CES: DTS Demos New Format That Offers Object-Based Audio
By Rob Scott
January 13, 2015
January 13, 2015
At CES, DTS demonstrated its new DTS:X codec that separates audio into objects rather than traditional channels (for example: dialogue or gunshots, instead of left, right, front, rear). The immersive sound technology is similar to Dolby Atmos, but DTS:X keeps dialogue separate, so the volume can be controlled independently during viewing. The company showed how DTS:X works with a television’s built-in speakers by screening a soccer match and switching audio between teams, sideline microphones and broadcast announcers. Continue reading CES: DTS Demos New Format That Offers Object-Based Audio