendering. The Rift will initially require a desktop PC running Windows 7 SP1 or newer, 2 USB 3.0 ports, and HDMI 1.3 video output supporting a 297MHz clock through a direct output architecture. Meanwhile, Oculus has halted work on Mac and Linux support while it readies the PC software for launch. Continue reading Oculus Reveals PC Specs for Upcoming Launch of Rift Headset

Facebook Eyes New Ways to Earn Revenue from Messaging

Facebook is looking to integrate mobile games into its Messenger app and business-to-consumer chats into WhatsApp. Both of these initiatives have the potential to generate new revenue for the social network. Game developers would potentially pay big bucks to make their games such an integral part of the Facebook experience. The gaming integration is already in the works, while the WhatsApp move may be introduced later. Facebook is talking with game developers to add new play options to Facebook Messenger. Continue reading Facebook Eyes New Ways to Earn Revenue from Messaging

New Apple Music Service to Feature Ping-Like Social Features

Latest reports suggest that Apple’s anticipated Beats-based streaming music service will be called “Apple Music” and will feature social networking integration for artists. According to those briefed on feature plans, Apple Music will enable musicians to maintain pages within the service to post content such as photos, videos, sample tracks and concert info. Performers will also be able to cross-promote by sharing content from other artists. Additionally, users will be able to like and comment on the artists’ posts. Continue reading New Apple Music Service to Feature Ping-Like Social Features

Apple Refutes Delays, Says HomeKit Devices Shipping in June

Apple is refuting a recent report that suggested HomeKit — its home automation software platform — was experiencing problems and could expect delays. This week the company announced that the first HomeKit-enabled devices will ship next month. The company first unveiled HomeKit at last June’s Worldwide Developers Conference. The platform enables Apple devices to control connected appliances in the home, essentially turning iPhones and iPads into a command system for smart thermostats, lights, garage doors, locks, security systems and more. Continue reading Apple Refutes Delays, Says HomeKit Devices Shipping in June

Oculus Rift VR Headsets Will Begin Shipping Early Next Year

Oculus VR announced yesterday that the company plans to ship its Oculus Rift headset by Q1 2016. Pricing and tech details have yet to be released, but consumers will be able to place pre-orders during the 2015 holidays. The virtual reality device, which has only been available for developers thus far, will need to be used with a PC. Both Palmer Luckey, the founder of Oculus, and Facebook, which acquired the company last year, expected to launch the headset earlier. However, the team has faced challenges regarding some of the system’s requirements. Continue reading Oculus Rift VR Headsets Will Begin Shipping Early Next Year

React Native Lets Developers Create Apps Using JavaScript

Facebook recently open-sourced its React Native framework to allow developers to build native mobile apps without having to compromise their use of JavaScript. The problem for many app developers has been that in order to build high performing apps, they would often have to go through the trouble of using Apple or Google’s complicated native tools. With React Native, app developers will be to create sophisticated apps while making use of the far less complicated JavaScript software.  Continue reading React Native Lets Developers Create Apps Using JavaScript

Twilio Helps Developers Integrate Video into Software and Apps

Cloud communications company Twilio provides developers with the tools they need to integrate texting, voice calls, photo messaging, and now videos into their applications. Video capabilities would make it easier to video chat with customer service representatives on service apps, for example, or interact with other players on gaming apps. Twilio’s video service is a more affordable and easier option for developers to incorporate communication functions into a variety of different software. Continue reading Twilio Helps Developers Integrate Video into Software and Apps

Maelstrom: BitTorrent’s New Browser Built on P2P Architecture

BitTorrent’s peer-to-peer Web browser endeavor, Maelstrom, is now in beta. Since its limited alpha release back in December of last year, the browser has reportedly seen as many as 3,500 publishers and more than 10,000 developers sign up to work on its platform. The beta release will make the browser available to more people and help gauge interest in a torrent-based service built on a decentralized, P2P architecture. For now, the beta version of Maelstrom is only available for Windows users. Continue reading Maelstrom: BitTorrent’s New Browser Built on P2P Architecture

Facebook Wants Developers to Integrate Apps with Messenger

At this week’s F8 developer conference in San Francisco, Facebook announced that it is opening up its Messenger app with a platform for creating apps. This will allow developers to build apps that can integrate with the social network’s instant-messaging service, which presently touts 600 million users. Nearly 50 integrated apps have been created under the program, including those from Bad Robot, ESPN and The Weather Channel. The service also supports 360-degree video with Facebook’s Oculus VR format. Continue reading Facebook Wants Developers to Integrate Apps with Messenger

Amazon Unlocks Paid Apps and In-App Purchasing for Free

Much like Prime for Android, “Amazon Unlocked for Apps & Games” is a new program that offers Amazon Appstore users an all-inclusive package of paid apps and in-app purchasing for free. The bundle includes popular gaming and professional apps such as Sonic Dash and OfficeSuite 8 + PDF Converter among others, valued anywhere between $0.99 and $9.95. To access these and other updated “unlocked” apps, users will have to download the Amazon app, where they can download their choice of unlocked apps for free.  Continue reading Amazon Unlocks Paid Apps and In-App Purchasing for Free